PowerSlave Exhumed [Request]

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fakedonut
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PowerSlave Exhumed [Request]

Post by fakedonut »

Game Name: PowerSlave Exhumed
Game Engine: Kex Engine
Game Version:1.0 (GOG)
Options Required: Godmode - All Weapons - All Items - No Clip - All Keys
GOG Website:
[Link]

twotonedearly
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Re: PowerSlave Exhumed [Request]

Post by twotonedearly »

second this one too

ndck@ModEngine
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Re: PowerSlave Exhumed [Request]

Post by ndck@ModEngine »

Only made two options Health & Power for both GoG & Steam {Unleashed Version}
PowerSlaveExhumed.CT
(1.82 KiB) Downloaded 733 times

twotonedearly
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Re: PowerSlave Exhumed [Request]

Post by twotonedearly »

ndck76 wrote:
Thu Feb 10, 2022 6:32 pm
Only made two options Health & Power for both GoG & Steam {Unleashed Version}
PowerSlaveExhumed.CT
ah cool, I'll give it a test then

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fakedonut
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Re: PowerSlave Exhumed [Request]

Post by fakedonut »

ndck76 wrote:
Thu Feb 10, 2022 6:32 pm
Only made two options Health & Power for both GoG & Steam {Unleashed Version}
PowerSlaveExhumed.CT
Thx bro working

twotonedearly
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Re: PowerSlave Exhumed [Request]

Post by twotonedearly »

the trainer works great though I did notice the game crashed twice after collecting one of the artifacts, had this crash twice when getting Sobek's Mask and the Shawl of Isis.

I'll see if this error happens again when I go for the next artifact, to note this crash never happened when I got the Sandals but it started to appear when I got the other two. Also I'm using the steam version of Powerslave Exhumed

ndck76
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Re: PowerSlave Exhumed [Request]

Post by ndck76 »

twotonedearly wrote:
Fri Feb 11, 2022 10:09 am
.................
Try deactivating the cheats whenever collecting any artifacts, see if it still crashes. The cheats has nothing to do with collecting or unlocking any artifacts. It could be a bug when the cheat is activated though.

twotonedearly
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Re: PowerSlave Exhumed [Request]

Post by twotonedearly »

ndck76 wrote:
Fri Feb 11, 2022 10:28 am
twotonedearly wrote:
Fri Feb 11, 2022 10:09 am
.................
Try deactivating the cheats whenever collecting any artifacts, see if it still crashes. The cheats has nothing to do with collecting or unlocking any artifacts. It could be a bug when the cheat is activated though.
ah okay, I'll try that when I get to the next artifact

daninthemix
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Re: PowerSlave Exhumed [Request]

Post by daninthemix »

The weapon power script does cause random crashes which is pretty annoying. And of course you can't just freeze the weapon power value as it moves around.

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VampTY
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Re: PowerSlave Exhumed [Request]

Post by VampTY »

Hi,

I was curious what this game is all about, i did only Health (character) and Power (weapon, only for that revolver, might work for others?).This was done on UNLEASHED version, i don't own it.

I've seen the script provided by ndck76 and why that cause the script to crash, that "movzx/movsx etc", is always a maker's choice, is not like he won't update, perhaps he doesn't have the time, or who knows, in the near future.I sincerely i must admit that i purely hate pointers, i'm so against them :lol: those are so easy to do, i know how to do them, though sometimes these can crash, not working and what not.When i encounter this command i said upper (look in my scripts and also in his scripts to see and learn) well i add them like, let's say that the original code is:

Code: Select all

newmem:
code:
  movzx r18,word ptr [rbx+11]
  jmp return
We'll turn these into, by removing "code" first and then:

Code: Select all

newmem:
  mov dx,#100         // the value, that 100 will directly write to it
  mov [rbx+11],dl    // rbx+11 , you'll just paste from below, from original, you want to jump over it, or it will stuck
  @@:
  movzx r18,word ptr [rbx+11]
  jmp return
Also if let's say there's more in that original address, like:

Code: Select all

newmem:
code:
  movzx r11,word ptr [rbx+1]
  movzx r18,word ptr [rbx+11]
  jmp return
We'll turn these into, by removing "code" first and then:

Code: Select all

 
newmem:
  mov dx,#100         // the value, that 100 will directly write to it
  mov [rbx+1],dh    // rbx+1 ,is the fist address 
  mov [rbx+11],dl    // rbx+11 , you'll just paste from below, from original, you want to jump over it, or it will stuck
  @@:
   movzx r11,word ptr [rbx+1] 
   movzx r18,word ptr [rbx+11]
   jmp return


Best wishes! ;)
_____________

PowerSlave Exhumed [Non-Steam] v1.0.1651

Activate PowerSlave Exhumed when you're in control of your character, then you can enable any of these two options anytime you'll desire:

Health
Power
Attachments
anubis_x64.CT
>Cheat Engine 7.5< Updated
(1.74 KiB) Downloaded 221 times
anubis_Shipping_Steam_x64.CT
>Cheat Engine 7.4< OLD
(1.34 KiB) Downloaded 403 times
Last edited by VampTY on Fri Dec 29, 2023 1:07 pm, edited 1 time in total.

ndck76
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Re: PowerSlave Exhumed [Request]

Post by ndck76 »

Thanks for the help, VampTY. Yes, I can confirm it works. I could just make a script out of it but instead the reason why I add pointers is to show them what's the value for Health & Power. So that they can find out themselves if it doesn't work in the future updates.

twotonedearly
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Re: PowerSlave Exhumed [Request]

Post by twotonedearly »

wonder if there will be a chance for an invincibility cheat?

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VampTY
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Re: PowerSlave Exhumed [Request]

Post by VampTY »

Updated to v1.0.1651, with only two options, look up, not much played though! :P

Yolo_Swaggins
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[REQUEST] Powerslave Exhumed

Post by Yolo_Swaggins »

Requesting health cheat because the one I found on here doesn't seem to work on the Steam version. This cheat table called "anubis_Shipping_Steam_x64 pret.CT" I found here does work but doesn't have infinite health option i am looking for. Thanks!

Game Name: Powerslave Exhumed
Game Engine: KEX Engine
Game Version: V1.0.1650
Options Required: Infinite Health
Steam Website:

Casisback
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Re: [REQUEST] Powerslave Exhumed

Post by Casisback »

Yolo_Swaggins wrote:
Thu Aug 29, 2024 7:43 pm
...
How many fucking requests will you people make for one game. Makes me wonder if I am working with brainless monkeys here.

Before you can even register, you are literally asked to use search, maintain quality and standard of FRF and don't make FearlessRevolution to be about your game only.

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