[Request] Zenith: The Last City

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Sagemaster2000
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Re: [Request] Zenith: The Last City

Post by Sagemaster2000 »

Zdbvr wrote:
Wed Feb 16, 2022 6:18 am
Sagemaster2000 wrote:
Sun Feb 13, 2022 10:30 pm
So far what's working that I'm aware of (with the available tables) are:

Blaster charging (dangerous, if seen you can get banned)
Inf ammo for blasters
Infinite Blade Master Dashes (dangerous, if seen you can get banned)
Inf Stamina (careful how you use this around others)
Melee Weapon Charge/swing pointers

I'm a BM so not testing ammo stuff.

Have not gotten lifesteal to work
I want to work on messing with BM sword sparks on the tip. Normally to get optimal damage as a BM you have to wait for the tips of your swords to spark. There is a wait time there, would love to NOP that out.

Would LOVE rage manipulation

Anyone else got other stuff working?
i got lifesteel working by setting one of the options to 1 and the other one to like 5000 then every third swing (horizontal or vertical) i was getting over 1k hp
What character are you? (BM or Mage)

I get lifesteal naturally through my cadence's and I get like 2k+ without this. When I tested the lifesteal pointer (turned mode to 1 and put 1000 as the value) I didn't notice anything.

Also want to point out that the Meleeweapon pointers only work on one of the two swords

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kravitch
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Re: [Request] Zenith: The Last City

Post by kravitch »

nyswiftiewiththehats wrote:
Mon Feb 14, 2022 3:54 pm
What does a ban look like? Can you post a screenshot?
I can't post a screenshot, because i don't own the game anymore. I got a refund and Oculus support removed the game from my account. But it was just a simple error message when i pressed the Play button. The message was something like this:

Error, your account has been banned
Reason: cheating/using 3rd party software
Until: indefinitely

Sagemaster2000
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Re: [Request] Zenith: The Last City

Post by Sagemaster2000 »

downuse wrote:
Wed Feb 16, 2022 8:05 am
anyone working on the encrypted stuff? hp and mana values are server side but i think the calculation is local, good luck!

this works for BM but i'm not sure if the cast skill will be sent to server!

Code: Select all


[ENABLE]


// should be unique
// i can't find unique bytes to locate this address !!!

define(MANA111,GameAssembly.dll+5BBFC0E)
alloc(newmem,$1000,MANA111)

label(code)
label(return)

newmem:

code:
  mov edx,(int)868
  mov [rsp+00000090],edx
  mov edx,[rsp+00000090]
  jmp return

MANA111:
  jmp newmem
  nop 2
return:
registersymbol(MANA111)

[DISABLE]

MANA111:
  db 8B 94 24 90 00 00 00

unregistersymbol(MANA111)
dealloc(newmem)
Tested this and it has no effect....

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downuse
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Re: [Request] Zenith: The Last City

Post by downuse »

Sagemaster2000 wrote:
Wed Feb 16, 2022 4:44 pm
downuse wrote:
Wed Feb 16, 2022 8:05 am
anyone working on the encrypted stuff? hp and mana values are server side but i think the calculation is local, good luck!

this works for BM but i'm not sure if the cast skill will be sent to server!

Code: Select all


[ENABLE]


// should be unique
// i can't find unique bytes to locate this address !!!

define(MANA111,GameAssembly.dll+5BBFC0E)
alloc(newmem,$1000,MANA111)

label(code)
label(return)

newmem:

code:
  mov edx,(int)868
  mov [rsp+00000090],edx
  mov edx,[rsp+00000090]
  jmp return

MANA111:
  jmp newmem
  nop 2
return:
registersymbol(MANA111)

[DISABLE]

MANA111:
  db 8B 94 24 90 00 00 00

unregistersymbol(MANA111)
dealloc(newmem)
Tested this and it has no effect....
mana will reduce but you can still cast the skill when mana is 0

Zdbvr
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Re: [Request] Zenith: The Last City

Post by Zdbvr »

Sagemaster2000 wrote:
Wed Feb 16, 2022 2:37 pm
Zdbvr wrote:
Wed Feb 16, 2022 6:18 am
Sagemaster2000 wrote:
Sun Feb 13, 2022 10:30 pm
So far what's working that I'm aware of (with the available tables) are:

Blaster charging (dangerous, if seen you can get banned)
Inf ammo for blasters
Infinite Blade Master Dashes (dangerous, if seen you can get banned)
Inf Stamina (careful how you use this around others)
Melee Weapon Charge/swing pointers

I'm a BM so not testing ammo stuff.

