tsuchinoko wrote: ↑Sun Apr 03, 2022 9:15 am
tsuchinoko wrote: ↑Sat Apr 02, 2022 2:40 pm
LimpShrimp1995 wrote: ↑Sat Apr 02, 2022 2:24 pm
Varrè script to make him recognize you invaded 3 times already would be a great addition, and one much needed for people who like to play offline only, I dont think fromsoft will ever patch how this quest works. Is anyone working on this?
thank you.
o hope someone listens and even better someone should tell from.
this is something worth of a patch. an official one.
up.
guys i need this to be done. i am basically only missing that quest line right now to finish off the game, and i am stuck at this point. i swear i am fucking hating with a passion from software right now for having done this. i don't wan't to skip and go to the secret zone with the secret passage, i wan't to do the questline and get all the dialogue and reward.
PLEASE help.
Probably not what you want to hear, and hopefully someone has better info...... but heres the thing:
Every Souls since Demon's, Bloodborne, Sekiro, and now Elden Ring all have verrrry similar structures and functions, to the point that one game's tables can be used as a framework for the others.
The traditional Souls fanbase is very dedicated, and includes many intuitive and talented coders.
These two things together mean a number of talented, dedicated coders working on similar structures and functions for a longish time, coming up with some crazy stuff.
Why is this important? Because in all this time, since we first got PS3 save keys and started save modding Demons Souls, all the way through the massive tables for DS/DS2/DS3, never once have I seen a quest mod/reset/progress script or mod that worked. I have seen a few that accomplish various levels of success, but they always resulted in something like half the nested flags getting set, which makes it seem like the step you progressed or reset did what you intended, but then find out 2 days later when you get to the point that you can progress whatever quest, it acts like the previous step wasnt completed, but you cant complete it because you already "did" via CE.
And that is best case. Worst case is where the step you intended to mod acts right, but when you talk to the NPC or interact with the maguffin to do the next step, the game hard locks and CTDs. And after that, any time you get anywhere near the NPC, the same thing happens, and there is no fix other than deleting the character and starting over.
Throughout various discussions of the subject relative to all these games, prolific and respected coders would often post about how much of a pain in the butt it was, and many long hours invested into it ended with only partial, unsafe results, or nothing.
So my guess, based on my experience, is that the mod/script you desire isnt going to be coming any time soon.
However, since you dont care about MP anyway, you have essentially nothing to lose by just going online with no cheats, doing 3 suicide invades, and then restarting offline.
EAC doesnt care about saves, and AKAIK Fromsoft still does bans/restrictions once a week, and even if you get "banned" it means you can only play online with other banned players, it doesnt prevent you from playing offline at all..... but that doesnt matter if you dont care about MP anyway.
And also, I do max level invasions for grins fairly often, and its actually way faster to get a match. I suspect that, with all the Souls games, there is the "league" type players who participate in the development of rulesets and SL tiers for dueling and etc, but there are WAY more quietly playing the games at max level with top tier, fully upgraded weapons. I mean like you almost never see "attempting to invade", it just goes straight to "invading...." when you use the finger.
Anyway, hopefully I am totally wrong/working from outdated info/etc, and right after this someone posts a super awesome quest modding script that is 100% stable and functional.