God of War [Engine:Unknown]

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salineprune
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Re: God of War [Engine:Unknown]

Post by salineprune »

SunBeam wrote:
Mon Jan 31, 2022 9:54 am
Sharpness slider for DLSS.. who gives a fuck??...
Agreed on this. Just use a reshade and that will be easier. There are already a few out that is handling this.
I'm running one right now, don't need CE for this - it's easier to either download and use someone's reshade config, or just edit the "GOD_OF_WAR_RESHADE.ini" yourself.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

Here's the 1.0.4 PDB:

GoW_1.0.4_pdb.rar
password: sunbeam
(784.59 KiB) Downloaded 1198 times

You'll notice in the symbols I've added all core Lua functions I could identify, as well as some game ones (FindSon, FindPlayer, GetCurrentWeapon, etc.). Have fun :P

BR,
Sun

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romilius
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Re: God of War [Engine:Unknown]

Post by romilius »

Hello to all community. Faced such a bug. Out of ignorance / stupidity, at the very beginning of the game, hoping that I would get the Blades of Chaos, I entered the necessary command, a cell appeared in the inventory, but it was empty. At first, I didn’t pay attention to this moment, until I got to the moment when Kratos should take out the blades in his house, but there are no blades in the bundle, it’s empty, he seems to take them, but they are invisible and when the fight begins, i use my hands instead of blades. Corresponding cell in inventory is just empty. I already tried all the tips that were in this topic, and used the hack with the value "-1", and tried through Remove, but without any success. Any ideas how to overcome this problem, or should I restart the game from the very beginning?

P.S. I apologize if it has already been discussed, but I did not find the answer on all 46 pages.

Thanks In advance!

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

romilius wrote:
Mon Jan 31, 2022 4:47 pm
...
I don't know what else you did with the Blades, if you've upgraded them or also activated skills that the Blades are used with. If so, you have to REMOVE everything you did. So.. open the Loot List (the link is on page 1) and on T column you have a command. Change AddResource to RemoveResource and start removing everything related to Blades you did. Ctrl+F is your friend in that Excel. You might need to save game, close it (as in kill the game, not exit to main menu), re-open it, load save -- for it to work <- Do this once you're removed everything you know has to do with Blades. Test either way. I hope you have a save-game BEFORE getting the Blades...

Example: game.Wallets.RemoveResource("HERO", "Blades", 1, "NO_TELEMETRY")

The above removes the Blades.

This is what happens when you acquire the Blades:

Code: Select all

function LuaHook_RetrieveBlades_Start()
  PopUICreatureWristArmor()
  local equippedWrist = playerCreature:PickupGetPickupNameInSlot("ArmorWrist")
  if equippedWrist ~= "" then
    retrieveBlades_Wrist = equippedWrist
    playerCreature:PickupRelinquish(equippedWrist)
  end
  LD.AddRecipe_Safe("HERO", "Recipe_ReinforceBlades_Tier02")
  LD.AddRecipe_Safe("HERO", "Blades_Tier01_Melee_Node01_SubNode03")
  LD.AddRecipe_Safe("HERO", "Blades_Tier01_Melee_Node01_SubNode02")
  game.Wallets.AddResource("HERO", "Blades_Toss_Light_Unlock", 1, "NO_TELEMETRY")
  LD.AddRecipe_Safe("HERO", "Blades_Toss_Light_Unlock")
  LD.AddRecipe_Safe("HERO", "Blades_Momentum_01")
  LD.AddRecipe_Safe("HERO", "Blades_Tier01_Bare_Node01")
end
function LuaHook_RetrieveBlades()
  PopUICreatureWristArmor()
  if retrieveBlades_Wrist ~= nil then
    playerCreature:PickupAcquire(retrieveBlades_Wrist)
  end
end
So undo everything in that table with the opposite command (AddRecipe -> RemoveRecipe; AddResouce -> RemoveResource):

game.Wallets.RemoveRecipe("HERO", "Recipe_ReinforceBlades_Tier02")
game.Wallets.RemoveRecipe("HERO", "Blades_Tier01_Melee_Node01_SubNode03")
game.Wallets.RemoveRecipe("HERO", "Blades_Tier01_Melee_Node01_SubNode02")
game.Wallets.RemoveResource("HERO", "Blades_Toss_Light_Unlock", 1, "NO_TELEMETRY")
game.Wallets.RemoveRecipe("HERO", "Blades_Toss_Light_Unlock")
game.Wallets.RemoveRecipe("HERO", "Blades_Momentum_01")
game.Wallets.RemoveRecipe("HERO", "Blades_Tier01_Bare_Node01")

That's all I got.

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romilius
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Re: God of War [Engine:Unknown]

Post by romilius »

SunBeam wrote:
Mon Jan 31, 2022 5:51 pm
Thanks a lot... Just tried everything you wrote, step-by-step, but no, tried different combinations, saving, exiting, reloading, etc, still no. I've filtered every command that contains "blade", changed Add to Remove but it was useless.
Even tried to enter commands one-by-one.

