Expeditions: Rome

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Dreaming Turtle
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Re: Expeditions: Rome

Post by Dreaming Turtle »

Hello, just to report that as of game version 1.5 the global pointers from @tfigment table no longer populate. The rest of the table still works fine tough.

Also if u have @Bobbeh table and activate the infinite crafting option the resources used for camp upgrades will still decrease. (iron mines, farms, quarry etc) And if you capture one off these resources in the world map while the infinite crafting option is enabled the resource WILL NOT be added to your stockpile.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

grimmochov
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Re: Expeditions: Rome

Post by grimmochov »

...how'd you get it working? i just want to use it for one battle and the AP cheat does nothing

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Dreaming Turtle
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Re: Expeditions: Rome

Post by Dreaming Turtle »

grimmochov wrote:
Mon Aug 15, 2022 4:57 am
...how'd you get it working? i just want to use it for one battle and the AP cheat does nothing
Im also using @Bobbeh's table. His unlimited movement/actions script works just fine for me. I would recommend u try both tables.

Edit: TABLE WORKS FINE ON STEAM. The pointers wont load because I'm paying on the gamepass version.

Figur8
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Re: Expeditions: Rome

Post by Figur8 »

Hi guys,

First of all : I'm French and to be honest, it's the first time I'm trying to use Cheat Engine.
I manage to install it, run it, download the tables, but...

I wanted to add "Logos" cause I apparently missed the opportunity when I came back to Rome and now I'm in the third chapter so...
Could you please help me figure out how to find the right code ?

And how to use it, cause I am not interested in the current tables (one shot, illimited food and water, etc.).
I really just want to add Logos, cause I already have Pathos...

Would be awesome if you could help me.
I already tried the previous codes for "Logos" find in the thread, but none of them worked so far...

EDIT : okay, I'm still trying to find out.
I have just found the table by tfigment on this thread, and I think I have managed to find that MY Pathos is set on : A6C44C.
I'll try to find another perk on another save.

EDITBIS : found Logos !
0000000000A6C441

spraypaint295
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Re: Expeditions: Rome

Post by spraypaint295 »

Did anyone ever explore changing classes? Really want to make Bestia a gladiator, cause muh immersion.

adorablebabydemon
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Re: Expeditions: Rome

Post by adorablebabydemon »

tfigment wrote:
Sun Jan 23, 2022 11:03 pm
spraypaint295 wrote:
Sun Jan 23, 2022 10:20 pm
Thank you very much! very generous of you. I'll keep testing anything you put out relating to the matter of perks, I don't think its feasible for you to load everyone's save and do the same ;)
You very correct. To stave off everyones requests which I will not do. Here are a starter male and female with the 3 perks. You can verify with the geminus dialog if they work.
Hey, I know it's been a while, but would it be possible to get a version with Deianeira as a Gladiator?

hornedskulldrake
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Re: Expeditions: Rome

Post by hornedskulldrake »

Ok i've been trying to data some of the unique item id for a while, and i intend to list all of it.

Some interesting thing i've found is that the item data difference is 7F0
e.g :

000002DD8DE45160 = chiron III
000002DD8DE45160 - 7F0 = 000002DD8DE44970
000002DD8DE44970 = chiron II
000002DD8DE44180 = chiron I

DO NOT COPY THIS TO CHANGE YOUR ITEM ID BECAUSE EVERYTIME YOU RESET THE GAME (QUIT GAME) ITEM ID IS CHANGED!!!
that's why you can't just ask someone in the forum for item id, YOU HAVE TO POPULATE YOUR ITEM ID FIRST

This is only for example and for now i've been compiling some unique dlc item

UNIQUE ITEM ID IN ORDER

GAP = there is some gap between the id and you can't use id from one gap to another
e.g : you can't search for diviactus crown III using zairichi III id and vice versa (the gap id keep changing)

occam razor III II I = the id is in order
e.g :
occam razor III = 000001C803146140
occam razor II = 000001C803145950 ( 000001C803146140 - 7F0 )
occam razor I = 000001C803145160 ( 000001C803145950 - 7F0 )

