Remade scripts to use mono instead of aobs, so script should stay fuctional with updates as long as developer dont change how things works with attributes again
Update 3
Updated scripts for 0.10.0.16
Removed garbage structures from table
Update 2
So i switched to BETA branch.
Games attributes system was fully remade in BETA branch so scripts are fully remade too.
Special thnx to ppl from whom i copied table organizing style. And everyone from this community from whom code snippets i learned from.
Removed old scripts
Removed first table
Added:
- Attribute change hook - for activated attr's game tick will icrease value instead decreasing
- Attribute Add hook - for now only XP - Plus 200000 XP on any XP increase
Update 1
Removed initial script.
Added:
- No energy decrease
- Plus 200000 XP on any XP increase
Using mono i find mthods that writes to energy and XP.
Legacy
Table Version 0
I made simple script that set all stats to 1000 on change. i presume it affects everyone on the map, hostiles and animals included
Beware it also set bodytemp to max and affect age (idk how it affects gameplay but be aware)
I made simple script that set all stats to 1000 on change. i presume it affects everyone on the map, hostiles and animals included
Beware it also set bodytemp to max and affect age (idk how it affects gameplay but be aware)
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1