*uck :? :(

upd. I've managed how to delete all skills, its a little bit the ass method. I set all blade-related values ​​to 0. Then, using the aSwedishMagyar table, I sorted all the values ​​in the Initialized Items tree, and replaced all 0's with -1. Saved, exited the game, loaded and after the cutscene of getting the blades, I have not received them, but all the perks except for one were gone. Any ideas how to find this shitty perk? :)

[Link]

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

romilius wrote:
Mon Jan 31, 2022 6:59 pm
...
In the Excel there are several Skills listed at the bottom. Example: "Recipe_Bow_Skill_ArrowDamage_Tier01". Is it that hard to take "_Skill_" and search for that string in memory, then inspect each result and check if they full string starts with the word "Recipe"? Do I always have to give you the ideas or can you think of this logic too?

There, try those:

Code: Select all

Axe_Tier01_Throw_Node01_SubNode02
Axe_Tier01_Throw_Node01
Axe_Tier01_Throw_Node01_SubNode01
Axe_Tier01_Throw_PaintTargetUpgrade
Axe_Tier01_Throw_PaintTargetUpgrade_02
Axe_Tier01_Throw_Node01_SubNode03
Axe_Tier01_Throw_CriticalThrowUpgrade
Axe_Tier01_Throw_Node01_SubNode04
Axe_Tier01_Throw_Node01_SubNode05
Axe_Tier01_Melee_Node01_SubNode01
Axe_Tier01_Melee_Node01_SubNode02
Axe_Tier01_Melee_Node01
Axe_Tier01_Momentum_Unlock_01
Axe_Tier01_Melee_Node01_SubNode03
Axe_Tier01_AxeEvadeAttack_Light
Axe_Tier01_Momentum_Unlock_02
Axe_Tier01_Melee_Node01_SubNode04
Axe_Tier01_AxeEvadeAttack_Light_Back
Axe_Tier02_Melee_Node01
Axe_Tier02_AxeDelayComboUpgrade
Axe_Tier02_Melee_Node01_SubNode01
Axe_Tier02_AxeDelayComboUpgrade_02
Axe_Tier02_AxeDelayComboUpgrade_Heavy
Axe_Tier01_BlockBreak
Axe_Tier01_Bare_Node01
Axe_Tier01_BareEvadeAttack_Light
Axe_Tier01_ParryAttack_Light
Axe_Tier01_Bare_Node01_SubNode01
Axe_Tier01_Bare_Node01_SubNode02
Axe_Tier01_ParryAttack_Heavy
Axe_Tier01_BareHeavyHold_Upgrade
Axe_Tier01_Bare_Node01_SubNode03
Axe_Tier01_ParryProjectile
Axe_Tier02_Bare_Node01
Axe_Tier02_Bare_Node01_SubNode01
Axe_RageMode_Upgrade_R1_Base
Axe_RageMode_Upgrade_L1_Base
Axe_RageMode_Upgrade_R1Hold
Blades_RageMode_Upgrade_R1Mash
Axe_RageMode_Upgrade_R2
Axe_RageMode_Upgrade_R2Hold
Blades_RageMode_Upgrade_L1
Blades_RageMode_Upgrade_L2
Blades_Tier01_Melee_Node01_SubNode03
Blades_Tier01_Melee_Node01_SubNode02
Blades_Tier01_Melee_Node01
Blades_Tier01_Melee_Node01_SubNode01
Blades_Tier01_Melee_Node01_SubNode04
Blades_Tier01_Melee_Evade_Forward
Blades_Tier01_Melee_Evade_Back
Blades_Tier02_Melee_Node01
Blades_Tier02_Melee_Delay_Light_Upgrade_01
Blades_Tier02_Melee_Node01_SubNode01
Blades_Tier02_Melee_Delay_HeavyBomb
Blades_Toss_Light_Unlock
Blades_Momentum_01
Blades_Tier01_Bare_Node01
Blades_Tier01_Toss_Light_Upgrade
Blades_Momentum_02
Blades_Tier01_Bare_Node01_SubNode01
Blades_TossSurge_Lvl02
Blades_Blade_Toss_Upgrade
Blades_ElementalPrecision_Level0
Blades_StatUpgrade_Strength
Blades_StatUpgrade_Luck
Blades_StatUpgrade_Runic
Recipe_SonPerk_LightArrow_Potency_Tier01
Recipe_SonPerk_LightArrow_Potency_Tier02
Recipe_SonPerk_LightArrow_Potency_Tier03
Recipe_SonPerk_LightArrow_WeakenDefense
Recipe_SonPerk_LightArrow_ExplosionRadius
Recipe_SonPerk_LightArrow_ExplosionSpread
Recipe_SonPerk_ShockArrow_Potency_Tier01
Recipe_SonPerk_ShockArrow_Potency_Tier02
Recipe_SonPerk_ShockArrow_Potency_Tier03
Recipe_SonPerk_ShockArrow_OnHitSpark
Recipe_SonPerk_ShockArrow_DetonationConduit
Recipe_SonPerk_ShockArrow_SparkRate
Recipe_SonPerk_FollowUp
Recipe_SonPerk_LockDownTarget
Recipe_SonPerk_CloseCombat
Recipe_Bow_Skill_ArrowDamage_Tier01
Recipe_Bow_Skill_ArrowDamage_Tier02
Recipe_Bow_Skill_ArrowDamage_Tier03
Recipe_Bow_Skill_Deftness_Tier01
Recipe_Bow_Skill_Deftness_Tier02
Recipe_Bow_Skill_Deftness_Tier03
HiddenSkill
FrostSpecialAxeSweep
FrostSpecialAxeSwipeCharge
FrostSpecialAxeDashCombo
FrostSpecialAxeQuickClear
FrostSpecialAxeTossRail
FrostSpecialAxeTossGrind
FrostSpecialAxeBeam
FrostSpecialAxeUpwardSlice
FrostSpecialAxeFlurryChop
FrostSpecialAxeTossThrowdown
FrostSpecialAxeTossGlaive
FrostSpecialAxeWeaponBuff
FrostSpecialAxeRake
FrostSpecialAxeGandalfSlam
BladeSpecialTwirlBarrage
BladeSpecialSpin
BladeSpecialFlurryStab
BladeSpecialFlurrySpin
BladeSpecialShieldRush
BladeSpecialCross
BladeSpecialShotgun
BladeSpecialFireClap
BladeSpecialTripleSlam
BladeSpecialSweepSlam
BladeSpecialWeaponBuff
BladeSpecialFireWave
BladeSpecialHopSlam
BladeSpecialMine
BladeSpecialGrapple
BladeSpecialMeteorSlam
SummonFenrir
SummonBird
SummonDeer
SummonRatatoskr
SummonBoar
SummonSouls
Found them in memory, dunno which is which, some are in the Excel. And don't care anymore, finished the game with no fuck-ups.