- not unique item
- ancile III II
- parazonium III II
- mask of marcellanus III
- harpe III II I
- archelaus sword III II I
- rod of asclepius III II I
- spear of achilles III II I
- triarchus spear III II I
- aegis III II I
- damianos pike III II I
- occam razor III II I
- eurytus bow III II I
- token of libitina I
- furry's medalion I
- eritha's medalion III II I
- traitors mail III II I ??? idk why there is 2 traitors mail
- cocles armor III II I
- traitors mail III II I
- crassus armor III II I
- mithitrades helmet III II I
- rhea armor III II I
- invictus III II I
- spectacle III II I
- chiron III II I
- talisman hephaestus III II I
- helmet of legend III II I (II and I has different name don't panic)
- armor of the legend III II I
- vercingetorix sword III
- ambiorix spear III
- dumnorix shield III
- lance of olyndicus III
- bow of ogmios III
- boar talisman III
- orgetorix armor III
- diviactus headress III
- bestia armor III II I
- weird item id, keep changing between companion item and their duplicates

- GAP -

- not unique
- zairichi labrys III
- crocea mors III II
- not unique

- GAP -

- weird item id, keep changing between companion item and their duplicates
- electrum kopesh III II
- warmaksan staff III II
- was scepter III
- spear of the golden wolf III II
- alexander's spear III II
- meddur shield III II
- gladiator trident III II
- tutankhamon's dagger III
- izil's bow III II
- feline pendant III
- armor of vulcan III II
- scipio africanus III II
- distinct roman galea III II
- queens warden III II
- not unique

Companion unique id seems to jump around, so you can't use it as anchor to find other id

for example if you want chiron III and you have rhea armor III
get rhea armor III id then reduce it with 7F0 6 times (you can use calculator in windows and change it to programmer click on the 3 stripes on top left)

example rhea armor III id is 000001FCEAD109F0
then 000001FCEAD109F0 - 7F0 - 7F0 - 7F0 - 7F0 - 7F0 - 7F0 and you got chiron III id then change some weapon/armor you want to sacrifice after that save reload and dismantle it, you'll get the blueprints for it

ALL UNIQUE COMPILED here is the save file if you want to see all of em or take the id
user > your name > appdata > local > ExpeditionsRome > saved > savegames (copy .sav here)
pass : "112233"
Attachments
ALL UNIQUE.rar
(1.76 MiB) Downloaded 1217 times

RemisRO
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Re: Expeditions: Rome

Post by RemisRO »

Is there a way to change characters hp without it getting reset to normal when I change armours or load a save?

tfigment
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Re: Expeditions: Rome

Post by tfigment »

RemisRO wrote:
Mon Dec 05, 2022 1:38 pm
Is there a way to change characters hp without it getting reset to normal when I change armours or load a save?
If I recall the answer is no. You can edit armor or accessories to add HP as an additional stat if you want to increase numbers.

RemisRO
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Re: Expeditions: Rome

Post by RemisRO »

tfigment wrote:
Tue Dec 06, 2022 1:32 am
If I recall the answer is no. You can edit armor or accessories to add HP as an additional stat if you want to increase numbers.
Yes, that works. Thank you for the amazing table

Kilnham
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Re: Expeditions: Rome

Post by Kilnham »

Hello everyone!

I found a way to activate the developer console and got a dump of commands.
Not all commands work properly, some don't work at all or I just haven't figured out how to use them properly

Instruction:
1. Download the Universal Unreal Engine 4 Unlocker [Link]
2. Launch the game
3. Run the unlocker
4. Select game process and press Inject while in the main menu (you can also during the game, but it didn’t always work for me)

If everything is successful, the console should be opened by pressing the tilda key [`]

