Monster Hunter Rise [Steam]

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pancakemaster808
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Re: Monster Hunter Rise [Steam]

Post by pancakemaster808 »

Does this table allow you to add specific monster parts to your inventory? Farming the 2% drop rate plates does not appeal to me sadly.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Riceball0831
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Re: Monster Hunter Rise [Steam]

Post by Riceball0831 »

I'd like to request augmentation. From monster hunter world you can edit the values of hp/defense/affinity/damage
Augmentation hope it's the same

I'd like to also donate if need be to continue the support

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

EmmaNielsen wrote:
Fri Jan 14, 2022 10:16 pm
Hello.- I'm a really old-time monster hunter player, would it be possible to request following cheats?

- One Hit KO
- Movement Speed
- 100% application of status effects Paralyze/Sleep/Poison

I love Monster hunter and i'm working all the time.. Reaching end game is always tedious with the amount of gathering quests and silly hunts so the Movement speed + one hit is such a precious gem to rush end game with.

Thank you in advance!
Having movement speed and all buffs / debuffs, but I need more time, because I need to use some filter techniques on them.

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

Insterluda wrote:
Sun Jan 16, 2022 9:51 pm
alromaithi wrote:
Sun Jan 16, 2022 9:27 pm
Is it possible to have below options similar to Switch MHR?

- Instant Quest Clear / complete mission
- Skip Quest Clear Countdown
- Freeze / 9999 Sec. Quest Clear Countdown Cap
- Invisibility (no monster can touch you)
- edit skills & slots with God charms

Hopfully this will help with grinding issue.
I am having
Instant clear, skip quest cd. after finished quest.
got the timer too.
I have also some kind of Invisibility, monsters cannot attack you anymore.

There is already a table with skills & slots and charms, I won't add anything that has been found already, because it should stay unique, just on my side.

I will upload next week the updates.

Invisibility will be updated in the next update, I already have it, but need some back tracing for a better injection point.
and as said edit skills & slots editor will never be in my table.

KirinDark
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Re: Monster Hunter Rise [Steam]

Post by KirinDark »

Were you able to get "Bypass crafting requirements" to work?

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

KirinDark wrote:
Tue Jan 18, 2022 7:39 pm
Were you able to get "Bypass crafting requirements" to work?
It works, but unstable, I have to spent more time on the investigation.
Player anti knockback was also a pain in the ass, but I am getting better on the games engine.

zdlasc
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Re: Monster Hunter Rise [Steam]

Post by zdlasc »

Would it be possible to get Collect Multiplier & Rewards x99 as 2 seperate options?

yavin03
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Re: Monster Hunter Rise [Steam]

Post by yavin03 »

Thanks for the update, Insterluda! looking forward for the "invisible to monster" update for capturing some good close up picture of 'em.

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

zdlasc wrote:
Wed Jan 19, 2022 6:42 am
Would it be possible to get Collect Multiplier & Rewards x99 as 2 seperate options?
Yes, I will add this in the next update.

aegisofbeyond
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Re: Monster Hunter Rise [Steam]

Post by aegisofbeyond »

Do you think its possible to edit/give yourself more Character Edit vouchers? I refuse to be forced to have to buy any.

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

aegisofbeyond wrote:
Thu Jan 20, 2022 12:36 am
Do you think its possible to edit/give yourself more Character Edit vouchers? I refuse to be forced to have to buy any.
Yes

aegisofbeyond
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Re: Monster Hunter Rise [Steam]

Post by aegisofbeyond »

Sweet, is that something that would possibly be added to the table in the future?

teamwhat
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Re: Monster Hunter Rise [Steam]

Post by teamwhat »

Hiyo just dropping a quick heads-up that your camera pointer is set to Double instead of Float/Single and it happens to be sitting right next to the player's attack stat in memory, so changing the camera zoom is overflowing into attack. You can see it immediately if you zoom quite far out in-game and hit something, as you'll do hundreds of damage instead of 4.

I don't know CE well enough to tell you exactly what to change in your table to fix it, but I found it via REFramework's object explorer, confirmed it's a float, and I'm setting the float value in lua, which works just fine without the attack stomping effect. It's "snow.GameCamera.normalCameraOffsetZ" in-engine!

靈寶天尊
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Re: Monster Hunter Rise [Steam]

Post by 靈寶天尊 »

申請加入忽略裝備生產和升級要求。
Request to join Ignore equipment production and upgrade requirements。

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Krystal-Chan
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Re: Monster Hunter Rise [Steam]

Post by Krystal-Chan »

The max weapon damage seems to be permanent even if I turn it off.

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