Vampire Survivors

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Lord Blade
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Re: Vampire Survivors

Post by Lord Blade »

bbinshadow wrote:
Wed Jan 12, 2022 11:52 am
I did it!
How to modify Vampire Survivors save?

[Warning: Cheating will seriously reduce the playable time of the game]
I failed to modify memory with Cheat Engine. Now found a way to modify the save.

First is the save location: C:\Users\XXXXX\AppData\Roaming\Vampire_Survivors\Local Storage\leveldb
XXXXX is your username

The archive is stored with leveldb and cannot be modified directly with a text editor, you need to use a leveldb editor.
The editor I use was made by SuperMarcus
download: [Link]

1. First make sure that Java is installed on your computer: [Link]
Make sure the game is not running, backup the save folder first.
2. Open the downloaded LevelDBViewer.jar
3. Click Open, select your save path and click Continue.
4. There will be a lot of "_file://..." on the left, the sixth one is "_file://CapacitorStorage.Coins", select it
5. There is a Value Section on the right, and the String below it is the amount of money. For example mine is "587.6"
6. Modify this value. For example "587999.6". Then click Save in the upper right corner.
7. Enter the game, it should have been successful.
So, installed Java, clicked on the LevelDB thing... a window seems to pop up for a split second then instantly closes.

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Lord Blade
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Re: Vampire Survivors

Post by Lord Blade »

Can someone please help the technologically stupid?

Loah26
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Re: Vampire Survivors

Post by Loah26 »

For v0.3.1-EA(not latest,I've uploaded the file for that in another post.)

Enable debug mode and comfortable character's stats,backup main.bundle.js and replace it.
I've left a detailed change log so you should be able to easily edit it even if it's a different version.

All character's stats
rerolls+99times skips+99times

PowerUp(text is the same as before) All powerups have been divided into 5 stages (except rerolls and skips)
damage+50% Armor+5 MaxHP+50% regen+1/sec Cooldown-100% Area+50% Attack Speed+50%
Duration+50% Amount+5 MoveSpeed+50% Magnet+500% Luck+500% Growth+100% Greed+1000% Revival+5times

Backup main.bundle.js and replace it.
File is there:Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer
Attachments
Vampire Survivors v0.3.1.rar
(229.47 KiB) Downloaded 1345 times
Last edited by Loah26 on Sun Mar 20, 2022 7:21 pm, edited 7 times in total.

Loah26
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Re: Vampire Survivors

Post by Loah26 »

I felt many people are dissatisfied with the number they can own, so I did some light research at v0.3.1.
From the few times I've played with it, it doesn't seem to have any bugs.
Top is before editing, bottom is after editing.

Weapon number cap unlock

Code: Select all

[_0x4a825c(0x64c)] >= this['maxTrueWeapons']

Code: Select all

[_0x4a825c(0x652)] >= this['maxTrueWeapons']
Passive number cap unlock

Code: Select all

[_0x4a825c(0x64c)] >= this[_0x4a825c(0x1cc)]

Code: Select all

[_0x4a825c(0x652)] >= this[_0x4a825c(0x1cc)]
Apparently, the probability of treasure chest is determined by the number of minutes elapsed.
For example

Code: Select all

                               'treasure': {
                                    'chances': [0.1, 0x5, 0x64],
If you want to edit it, I suggest you search for this word 'treasure': {
From the looks of it, the jackpot is on the left.
Last edited by Loah26 on Fri Mar 18, 2022 1:24 am, edited 1 time in total.

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Re: Vampire Survivors

Post by Loah26 »

For v0.3.1 main.bundle.js(not latest,I've uploaded the file for that in another post.)

Q.What can do with this file?
Debug mode,Comfortable stats,Enable equip all Weapons and Items,Hell mode(selectable)

Backup main.bundle.js and replace it.
File is there:Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer

I added Curse125%, but please be careful, it is really Hell mode!
No debug mode has also been added for keyboard players.

Resolved issues related to debug key contents and version switching.
Specifically, reroll and skip are now in the power-up column.
In addition, i have increased the number of levels of amount and revival during battles to five.

If you want to unlock Red death, use the Poe in the molise stage,T(14times) and Z keys should do it in no time!
I'm not sure, but sometimes when I use the debug key,
the reaper can't be defeated, but when it can, it takes about a minute and a half.

This file contains the following Unedited file,Normal mode,Debug mode ,Change logs
Attachments
Vampire Survivors V0.3.1.rar
(665.42 KiB) Downloaded 414 times
Last edited by Loah26 on Sun Mar 20, 2022 7:20 pm, edited 6 times in total.

Loah26
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Re: Vampire Survivors

Post by Loah26 »

Just a note in case there are any misunderstandings.
The 125% curse is only if you add 5 times 25% each in the power up section, which is not the case by default.

