gideon25 wrote: ↑Mon Mar 21, 2022 11:51 am
revn wrote: ↑Mon Mar 21, 2022 10:51 am
Hi, selected item isnt working anymore. The box wont check to open the dropdown. I've tried selecting many different items but the box wont check.
Right click on script and tell me what error it gives. Its fine for everyone else. Make sure you use it in the inventory screen..
I am on inventory, and no matter what item i select the table wont let me check the box to see the options.
Right click>first option(about errors):
[ENABLE]
aobscanmodule(ItemEdit,eldenring.exe,48 8b 09 48 85 c9 0f 85 ? ? ? ? 33 c0 c3 90 48 8b 09 48 85 c9 0f 85 ? ? ? ? 8b c2) // should be unique
alloc(newmem,$1000,ItemEdit)
label(code)
label(exit)
label(return)
newmem:
cmp r13,0
jne exit
cmp r10,fff
jne exit
code:
mov rcx,[rcx]
test rcx,rcx
mov [ItemPtr],rcx
jmp return
exit:
mov rcx,[rcx]
test rcx,rcx
jmp return
ItemPtr:
dq 00
ItemEdit:
jmp newmem
nop
return:
registersymbol(ItemEdit,exit,ItemPtr)
[DISABLE]
ItemEdit:
db 48 8B 09 48 85 C9
unregistersymbol(*)
dealloc(*)
{
eldenring.exe.text+6EC6AA: 48 8B C4 - mov rax,rsp
eldenring.exe.text+6EC6AD: 55 - push rbp
eldenring.exe.text+6EC6AE: 53 - push rbx
eldenring.exe.text+6EC6AF: 56 - push rsi
eldenring.exe.text+6EC6B0: 40 53 - push rbx
eldenring.exe.text+6EC6B2: 48 83 EC 40 - sub rsp,40
eldenring.exe.text+6EC6B6: 48 C7 44 24 20 FE FF FF FF - mov qword ptr [rsp+20],FFFFFFFFFFFFFFFE
eldenring.exe.text+6EC6BF: 48 8B 09 - mov rcx,[rcx]
eldenring.exe.text+6EC6C2: 48 85 C9 - test rcx,rcx
eldenring.exe.text+6EC6C5: 74 2D - je eldenring.exe.text+6EC6F4
eldenring.exe.text+6EC6C7: E8 E4 01 00 00 - call eldenring.exe.text+6EC8B0
eldenring.exe.text+6EC6CC: 48 8B D0 - mov rdx,rax
eldenring.exe.text+6EC6CF: 48 8D 4C 24 28 - lea rcx,[rsp+28]
eldenring.exe.text+6EC6D4: E8 07 3D F6 FF - call eldenring.exe.text+6503E0
eldenring.exe.text+6EC6D9: 90 - nop
eldenring.exe.text+6EC6DA: 48 8D 4C 24 28 - lea rcx,[rsp+28]
eldenring.exe.text+6EC6DF: E8 FC 3E F6 FF - call eldenring.exe.text+6505E0
eldenring.exe.text+6EC6E4: 8B D8 - mov ebx,eax
eldenring.exe.text+6EC6E6: 48 8D 4C 24 28 - lea rcx,[rsp+28]
eldenring.exe.text+6EC6EB: E8 60 3D F6 FF - call eldenring.exe.text+650450
eldenring.exe.text+6EC6F0: 8B C3 - mov eax,ebx
eldenring.exe.text+6EC6F2: EB 02 - jmp eldenring.exe.text+6EC6F6
eldenring.exe.text+6EC6F4: 33 C0 - xor eax,eax
eldenring.exe.text+6EC6F6: 48 83 C4 40 - add rsp,40
eldenring.exe.text+6EC6FA: 5B - pop rbx
eldenring.exe.text+6EC6FB: C3 - ret
eldenring.exe.text+6EC6FC: 90 - nop
eldenring.exe.text+6EC6FD: 5D - pop rbp
eldenring.exe.text+6EC6FE: BE 4A - db BE 4A
eldenring.exe.text+6EC700: 48 8B 09 - mov rcx,[rcx]
// ---------- INJECTING HERE ----------
eldenring.exe.text+6EC703: 48 85 C9 - test rcx,rcx
// ---------- DONE INJECTING ----------
eldenring.exe.text+6EC706: 0F 85 14 01 00 00 - jne eldenring.exe.text+6EC820
eldenring.exe.text+6EC70C: 33 C0 - xor eax,eax
eldenring.exe.text+6EC70E: C3 - ret
eldenring.exe.text+6EC70F: 90 - nop
eldenring.exe.text+6EC710: 48 8B 09 - mov rcx,[rcx]
eldenring.exe.text+6EC713: 48 85 C9 - test rcx,rcx
eldenring.exe.text+6EC716: 0F 85 04 01 00 00 - jne eldenring.exe.text+6EC820
eldenring.exe.text+6EC71C: 8B C2 - mov eax,edx
eldenring.exe.text+6EC71E: C3 - ret
eldenring.exe.text+6EC71F: 90 - nop
eldenring.exe.text+6EC720: 40 53 - push rbx
eldenring.exe.text+6EC722: 48 83 EC 40 - sub rsp,40
eldenring.exe.text+6EC726: 48 C7 44 24 20 FE FF FF FF - mov qword ptr [rsp+20],FFFFFFFFFFFFFFFE
eldenring.exe.text+6EC72F: 48 8B 09 - mov rcx,[rcx]
eldenring.exe.text+6EC732: 48 85 C9 - test rcx,rcx
eldenring.exe.text+6EC735: 74 3A - je eldenring.exe.text+6EC771
eldenring.exe.text+6EC737: E8 74 01 00 00 - call eldenring.exe.text+6EC8B0
}