Command list (may be not full)
God
ConsoleKey
EnableCheats
LocalTravel
RestartLevel
SendToConsole
SetName
StartFire
SwitchLevel
ToggleSpeaking
BugIt
BugItGo
BugItStringCreator
ChangeSize
CheatScript
DamageTarget
DebugCapsuleSweep
DebugCapsuleSweepCapture
DebugCapsuleSweepChannel
DebugCapsuleSweepClear
DebugCapsuleSweepComplex
DebugCapsuleSweepPawn
DebugCapsuleSweepSize
DestroyAll
DestroyAllPawnsExceptTarget
DestroyPawns
DestroyServerStatReplicator
DestroyTarget
DisableDebugCamera
DumpChatState
DumpOnlineSessionState
DumpPartyState
DumpVoiceMutingState
EnableDebugCamera
FlushLog
FreezeFrame
Ghost
InvertMouse
LogLoc
OnlyLoadLevel
PlayersOnly
SetMouseSensitivityToDefault
SetWorldOrigin
Slomo
SpawnServerStatReplicator
StreamLevelIn
StreamLevelOut
Summon
Teleport
TestCollisionDistance
ToggleAILogging
ToggleDebugCamera
ToggleServerStatReplicatorClientOverwrite
ToggleServerStatReplicatorUpdateStatNet
UpdateSafeArea
ViewActor
ViewClass
ViewPlayer
ViewSelf
Walk
ApplyHardwareBenchmarkResults
ClearUnlockedCustomizations
DebugActivateDLC
DebugAddDays
DebugAddExperience
DebugAddHours
DebugAddMinutes
DebugAddPerkToPartyMember
DebugAiStepContinue
DebugAiStepPick
DebugAiStepRedo
DebugAiStepStop
DebugAiStepToggle
DebugAITurnsPlayerControlledToggle
DebugApplyPartyLoadout
DebugApplyStatusEffect
DebugBarracksHireCenturions
DebugBarracksHireRecruit
DebugBarracksRefresh
DebugCameraSetPosition
DebugCameraSetRotation
DebugCopyItemList
DebugCraftingOpenCraftingScreen
DebugCraftingSpawnItems
DebugCraftingSpawnMaterials
DebugCraftingSpawnSchematics
DebugCraftingUnlockAllSchematics
DebugDeactivateDLC
DebugDisplayCurrentDialogue
DebugEnableCombatDeath
DebugEnableIronman
DebugEnableTutorial
DebugEncounterFinishLose
DebugEncounterFinishWin
DebugFactionChange
DebugFlipAllSectorsInRegion
DebugFlipSector
DebugFollowerAdd
DebugFollowerPick
DebugFollowerRemove
DebugFollowerRestore
DebugForceKillTargetRomePawn
DebugForceRebuildAndSaveKeymaps
DebugIncapacitateAllEnemyPawns
DebugIncapacitateTargetRomePawn
DebugInfiniteAP
DebugInfiniteCharges
DebugInjurePraetorian
DebugInjurePraetorianWithWound
DebugInjuryDisplayAllInjuries
DebugIsActiveDLC
DebugKillAllEnemyPawns
DebugKillTargetRomePawn
DebugLegionBattleAllowDebugWinLose
DebugLegionBattleForceMutiny
DebugLegionBattleModifyStat_Artillery
DebugLegionBattleModifyStat_Cavalry
DebugLegionBattleModifyStat_CenturionDeathChance
DebugLegionBattleModifyStat_CommanderDeathChance
DebugLegionBattleModifyStat_EnemyManpower
DebugLegionBattleModifyStat_EnemyMorale
DebugLegionBattleModifyStat_EnemyXP
DebugLegionBattleModifyStat_Infantry
DebugLegionBattleModifyStat_LegionManpower
DebugLegionBattleModifyStat_LegionMorale
DebugLegionBattleModifyStat_LegionXP
DebugLegionBattleModifyStat_Logistics
DebugLegionBattleModifyStat_LootRange
DebugLevelUpCharacter
DebugLevelUpCharacterGroup
DebugListSkillsWithTag
DebugListStatusEffectsWithTag
DebugLoadGame
DebugLoadLevel
DebugLoadRandomLevel
DebugNewGame
DebugOutpostAllBuildingLevel
DebugOutpostOpenOutpostScreen
DebugOverrideStat
DebugPlaceItem
