Elden Ring All in One v1.04.1 / Calibrations 1.04.2

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genome001
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by genome001 »

using massive damage in conjunction with take no damage, seems to crash the game as soon as any instance of damage gets calculated

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ShanfromSpace
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by ShanfromSpace »

Anyone got the messsage about the ban for using the drop rate multiplier and to one shot cheat?

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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by king.apollo.rena »

can you post a link? all I see is pink writing

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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by alteria »

Is it confirmed that character flags toggle doesn't work anymore? I tried the re-enabling master script solution to no avail.

donloder1
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by donloder1 »

Just wanna confirm, has anyone here managed to get FP (for wpn arts) and stamina cheats working consistently? It's the most important option I need. Mine has always been a hit-and-miss situation. I honestly can't pinpoint what caused it and how to recreate it (or the proper requirement to activate it).

Sometimes I ran the game and doesn't work then after playing for a bit then it suddenly works, and vice versa. The rest of the options (as far as those that I use) are fine, even if it suddenly stopped working, it's just a matter of re-toggling.

hugmugmie
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by hugmugmie »

Thank you for the Update.
But It seems some cheat " CRASH" the game. Don't know why...
Maybe "Godmode", Maybe "Immune Negative Status"... Not sure which...

EDIT: Finally, I knew it. It's "[X] <== Invincibility/Godmode (Ignores Hits)"!!!
It's CRASH The game when you try to do the damage to the enemy.

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Toga
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by Toga »

hugmugmie wrote:
Sun Mar 20, 2022 10:29 am
Thank you for the Update.
But It seems some cheat " CRASH" the game. Don't know why...
Maybe "Godmode", Maybe "Immune Negative Status"... Not sure which...

EDIT: Finally, I knew it. It's "[X] <== Invincibility/Godmode (Ignores Hits)"!!!
It's CRASH The game when you try to do the damage to the enemy.
Maybe for you, which is pitty to hear
i personally didn't have any crashes using it, even this morning.
donloder1 wrote:
Sun Mar 20, 2022 9:22 am
Just wanna confirm, has anyone here managed to get FP (for wpn arts)
I used unlimited FP all the time without any problems
but i don't use the stamina one in conjunction..

Levifer
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by Levifer »

Any chance we can get an infinite weapon buff duration cheat?
Running a bleed build with 2x Seppuku is a pain to keep refreshing every minute.

Oniros
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by Oniros »

hugmugmie wrote:
Sun Mar 20, 2022 10:29 am
Thank you for the Update.
But It seems some cheat " CRASH" the game. Don't know why...
Maybe "Godmode", Maybe "Immune Negative Status"... Not sure which...

EDIT: Finally, I knew it. It's "[X] <== Invincibility/Godmode (Ignores Hits)"!!!
It's CRASH The game when you try to do the damage to the enemy.
Same, with the newest version(both game and table) the game now crashes in the same circumstances. Previous table version(1.03) does not reproduce the bug.

benny89
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by benny89 »

Is it possible to safely "de level" character? Was that an safe option in DS3?

MSB
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by MSB »

I'm on Linux and so I can't just click eldenring.exe to start the game, because I need Steam to invoke the Proton compatibility layer. So I disabled EAC via the eldenring.exe => start_protected_game.exe method. Since a lot of people do that and the question seems to pop up regularly, why not upload a 2nd version of the table with "eldenring.exe" search-and-replaced to "start_protected_game.exe". That's what I did and the table works fine (after removing the <Signature> block). Or maybe Cheat Engine itself offers a way to not have to hardcode the executable name?

hugmugmie
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by hugmugmie »

Toga wrote:
Sun Mar 20, 2022 12:17 pm
hugmugmie wrote:
Sun Mar 20, 2022 10:29 am
Thank you for the Update.
But It seems some cheat " CRASH" the game. Don't know why...
Maybe "Godmode", Maybe "Immune Negative Status"... Not sure which...

EDIT: Finally, I knew it. It's "[X] <== Invincibility/Godmode (Ignores Hits)"!!!
It's CRASH The game when you try to do the damage to the enemy.
Maybe for you, which is pitty to hear
i personally didn't have any crashes using it, even this morning.
No way that's true. I redownloaded the table and I played it right now and It's CRASH with "[X] <== Invincibility/Godmode (Ignores Hits)" No matter you attack the enemy or enemy attack you. IT'S CRASH!!!

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Toga
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by Toga »

^
Sorry, I'm only posting my findings not accusing you from not saying the truth or something
WTF what kind of reaction is this?

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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by Toga »

Toga wrote:
Sun Mar 20, 2022 2:03 pm
^
Sorry, I'm only posting my findings not accusing you from not saying the truth or something
WTF what kind of reaction is this?
edit here's a converted cap to gif
Image

hugmugmie
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Re: Elden Ring All in One v1.03.1(v2: Real 1.03.1) Fixes +Additions

Post by hugmugmie »

Toga wrote:
Sun Mar 20, 2022 2:25 pm
edit here's a converted cap to gif
Image
Can you share your Table file please?

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