Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

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shizzeler
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by shizzeler »

I've at least got the script to open, after watching this video. Took me a few attempts some of the scripts work underneath. Not fully tested everything though.

EDIT:
It's the script that's breaking the game on the end turn. Back to the drawing board.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kelly Murphy
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by kelly Murphy »

Helpful mod for while you wait:

[Link]

MattStriker
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by MattStriker »

kelly Murphy wrote:
Fri Sep 09, 2022 4:13 am
Helpful mod for while you wait:

[Link]
Extremely useful, thanks. Does pretty much everything I need (I mostly wanted the movement stuff because going through a minute-long load screen just to undo a misclicked move stinks) and all I lose compared to the CE table is achievements (which IDGAF about).

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daim
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by daim »

MattStriker wrote:
Fri Sep 09, 2022 2:47 pm
kelly Murphy wrote:
Fri Sep 09, 2022 4:13 am
Helpful mod for while you wait:

[Link]
Extremely useful, thanks. Does pretty much everything I need (I mostly wanted the movement stuff because going through a minute-long load screen just to undo a misclicked move stinks) and all I lose compared to the CE table is achievements (which IDGAF about).
You still get achievements when playing with mods.

Rossorwell
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by Rossorwell »

kelly Murphy wrote:
Fri Sep 09, 2022 4:13 am
Helpful mod for while you wait:

[Link]
Is the link dead? Name of mod pls?

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daim
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by daim »

Rossorwell wrote:
Sat Sep 10, 2022 5:42 pm
kelly Murphy wrote:
Fri Sep 09, 2022 4:13 am
Helpful mod for while you wait:

[Link]
Is the link dead? Name of mod pls?
Mod name is "Console Commands (Modding Tool)" in steam workshop

laddva
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by laddva »

Latest update seems to have fixed so you can't give gold when playing multiplayer it seems, it will just detect a desync and then gold will be at what it was before. Anyone else noticed this?

DorianOtten
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by DorianOtten »

No rush or anything but is it possible to change imperial authority with a table?

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WolfSlav
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by WolfSlav »

DorianOtten wrote:
Thu Sep 15, 2022 2:59 pm
No rush or anything but is it possible to change imperial authority with a table?
Imperial authority was part of the previous table, when you move the curser on it, the table would give you the option to change the number. However, due to Imperial authority being calculated by events, you had to change the number and then freeze it, otherwise it would return to default once you hit end turn. Freezing it forces and keeps the changed number at the next turn. However, right now, until the table gets updated, the previously posted console command mod gives access to changing imperial authority and many other faction resources. I've been using it myself .... it's not as quick and efficient as the table, though the console does have a lot unique features available to it, it's definitely worth it while waiting.

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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by Serious »

Hello,

Here is a quick try after watching the video provided earlier
A few things are deactivated as I can't find the new addresses (in grey)
And some others don't seem to work... not sure if it was working before

During my tests the game was stable with all blue items enabled
Attachments
Warhammer3_Total_War_v2-1-1-16218_Steam.CT
(85.04 KiB) Downloaded 1382 times

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WolfSlav
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by WolfSlav »

Serious wrote:
Fri Sep 16, 2022 10:57 pm
Hello,

Here is a quick try after watching the video provided earlier
A few things are deactivated as I can't find the new addresses (in grey)
And some others don't seem to work... not sure if it was working before

During my tests the game was stable with all blue items enabled
You've done really good, mate, excellent job considering it's your first time with the video I provided earlier. I've tried out your update, and yes, I can confirm that the blue pointers all work, including the Lord & Hero XP and Skill Point pointers, as well as the special resource pointer when highlighted by curser in-game. Personally, in combination with the console command mod, this has provided me with all the needed features ... and more, thank you so much! 👍🙏

MrJack512
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by MrJack512 »

hey bud, hoping for an update for this soon, no rush though, I of course appreciate the fact you do this for free, just its the best available and I find it hard to play with out it, god speed buddy.

mnkraftthots
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by mnkraftthots »

Serious wrote:
Fri Sep 16, 2022 10:57 pm
Hello,

Here is a quick try after watching the video provided earlier
A few things are deactivated as I can't find the new addresses (in grey)
And some others don't seem to work... not sure if it was working before

During my tests the game was stable with all blue items enabled
I get the error when trying to activate the table "<<Failure allocating memory near 1400A0000>>", although there was one time where the table (or most of it) worked, not sure what's going on there maybe a bug?

kinslayer_4_20
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by kinslayer_4_20 »

mnkraftthots wrote:
Fri Sep 23, 2022 8:01 pm
Serious wrote:
Fri Sep 16, 2022 10:57 pm
Hello,

Here is a quick try after watching the video provided earlier
A few things are deactivated as I can't find the new addresses (in grey)
And some others don't seem to work... not sure if it was working before

During my tests the game was stable with all blue items enabled
I get the error when trying to activate the table "<<Failure allocating memory near 1400A0000>>", although there was one time where the table (or most of it) worked, not sure what's going on there maybe a bug?
Try activating the table during loading, either new game or reload once you are in game.

SeriousY
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Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

Post by SeriousY »

kinslayer_4_20 wrote:
Sat Sep 24, 2022 1:28 pm
Try activating the table during loading, either new game or reload once you are in game.
You can also load the cheat table and activate the main script just after launching the game. The issue may still happen, but rarely.

So I created a new account as I forgot my password ^^


I worked on the in battle cheats
In this new table everything seems to (kind of) work except the the Related to battle (TBS)
As I don't understand everything, a few things from the original table is removed. So everything may not work as perfectly as before (like the in battle god mode)

I have a small issue with the god mode that is not perfect.
I suppose it is cause by team damage not handled.
Attachments
Warhammer3_Total_War_v2-1-1-16218_Steam_Serious_fix_v2.CT
(84.89 KiB) Downloaded 824 times

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