Revita [Request]
Revita [Request]
Game Name: Revita
Game Engine: Unity (not completely sure)
Game Version: 0.9.2
Options Required: Keys, Forge Hammers, Soul Gauge
Steam Website:
Other Info: Keys and Forge Hammers come up under double on search, unsure about soul gauge levels. Tried to create a script myself, but ended up corrupting a save file with fifty hours.
Game Engine: Unity (not completely sure)
Game Version: 0.9.2
Options Required: Keys, Forge Hammers, Soul Gauge
Steam Website:
Other Info: Keys and Forge Hammers come up under double on search, unsure about soul gauge levels. Tried to create a script myself, but ended up corrupting a save file with fifty hours.
Re: Revita [Request]
+1
Hope someone picks this up
Hope someone picks this up
Re: Revita [Request]
life and soul gauge levels are float type, i attach the float value for reference
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Re: Revita [Request]
It indicates to me that it was coded with C++ since it uses LLVM.
Re: Revita [Request]
Bumping; keys, forge hammers, soul gauge, and shields would be great
Re: Revita [Request]
i just use the table upstairs, u can lock the hp and soul energy
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Re: Revita [Request]
i made this based on the comments
[Link]
Hope it helps
[Link]
Hope it helps
Re: Revita [Request]
your table is not working, because your table only search and save without creating a pointer. Your CT won't work when you restart the game and open CT again
you have to create a pointer if you want it to be used when restarting the game.
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