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darkdex52
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Re: Vampire Survivors

Post by darkdex52 »

the_ignorant_masses wrote:
Sun Mar 06, 2022 1:11 am
Hey, latest update has changed it again. We're back to text keys. V0.3.0c (according to in-game version)

Code: Select all

this['maxTrueWeapons']=0x6,this['maxPowerUpWeapons']=0x6

Code: Select all

this['maxTrueWeapons']=0x18,this['maxPowerUpWeapons']=0x18
24 slots oughta do it.

I don't understand, where do I change this? in main.bundle.js?

It doesn't find those specific lines, only place it appears in my main bundle file is

Code: Select all

if (!_0x152565[_0x4a825c(0x386)][_0x4a825c(0x452)][_0x4a825c(0x2b1)](_0xe5f4cc => _0xe5f4cc[_0x4a825c(0x76b)] === _0x214737) && _0x152565['Core'][_0x4a825c(0x452)][_0x4a825c(0x897)](_0x478e59 => 0x1 != _0x478e59['isPowerUp'])[_0x4a825c(0x652)] >= this['maxTrueWeapons'])


and if I just add =0x18 or =0x6 at the end of maxTrueWeapons the game just doesn't load.

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Re: Vampire Survivors

Post by Loah26 »

For Ver0.3.1c main.bundle.js(Version March 13,not latest but major is here now?,I've uploaded the latest file for that in another post.)

Q.What can do with this file?
Debug mode,Comfortable stats,Enable equip all Weapons and Items,Hell mode(selectable)

This file contains the following Unedited file,Normal mode,Debug mode ,Change logs

See changelog for debug usage.

Backup and replace it.

main.bundle.js
Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer
Attachments
Vampire Survivors V0.3.1c.rar
(660.33 KiB) Downloaded 960 times
Last edited by Loah26 on Sun Mar 20, 2022 11:50 pm, edited 15 times in total.

Loah26
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Re: Vampire Survivors

Post by Loah26 »

bpx wrote:
Sat Mar 05, 2022 8:39 am

Now all we need is to find a way to erase the item evolution cap. With this we can get all items, but it will eventually still "cap" out so you can't evolve all weapons because it will keep dropping either money bags or chicken.
Evolution cap can be easily removed.
The source before editing is above and after editing is below.

Evolution Cap Unlock(This isn't included in my files yet,I will do so the next time I upload.)

Code: Select all

                            this[_0x5752a9(0x7c4)]['setDepth'](0x6),

Code: Select all

                            this[_0x5752a9(0x7c4)]['setDepth'](0xc),
I played it just to verify,enabled to evolve all the weapons.

By the way, some people may want to play only in debug mode, so if you want to edit that, please do the following.

Code: Select all

                    const _0x441637 = !0x1,
                    _0x5534b7 = !0x1,
                    _0x2be404 = !0x1,
                    _0x2921b8 = 'v0.3.1c - EA',

Code: Select all

                    const _0x441637 = !0x0,
                    _0x5534b7 = !0x1,
                    _0x2be404 = !0x1,
                    _0x2921b8 = 0x0,
The specifications for debug mode may differ from what is written because each version has different specifications each time.
darkdex52 wrote:
Tue Mar 15, 2022 3:27 pm

I don't understand, where do I change this? in main.bundle.js?

It doesn't find those specific lines, only place it appears in my main bundle file is

Code: Select all

if (!_0x152565[_0x4a825c(0x386)][_0x4a825c(0x452)][_0x4a825c(0x2b1)](_0xe5f4cc => _0xe5f4cc[_0x4a825c(0x76b)] === _0x214737) && _0x152565['Core'][_0x4a825c(0x452)][_0x4a825c(0x897)](_0x478e59 => 0x1 != _0x478e59['isPowerUp'])[_0x4a825c(0x652)] >= this['maxTrueWeapons'])
and if I just add =0x18 or =0x6 at the end of maxTrueWeapons the game just doesn't load.
The method of removing possession limits has changed again in this version!
If you want to change it, replace the above with the following.(It's already applied in my file)

Code: Select all

                            this[_0x107bd9(0x8e5)] = 0x6,
                            this[_0x107bd9(0x6d8)] = 0x6,

Code: Select all

                            this[_0x107bd9(0x8e5)] = 0x12,
                            this[_0x107bd9(0x6d8)] = 0x12,
If you want to edit main.bundle.js you will need a text pad dedicated to java script.

The main.bundle.js to be edited is located at there:Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer
Please back up and replace it.
Last edited by Loah26 on Fri Mar 18, 2022 2:36 am, edited 6 times in total.

MagikMurlok
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Re: Vampire Survivors

Post by MagikMurlok »

Anyone got the updated hash/number/whatever for infinite rerolls/skips?

