Version : v10.0 Alpha (Compatible with v10.2-v12.0)
Scripts & Editors
- Kill All Zombies Within Vicinity *Hotkey Included*
- Infinite Usable Item *Hotkey Included*
- Enviro Time *Hotkey Included*
- Weapon Data *Hotkey Included*
- Zombie Fighter *Hotkey Included*
- Zombie Fighter Controller *Hotkey Included*
- Level Controller *Hotkey Included*
- Inventory *Hotkey Included*
- Zombie Fighter Damage Detector *Hotkey Included*
Note: If you are having issues activating the script(s), activate the scripts that you wanted to use at the game main menu
Extended Table. Note: Screen Capture may differ due to alteration
Lists Of Changelog
Version : v15.5T Alpha
- Infinite Usable Item script revised
- Inventory Item script & it's pointers offset revised
Version : v15.3T Alpha
- Infinite Usable Item script revised
- Inventory Item script & it's pointers offset revised
Version : v14.11 Alpha
- Zombie Fighter Controller script revised
Version : v14.4 Alpha (Compatible with v14.5 - v14.10 Alpha)
- Weapon Data script revised
Version : v14T7 Alpha (Compatible with v14.0 - v14.3) [From this table version onwards, updates will be only available on my discord server via Membership Platforms]
- Eliminate Zombies Within Vicinity, Infinite Usable Item & Zombie Fighter scripts revised
- Zombie Fighter Controller & Inventory pointers offset revised
Version : v13.3 Alpha
- Revised Inventory Item pointers offset as well as added 2 more pointers
Version : v13.2 Alpha
- Please note in 'Inventory Item' there's a single pointer change called 'Burning Time'. Change the pointer from 91 to 94. That's it. I won't post a table for this since it's just single pointer. I will make this change in future update.
Version : v13.0 Alpha (Compatible with v13.1)
- Inventory Item [Added] *Hotkey Included* {Located in Inventory Editor}
- Kill All Zombies Within Vicinity script revised
Version : v12.5 Alpha (Compatible with v12.6)
- All scripts revised
- For some reason the game wouldn't allow to activate all the scripts because 'Enviro Time' data is running in the background even though you haven't load the game save yet. To work around this problem, when you click on the 'Activate' script, it will also automatically activate the 'Enviro Time' script. It may take awhile to activate since I am using a standard AOB. After this you can enable all the other scripts that you want before loading or continuing a game save.
Version : v12.1 Alpha (Compatible with v12.2)
- Infinite Usable Item
- Infinite Usable Item script revised
- Inventory Item script & it's pointers offset revised
Version : v15.3T Alpha
- Infinite Usable Item script revised
- Inventory Item script & it's pointers offset revised
Version : v14.11 Alpha
- Zombie Fighter Controller script revised
Version : v14.4 Alpha (Compatible with v14.5 - v14.10 Alpha)
- Weapon Data script revised
Version : v14T7 Alpha (Compatible with v14.0 - v14.3) [From this table version onwards, updates will be only available on my discord server via Membership Platforms]
- Eliminate Zombies Within Vicinity, Infinite Usable Item & Zombie Fighter scripts revised
- Zombie Fighter Controller & Inventory pointers offset revised
Version : v13.3 Alpha
- Revised Inventory Item pointers offset as well as added 2 more pointers
Version : v13.2 Alpha
- Please note in 'Inventory Item' there's a single pointer change called 'Burning Time'. Change the pointer from 91 to 94. That's it. I won't post a table for this since it's just single pointer. I will make this change in future update.
Version : v13.0 Alpha (Compatible with v13.1)
- Inventory Item [Added] *Hotkey Included* {Located in Inventory Editor}
- Kill All Zombies Within Vicinity script revised
Version : v12.5 Alpha (Compatible with v12.6)
- All scripts revised
- For some reason the game wouldn't allow to activate all the scripts because 'Enviro Time' data is running in the background even though you haven't load the game save yet. To work around this problem, when you click on the 'Activate' script, it will also automatically activate the 'Enviro Time' script. It may take awhile to activate since I am using a standard AOB. After this you can enable all the other scripts that you want before loading or continuing a game save.
Version : v12.1 Alpha (Compatible with v12.2)
- Infinite Usable Item
Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much.
Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link]. I really need your support in continuing my work. Please take note that only KoFi Members will get full access for my tables update which is available in my official discord channel effective on January 2023
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1