Cheers.

HaohAsakura
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Re: God of War [Engine:Unknown]

Post by HaohAsakura »

Hi SunBeam, thank you for all your hard work. Very noobish question here...apologies. I've tried downloading all three of the updates of the tables and none of them have the "Item Hash". Do I add have to add anything to the LUA command to get it to show the Item Hash commands?

Again -- sorry for the dumb question.

viic
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Re: God of War [Engine:Unknown]

Post by viic »

Hello, idk why but my game got bugged. I can't get grip of the forbidden age. Id tried for many times already. Could someone get me with cheat table to add the specific grip ?

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

Hi there. I've moved away from this game, so you're on your own. Cheers.

ShasVa
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Re: God of War [Engine:Unknown]

Post by ShasVa »

To be fair (to you), I don't think there's much left to uncover within the game anyway. Nevertheless, your table has been very helpful. Thanks SunBeam. :)

Kenvelo
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Re: God of War [Engine:Unknown]

Post by Kenvelo »

Hi , i've searched everywhere for camera free look but without luck, it is a mod or smth about console command or just devs have access ? Thank you

viic
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Re: God of War [Engine:Unknown]

Post by viic »

SunBeam wrote:
Tue Feb 01, 2022 8:19 am
...
I tried to do it my self. But I can't access your excel file. The page won't load

rivest
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Re: God of War [Engine:Unknown]

Post by rivest »

I closed off the realm tears in Niflheim before Sindri gave it (Ivaldi's Curse). I didn't know. Now the favor is bugged, showing only quest markers at where the realm tears were supposed to be. Last save was hours back and autosaves already overwritten. Any way of using LUA commands to close off this quest?

nicosyo92i
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Re: God of War [Engine:Unknown]

Post by nicosyo92i »

Hi, I saw that with Lua Exec (Cheat Engine), if you import +- 5 to 50 lines its bug,
I imported 370 lines Without Bug?

Nothing Simpler, Launch Your Games, Load It With Cheat Engine
Prepare Your Codes In Cheat engines, and when you load your games, during the loading screen, Activate Everything and You will have no problems,
I'm French, I hope I could help some people 👌

babblingduk
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Re: God of War [Engine:Unknown]

Post by babblingduk »

Hi everyone, I have a question that I cant seem to solve. I've figured out how to use everything and ive got everything working seamlessly.
My question is how do i get these enhancements? I dont see anything in the loot table.

Tyr's Shard
Stone of Frost Supremacy
Scale of The Mighty
Jagged Sign of Survival

I dont see any internal names that would allude to these items. Any help would be appreciated.

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