How was in DS3 changing stats of weapons and armors? Did that flag you for ban? For example changing weapon damage from 278 to 378?
After detection (could take up to a week), you'd get put on a "cheaters server", where you'd play only with others who'd been put there. This system was best, because it allowed for mods to work freely online -- such as, the "Cinders" mod.
Technically is not against the rules, there's plenty of EAC bypasses in the forums. It's still on case by case basis, but if people want to use it and get the banhammer that's their problem.
Technically is not against the rules, there's plenty of EAC bypasses in the forums. It's still on case by case basis, but if people want to use it and get the banhammer that's their problem.
The problem is that this really bypasses EAC while being able to play online. So unless you rage cheat (changing stats, weapon damage etc.) you are in no bigger risk than offline cheating. Stuff in PvP like Infinite Stamina alone will be a problem since you can bypass EAC this way and still play online.
How the hell did they implement EAC so poorly in this game
Technically is not against the rules, there's plenty of EAC bypasses in the forums. It's still on case by case basis, but if people want to use it and get the banhammer that's their problem.
The problem is that this really bypasses EAC while being able to play online. So unless you rage cheat (changing stats, weapon damage etc.) you are in no bigger risk than offline cheating. Stuff in PvP like Infinite Stamina alone will be a problem since you can bypass EAC this way and still play online.
How the hell did they implement EAC so poorly in this game