The new VenusBlood HOLLOW International just released a few days ago. Moreover, this game uses the KiriKiri engine, a scripting engine that utilizes the KAG (KiriKiri Adventure Game System) framework, and an object-oriented scripting language called TJS (Kirikiri TPV JavaScript).
Below is the attached table file for this game, with severely lacking features. However, this table is more or less a proof-of-concept that this particular engine can be cheated with relative ease (provided that you have the knowledge to do so).
Hopefully, I have paved the way for any future cheating endeavors regarding KiriKiri as it was quite the fun ride for me.
For those interested in learning more, I suggest you take a look at my journey down this rabbit hole.
[Link]
It is likely that I will update and refactor this table in the future if I have the time to do so.
Table for VenusBlood FRONTIER International...
jan 08, 2022:
- Added Timers:
For constant updates, timers have been implemented with a four second refresh delay for my own convenience. - Added Inventory:
Contains headers pertaining to the item. There is a script inside that will unlock all available items (i.e. items that I can unlock as of now). There are a few items that are still locked as I have yet to figure out how to unlock them. - Added Hired Units Tab:
Hired Units, as the name implies, will contain information pertaining to all units that you have hired, or personally own.There are some caveats, one being that this script needs to be re-activated for every unit that you want to load. I don't want to use timers to refresh the entries as running them can be quite tedious. Secondly, before you inspect, you select (i.e. change value) to the hired unit. Afterwards, activate "Inspect", and wait for the values to load. Successful execution leads to the example screenshots below. If you find that the question marks still remain after a few seconds, or you were given an unexpected result, you might have chosen a non-hired unit, activated the script when memory was still being allocated, or etc. Please share any unexpected results, and how you came to receive them. - Added Favorability Tab:
Similar to "Hired Units" where you must wait for memory to be allocated, select the character, then inspect. Afterwards, you then wait a few seconds.
Until next time....
Changelog
first post
Old Tables
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1