Have not gotten lifesteal to work
I want to work on messing with BM sword sparks on the tip. Normally to get optimal damage as a BM you have to wait for the tips of your swords to spark. There is a wait time there, would love to NOP that out.

Would LOVE rage manipulation

Anyone else got other stuff working?
i got lifesteel working by setting one of the options to 1 and the other one to like 5000 then every third swing (horizontal or vertical) i was getting over 1k hp
What character are you? (BM or Mage)

I get lifesteal naturally through my cadence's and I get like 2k+ without this. When I tested the lifesteal pointer (turned mode to 1 and put 1000 as the value) I didn't notice anything.

Also want to point out that the Meleeweapon pointers only work on one of the two swords
i play blade master dps

Teto
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Re: [Request] Zenith: The Last City

Post by Teto »

downuse wrote:
Thu Feb 17, 2022 12:34 am
Sagemaster2000 wrote:
Wed Feb 16, 2022 4:44 pm
downuse wrote:
Wed Feb 16, 2022 8:05 am
anyone working on the encrypted stuff? hp and mana values are server side but i think the calculation is local, good luck!

this works for BM but i'm not sure if the cast skill will be sent to server!

Code: Select all


[ENABLE]


// should be unique
// i can't find unique bytes to locate this address !!!

define(MANA111,GameAssembly.dll+5BBFC0E)
alloc(newmem,$1000,MANA111)

label(code)
label(return)

newmem:

code:
  mov edx,(int)868
  mov [rsp+00000090],edx
  mov edx,[rsp+00000090]
  jmp return

MANA111:
  jmp newmem
  nop 2
return:
registersymbol(MANA111)

[DISABLE]

MANA111:
  db 8B 94 24 90 00 00 00

unregistersymbol(MANA111)
dealloc(newmem)
Tested this and it has no effect....
mana will reduce but you can still cast the skill when mana is 0
Do you have updated address? The game just updated yesterday and this address is no longer working :(

Dark Demon96
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Re: [Request] Zenith: The Last City

Post by Dark Demon96 »

Does this game have some form of anti cheat? Also, inf.ammo and stamina should be "safe" eh?

Teto
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Re: [Request] Zenith: The Last City

Post by Teto »

Dark Demon96 wrote:
Mon Feb 21, 2022 4:37 am
Does this game have some form of anti cheat? Also, inf.ammo and stamina should be "safe" eh?
As far as I have researched, there's no anti cheat in this game. However you do get banned from reporting.
Inf.ammo may be dangerous if you get caught by others and being reported. Inf.stamina should be safe.

nyswiftiewiththehats
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Re: [Request] Zenith: The Last City

Post by nyswiftiewiththehats »

Teto wrote:
Mon Feb 21, 2022 11:45 pm
Inf.stamina should be safe.
I use it to get tears and even if I fly for a suspiciously long time, I still drop intentionally.

Normally you can sprint without using stamina but as soon as you aggro an enemy it starts to drop.

ddaddy123
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Re: [Request] Zenith: The Last City

Post by ddaddy123 »

Yoo thanks for the stuff does it still work, noticed the game was updated. didn't want to get the hammer

JustOne
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Re: [Request] Zenith: The Last City

Post by JustOne »

I was banned in the game. Someone signed me and
sent to developers.
I am tempted to use a endurance script, I can see my meanings and that’s it

Fluffy373
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Re: [Request] Zenith: The Last City

Post by Fluffy373 »

You can only get banned if seen, play solo hacking, legit in public very simple

RanMextrix
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Re: [Request] Zenith: The Last City

Post by RanMextrix »

Any updates for the cheat table?

VR_isfun
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Re: [Request] Zenith: The Last City

Post by VR_isfun »

Has anyone tried new stuff/ found more values for Blademaster, like Cooldowns for Ultimate or Cooldowns for swords swings or Rage manipulation?

Coffeemug8
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Re: [Request] Zenith: The Last City

Post by Coffeemug8 »

RanMextrix wrote:
Sun Apr 10, 2022 3:24 pm
Any updates for the cheat table?
Would be nice. I've been wanting to get back into this game after a long break.

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