Ukotas wrote: ↑Wed Feb 09, 2022 12:17 am
Hi METHOS, you are correct. As you said, the outfit models are just being locked-in using that trainer.
The underlying properties are still that of the outfit that was formally selected in the wardrobe.
Floydandsome wrote: ↑Wed Feb 09, 2022 2:14 am
From what I tried, you can actually type in the value of a specific outfit, then go to the wardrobe and exit it again, it will change to your desire outfit.
-Thank you, guys, for confirming. I did some digging yesterday and was able to find the clothing slots and style slots. I tested it on a new save and was able to load up an outfit that I did not have yet. As mentioned, the bonus/perks are not carried over. These values are stored some place else, and I suspect that we could be dealing with multiple values, making things much more difficult.
Based on the save file that Floydandsome sent to me, I see 27 custom outfits. Is that all of them?
I am curious if anyone has a save file right before an outfit is unlocked? If so, maybe we could find where these values are stored, assuming that the save file is consistent.
EDIT: Save files will not work.
Also, added a feature that will allow us to play with some color settings. Does not apply to all textures, including most custom outfits, but it is interesting to see what is possible. These are globally applied, so they may have unwanted results and apply to other things.
The first two are just examples of what I was able to find when messing with the style configurations; the others are color possibilities: