Mechs V Kaijus - Tower Defense

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ndck@ModEngine
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Mechs V Kaijus - Tower Defense

Post by ndck@ModEngine »

Mechs V Kaijus - Tower Defense (Unleashed/Steam)

Version : v1.0.28 (Compatible with v1.0.35/v1.0.37)

Editors
- One Hit Kill *Hotkey Included*
- Infinite Base Health *Hotkey Included* {See info}
- Infinite Base Defence *Hotkey Included*
- Currency Options *Hotkey Included*
- Weapons Options *Hotkey Included*
- Special Weapons *Hotkey Included*
- 100k Research Points *Hotkey Included*
- 1 Million Gold *Hotkey Included*
Extended Table. Note: Screenshot may differ due to alteration
Image
Changelog
Lists Of Changelog
Version : v1.0.65
- Infinite Base Health & Defence scripts revised
- Weapons Option 1 & 2 scripts revised
Disclaimer
Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. :)
Support
Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link]. I really need your support in continuing my work. Please take note that only KoFi Members will get full access for my tables update which is available in my official discord channel effective on January 2023


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
MechsVKaijus v1.0.65.CT
(1.82 KiB) Downloaded 480 times
MechsVKaijus v1.0.28.CT
(1.82 KiB) Downloaded 490 times
Last edited by ndck76 on Tue Feb 07, 2023 6:54 am, edited 8 times in total.

krmit
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Re: Mechs V Kaijus - Tower Defense

Post by krmit »

@ndck76
Infinite Base Health - crash after few seconds.
1 Million Research Points - crash. Too high value, 4-digits is good. But still crash sometimes.
1 Billion Currency - changes killed kaiju counter. But resets to normal value after loading a save.
Weapons submenu - all values are ??
The rest seems works fine.
Well, One Hit Kill option is more than enough)

ndck76
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Re: Mechs V Kaijus - Tower Defense

Post by ndck76 »

krmit wrote:
Fri Feb 18, 2022 9:51 pm
Infinite Base Health - crash after few seconds

For my case, it only lags the pc. Having no crashes. You don't need to use this. You only need to use Infinite Base Defence actually
krmit wrote:
Fri Feb 18, 2022 9:51 pm
1 Million Research Points - crash. Too high value, 4-digits is good. But still crash sometimes.

So far no crashes on my end. You only need to activate once and deactivate this after use. The same goes for Gold as well.
krmit wrote:
Fri Feb 18, 2022 9:51 pm
1 Billion Currency - changes killed kaiju counter. But resets to normal value after loading a save

Doesn't happen to me. Works normal for me. It doesn't change anything during game play or before or after loading a save
krmit wrote:
Fri Feb 18, 2022 9:51 pm
Weapons submenu - all values are ??

Weapon submenu works fine for me. I've notice you are always having issues those with pointers. Individual full injection scripts seems to be working for you. Seems like standard AOB works fine for you but full injection script doesn't for those with pointers. So in order words, it's not detecting any background reading. Last time was Undungeon, the recent was Home Behind 2 and this one. However, Kardboard Kings: Card Shop Simulator works fine using the full Injection methods. So it seems to work unless you do an action but cannot detect those with background readings. I believed you are experiencing these issues could be related with your system you are using. I'm abit curious though what pc specs are you using? Try installing C.E 7.2 into your system. See if it loads fine or not. Nevertheless, I will revised my table just abit.

krmit
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Re: Mechs V Kaijus - Tower Defense

Post by krmit »

@ndck76
Yes, it starts after I moved to CE v7.4 (7.3 actually. it has a same issues). Win7 may be the source...
---
Checked Home behind 2 and this one at v7.2 - no difference.
Well, it's just me -_- Will not bother you anymore.

ndck76
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Re: Mechs V Kaijus - Tower Defense

Post by ndck76 »

krmit wrote:
Sat Feb 19, 2022 1:03 pm
.....................
Ah, I see. That explains it. I still want to help anywhere I can. How bout the one I made for Home Behind 2? I replaced the old table and added 3 more scripts using aob. Did you test it?

krmit
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Re: Mechs V Kaijus - Tower Defense

Post by krmit »

@ndck76
Yes. #4 work fine, using it now. #3 populates values but crashes the game at level start.

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