IE: I'm looking at a table where in there is no "current" value to a slot in an inventory and that everything is controlled in an array of offsets, specifically I'm talking about how skills are stored in LOST EPIC which is a Unity engine game
to be precise the offset that is currently pointed to 330 controls "where" the slot location is I want to "automate" this adjustment so to prevent "offset hunting"
Is it possible for lua to control offset adjustment?
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Re: Is it possible for lua to control offset adjustment?
celua.txt wrote: MemoryRecord Class:
The memoryrecord objects are the entries you see in the addresslist
properties
...
Offset[] : integer - Array to access each offset
OffsetText[] : string - Array to access each offset using the interpretable text style
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