Compare assembly code from CE and radare

Memory scanning, code injection, debugger internals and other gamemodding related discussion
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octavian
What is cheating?
What is cheating?
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Joined: Tue Jan 04, 2022 1:46 pm
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Compare assembly code from CE and radare

Post by octavian »

Hi!

I've decided to play with CE and Deluxe Ski Jump 2 recently. It is a DOS game. ([Link])
In order to run this game on WIN10 I need to use Dosbox.
Using CE I found neccessary values for me and it works great but I have one issue.
I want to find replays algorithm which encrypt values (fixed file size 1222 bytes). I found variables which calculate this but there is a tons of assembly code. Too much for me.
I was thinking about using radare/ghidra to decompile pieces of algorithm into C, but assembly code from CE debugger is different than from radare.
I got stuck and I don't know what to do next.

Any ideas? ;)

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