DebugPlayerTurnsAIControlledToggle
DebugPOISetAllVisibleInActiveRegion
DebugPOISetOwner
DebugPOISetOwnerAndPacification
DebugPOISetOwnerAndPacificationAllTerritories
DebugPOISetOwnerAndPacificationAllTerritoriesAndResources
DebugPrintActiveDLC
DebugPrintActiveSkills
DebugPrintArmour
DebugPrintAttackActions
DebugPrintBonusActions
DebugPrintEncounterName
DebugPrintFocus
DebugPrintHealth
DebugPrintMorale
DebugPrintMovement
DebugPrintOpportunityActions
DebugPrintPhysicsMaterial
DebugPrintShieldStrength
DebugPrintStat
DebugQuestPacification
DebugQuestPacificationClearQuest
DebugQuickLoad
DebugQuickSave
DebugRemovePerkFromPartyMember
DebugRemoveStatusEffect
DebugRerollLoot
DebugResetAchievements
DebugRestoreStats
DebugReviveTargetRomePawn
DebugSaveGame
DebugSetActorStrategy
DebugSetApproval
DebugSetApprovalByName
DebugSetArmour
DebugSetAttackActions
DebugSetAudienceApproval
DebugSetBonusActions
DebugSetCharacterStatus
DebugSetFocus
DebugSetHealth
DebugSetHighlightWidgetVisibility
DebugSetMorale
DebugSetMovement
DebugSetOpportunityActions
DebugSetPlayerClass
DebugSetPlayerGender
DebugSetShieldStrength
DebugSetTeamStrategy
DebugShowApproval
DebugShowApprovalByName
DebugShowCharacterInfo
DebugShowHighlightWidgetImage
DebugShowLevelName
DebugShowStatusBarPoints
DebugShowStatusEffects
DebugShowTeam
DebugSkillTreeAddPoints
DebugSkillTreeRefundAll
DebugSkillTreeUnlockAll
DebugSpawnFire
DebugSpawnItem
DebugSpawnLoot
DebugSpawnOil
DebugSpawnScorch
DebugSpawnWater
DebugSurfaceReset
DebugTeamChange
DebugToggleCommandBindings
DebugToggleConstrictedAspectRatio
DebugToggleDisplayPlayerPartyNavPath
DebugToggleDisplayTargetsNavPath
DebugToggleEditorHexGrid
DebugToggleRomeMap
DebugToggleSeethroughSystem
DebugToggleShowApprovalChanges
DebugToggleStatusBarPoints
DebugTravelEventForceTrigger
DebugTravelEventSetKarma
DebugTriggerCheck
DebugTriggerEnsure
DebugUnlockAchievements
DebugVersionNumber
DebugWorkshopUnlock
DebugWorkshopUnlockAllCards
DebugWorkshopUpgradeAllCards
DisableFreeCamera
EnableFreeCamera
EnableShowDebugLevelNames
FreeCameraResetAllVariablesToDefault
FreeCameraSetAcceleration
FreeCameraSetDeceleration
FreeCameraSetFOVAdjustAmount
FreeCameraSetMaxFOV
FreeCameraSetMinFOV
FreeCameraSetMovementSpeed
FreeCameraSetMovementSpeedAdjustAmount
FreeCameraSetMovementSpeedMaxLimit
FreeCameraSetMovementSpeedMinLimit
FreeCameraSetRotationSpeed
MuxyAuthenticate
MuxyIsAuthenticated
MuxyMockAuthenticate
MuxySetDialogueVotingDuration
MuxySetEnabled
MuxySpawnDenariiCarePackage
MuxySpawnFoodCarePackage
MuxySpawnLegionReinforcementCarePackage
MuxySpawnMedicineCarePackage
MuxyToggleDebug
PopulateQuests
PrintProjectDir
RunAndReportHardwareBenchmark
SetRandomCustomPlayerFactionColors
SetRandomCustomPlayerFactionEmblem
SetRandomCustomPlayerLegionColors
SetRandomCustomPlayerLegionEmblem
ToggleFreeCamera
TreatAllInjuries
TreatInjuredPraetorian
TriggerCheatEvent
UnlockAllUnlockableCustomizations
UnlockPackage
I have no idea what more than half of these commands do. I made a list of interesting commands that I tried.