Juichiro
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Re: Vampire Survivors

Post by Juichiro »

i dont know about coding but i want to ask how to revert the boosted stats cause the cheat worked and i unlocked death now i tried to restore my backed up main.bundle.js and when i click start i get an error. thank you for the cheat.

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Re: Vampire Survivors

Post by Loah26 »

MagikMurlok wrote:
Thu Mar 17, 2022 11:03 pm
Anyone got the updated hash/number/whatever for infinite rerolls/skips?
Well,latest is 0.3.1c probably now.
Inifinite rerolls/skips are possible with my files, but honestly, I think I may have overdone it by setting the skips to 999.
Juichiro wrote:
Fri Mar 18, 2022 4:35 am
i dont know about coding but i want to ask how to revert the boosted stats cause the cheat worked and i unlocked death now i tried to restore my backed up main.bundle.js and when i click start i get an error. thank you for the cheat.
Bugs may occur if the version is different or the description method isn't a regular expression.
If you don't mind ativation, you can make a backup of the leveldb folder, delete the folder, and start the program.

At least in my environment the bug isn't happening, so it's a difficult problem to reproduce the situation.
Other possibilities are that you reloaded the file instead of replacing it, or that you edited it with a text pad that isn't dedicated for this purpose.

leveldb(savefolder) is there C:\Users\XXX\AppData\Roaming\Vampire_Survivors\Local Storage\leveldb XXX is your PC's name.

As for how to defeat the reaper, there are ways to change the reaper's HP.
His HP is probably 0xFFFF(65535) multiplied by 10 times the player's level.(For example level2,reaper HP is 1,310,700)

Code: Select all

                        [_0x1a8073['BOSS_XLDEATH']]: [{
                                'level': 0x64,
                                'maxHp': 0xffff,
                                'speed': 0x4b0,
                                'power': 0xffff,

Loah26
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Re: Vampire Survivors

Post by Loah26 »

UPDATED Ver.0.3.1e main.bundle.js(not latest,I've uploaded the file for that in another post.)
Apparently, this VS update has made it easier to understand the relationship between weapons and items.

Q.What can do with this file?
Debug mode,Comfortable stats,Enable equip all Weapons and Items(unlock evolution number cap),Hell mode(selectable)

PowerUp,All powerups have been divided into 5 stages.(rerolls and skips are 2stages)
Damage+50% Armor+5 MaxHP+50% regen+1/sec Cooldown-100% Area+50% Attack Speed+50% Duration+50% Amount+5
MoveSpeed+50% Magnet+500% Luck+500% Growth+100% Greed+1000% Revival+5times Rerolls+999times Skips+999times

The amount and revival in battle can now be leveled up 5 times, the original number was 2 times each.

All language information rewritten for power-up list (there is a backup just in case).
The following seven languages are supported.English Español Français 한국어 日本語 Pусский 简体中文

Back up each of them and replace it.

main.bundle.js
Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer

powerUpLang.json
Steam\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer\assets\lang

Leveldb(savefolder)
C:\Users\XXX\AppData\Roaming\Vampire_Survivors\Local Storage\leveldb (XXX is your PC's name.)

This file contains the following Unedited file,Normal mode,Debug mode,powerUpLang.json,Change logs

Attachments
Vampire Survivors 0.3.1e.rar
(684.42 KiB) Downloaded 333 times
Last edited by Loah26 on Sun Mar 20, 2022 7:22 pm, edited 7 times in total.

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Re: Vampire Survivors

Post by Hauwexis »

Hey,

i have Backuped and replaced your files. But how can i activate the cheats now?

When iam pressing ingame the button for money or heal nothing happens

Loah26
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Re: Vampire Survivors

Post by Loah26 »

Hauwexis wrote:
Sun Mar 20, 2022 11:23 am
Hey,

i have Backuped and replaced your files. But how can i activate the cheats now?

When iam pressing ingame the button for money or heal nothing happens
Are you perhaps using main.bundle.js which is not in debug mode?
There are two types of main.bundle.js, but of course the debug mode is located in the Debug mode folder.

If the replace was successful, you should see Menu and Game cheats command.
Or the screen may be the same as before, but the debug code itself may be usable.

Here's how to do debug mode in 0.3.1e, top before editing, bottom after

Code: Select all

                    const _0x1807b0 = !0x1,
                    _0x391cce = _0x1807b0,
                    _0x8fd907 = !0x1,
                    _0x56b2fd = 'v0.3.1e - EA',

Code: Select all

                    const _0x1807b0 = !0x0,
                    _0x391cce = _0x1807b0,
                    _0x8fd907 = !0x1,
                    _0x56b2fd = 0x0,

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