I guess it's time to spam beg Reci for an update. It's been some 2-3 weeks since they bricked the table so... either make a table that doesn't break with every update or actually update the table. Otherwise people will resort to having to use... I don't know... fearlessrevolution.
Point of clarification: I am greatly appreciative of the work that Recifense has done with Tww2 and Tww3. But if this is the kind of schedule we're to expect when Immortal Empires drops, then if you could explicate your process for finding values like infinite movement and other factors, we can construct our own tables. Right now we are reliant on you. So, if you could apply the same diligence to TWW3 that you did to 2 (I know it's hard, considering some of the considerable drawbacks) we would be forever indebted to you.
Point of clarification: I am greatly appreciative of the work that Recifense has done with Tww2 and Tww3. But if this is the kind of schedule we're to expect when Immortal Empires drops, then if you could explicate your process for finding values like infinite movement and other factors, we can construct our own tables. Right now we are reliant on you. So, if you could apply the same diligence to TWW3 that you did to 2 (I know it's hard, considering some of the considerable drawbacks) we would be forever indebted to you.
i compare the script and notice the difference is the address ptr, i have some basic for searching value and creating pointer, trying to update it , anyone have the knowledge on how to search this and uodate it ?