Interesting commands
Teleport - teleport group to cursor position within level

Character screen:
DebugAddExperience [amount] - add experience to selected praetorian in character screen
DebugAddPerkToPartyMember [perk_id] - add perk (see perk list)
DebugRemovePerkFromPartyMember [perk_id] - remove perk (see perk list)
DebugLevelUpCharacter [amount] - add level
DebugSkillTreeAddPoints [amount] - add skill points
DebugSkillTreeRefundAll - refund all skill points
DebugSkillTreeUnlockAll - gain all skills

DebugLevelUpCharacterGroup [amount] - add level to every praetorian
TreatAllInjuries - heals every praetorian in party

DebugAddDays [amount] - add days to global time
DebugAddHours [amount] - add hours
DebugAddMinutes [amount] - add minutes

DebugCopyItemList - copy list of all items to clipboard
DebugSpawnItem [item_id] [amount] - add item to inventory (paste the result of the previous command into notepad or just see item list below)


DebugCraftingSpawnItems [amount] - give all items, include quests and test items
DebugCraftingSpawnMaterials [amount] - give all type of resource
DebugCraftingSpawnSchematics - give all recipes
DebugCraftingUnlockAllSchematics - learn all recipes

DebugInfiniteAP - infinite attacks, throwing items
DebugInfiniteCharges - like in table, i don't know what this command do actually, it may be buggy and mixed up with infinite ap

DebugLegionBattleAllowDebugWinLose - adds two buttons win and lose in start legion battle dialog

DebugRerollLoot - reroll loot on level. You can loot every corpse and chest again to try your luck. Don't use on levels with quests or unique items, they will disappear

DebugSpawnFire [radius] - add fire terrain to mouse position. Useful for some quests.
DebugSpawnOil [radius] - add oil terrain
DebugSpawnWater [radius] - add water terrain

DebugReviveTargetRomePawn - revive downed pawn at cursor

UnlockAllUnlockableCustomizations - unlock all customizations
Perk list
Ethos
Pathos
Logos
Agreeable
Architect
Ascetic
Cautious
Constitution
Crafty
Doctor
FirstAid
Freeloader
Medicus
Physician
Reckless
Recruiter
Scavenger
Scout
SelfTreatment
Social
Item list
ItemList.txt
(87.64 KiB) Downloaded 1283 times

If you find an interesting command, write how and where to use it

Exinani
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Re: Expeditions: Rome

Post by Exinani »

Kilnham wrote:
Mon Dec 26, 2022 1:43 am
I was able to inject the game just fine, but after that, I can't move my character at all.

Kilnham
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Re: Expeditions: Rome

Post by Kilnham »

Exinani wrote:
Sat Dec 31, 2022 4:53 am
Kilnham wrote:
Mon Dec 26, 2022 1:43 am
I was able to inject the game just fine, but after that, I can't move my character at all.
Yes, i encountered this behavior at the beginning of the second act, when i was unarmed, i was completely unable to move, but there were no significant problems before and after that. Anyway you can do something with commands and then Save-Load without console

Exinani
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Re: Expeditions: Rome

Post by Exinani »

Kilnham wrote:
Sat Dec 31, 2022 2:23 pm
Exinani wrote:
Sat Dec 31, 2022 4:53 am
Kilnham wrote:
Mon Dec 26, 2022 1:43 am
I was able to inject the game just fine, but after that, I can't move my character at all.
Yes, i encountered this behavior at the beginning of the second act, when i was unarmed, i was completely unable to move, but there were no significant problems before and after that. Anyway you can do something with commands and then Save-Load without console
I was actually very curious about that! I'll have to give that a try since I have the day off today. I was testing it out with other saves where I was further in the story and sometimes it was fine and other times, I was completely stuck

Victor_Lanskoy
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Re: Expeditions: Rome

Post by Victor_Lanskoy »

DEL
Last edited by Victor_Lanskoy on Mon Jun 10, 2024 8:22 pm, edited 1 time in total.

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