However I don't really see Loot modifyer working in Arm's Race (didn't try it anywhere else yet though).
-Tried to just turn on the legendary script. I MAYBE saw more leg. drops but I'm not sure. Definitely not everything is legendary drop.
-Then tried the manual modification. Leg. Drop variable was "1". Changed to 10. Same effect as above. I might saw SOME more drops, but definitely not some crazy numbers.
What am I doing wrong? I might set too high variable, like 2 would have been not double but maybe 1000%? Not sure.
However I don't really see Loot modifyer working in Arm's Race (didn't try it anywhere else yet though).
-Tried to just turn on the legendary script. I MAYBE saw more leg. drops but I'm not sure. Definitely not everything is legendary drop.
-Then tried the manual modification. Leg. Drop variable was "1". Changed to 10. Same effect as above. I might saw SOME more drops, but definitely not some crazy numbers.
What am I doing wrong? I might set too high variable, like 2 would have been not double but maybe 1000%? Not sure.
Lego drop I set to 7 9s.. or 9999999. Amount multiplies the amount so dont set to high. 10 will give u times 10 so 100 drops each kill. But honestly I never tried in arms race. There's a chance it's running off a different pool. Try in a normal zone and see if that makes a difference for u. I may need to go back to arms race and mess with that some more
Added Toggle Compact Mode(mgr.inz.Player - CE Forums) Added Revenge Of The Cartel - Max Decoder Rings (Collect 1) Finished Teleport Locations - This section should now be complete: Bounty Of Blood (Gehenna)
Krieg's Mind
Revenge Of The Cartel
Revenge Of The Cartel Event (Villa Ultraviolet)
All 3 Circles of Slaughter's
As always table can be downloaded from main post
Last edited by oldstuff on Thu Jan 20, 2022 5:54 am, edited 1 time in total.
Hey Yellowsub
Is there a way to increase the number of players artificially to 4 like in borderlands 2 with the"set NumPlayers" command?
Me and my friend are playing lan and would like to make the game think we are 4 instead to 2 to increase the difficulty.
Hey Yellowsub
Is there a way to increase the number of players artificially to 4 like in borderlands 2 with the"set NumPlayers" command?
Me and my friend are playing lan and would like to make the game think we are 4 instead to 2 to increase the difficulty.
thanks you for your work
I'm sure there is a way but I have not bumped into that value yet. Honestly though its not something I even thought to look for. If I find the value I'll be sure to add it to the table for u
Just wanted to come by and thank you for this amazing table. Probably the most comprehensive table I've ever seen for any game period. Just a question, is this the final update or are you adding more to it? If you're still updating, do you have a roadmap of what the additions will be?
Just wanted to come by and thank you for this amazing table. Probably the most comprehensive table I've ever seen for any game period. Just a question, is this the final update or are you adding more to it? If you're still updating, do you have a roadmap of what the additions will be?
I plan on working on it some more. Not sure how many more features I'll find. But a big one I want to eventually do is p2 p3 and p4 section so u can make changes to only the players u want to. I also want to rewrite the table to be self updating by hooking everything to gengine and using the dumper to auto update the pointers
These are all huge projects so I'll get to it as I have more time. I'll also add more as I happen to find things looking through the structures and dump file.
Glad your enjoying the table and thanks for the comment
Just wanted to come by and thank you for this amazing table. Probably the most comprehensive table I've ever seen for any game period. Just a question, is this the final update or are you adding more to it? If you're still updating, do you have a roadmap of what the additions will be?
Also if u want to see a big table with p1 2 and 3 added, check out my outriders table. Just finished updating p3 today and converting it to a self updating table as well
Just wanted to come by and thank you for this amazing table. Probably the most comprehensive table I've ever seen for any game period. Just a question, is this the final update or are you adding more to it? If you're still updating, do you have a roadmap of what the additions will be?
Also if u want to see a big table with p1 2 and 3 added, check out my outriders table. Just finished updating p3 today and converting it to a self updating table as well
I'll definitely check it out, thank you!
Also, I forgot to ask last time but is it possible to add an "enemy swapper" script in your table? Like the one in the BL2 table by TechnoJacker, it allows you to change which enemy type spawns on a specific map.