The added features are not needed, but are a nice quality of life. Don't stress too much over them. Just giving ideas.
God Mode and One Hit Kill mode work perfectly if you wait until you enter the first fight, and then activate them.
They affect work both you and the enemy if they are checked before entering the first fight.
Not sure if it's an easy fix, but it's an easy way for us to make it work.
The added features are not needed, but are a nice quality of life. Don't stress too much over them. Just giving ideas.
God Mode and One Hit Kill mode work perfectly if you wait until you enter the first fight, and then activate them.
They affect work both you and the enemy if they are checked before entering the first fight.
Not sure if it's an easy fix, but it's an easy way for us to make it work.
Try V3. Should fix Godmode and added Always Charged Special, Unlimited Gadget Use.
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All enemies have 0 hp by default. Some battles will be instantly won with no user input and some will require ending your turn. Thought it would be useful if you are just breezing through the levels. I think I left in #0 in V3.
newmem:
push rax
mov rax,[cmpVal]
cmp [r12+00000060],rax
jne enemy
pop rax
cmp [_god],1
jne code
mov [r12+000001B4],#63
mov [r12+000001B0],#63
jmp code
This way you can pop the 64 health achievement anytime by increasing this to over 64. You are not completely invincible, but you are very very unlikely to take more than 63 damage in one turn.
There is an achievement for having more 64 hp in one game. If you use this trainer, it will pop first and look out of place.
However, if you change these values in the main code, it will not happen (unless you want it to).
This way you can pop the 64 health achievement anytime by increasing this to over 64. You are not completely invincible, but you are very very unlikely to take more than 63 damage in one turn.
Might still unlock with this code. The injection point is something that is constantly reading player/enemy health and isn't what writes to it. I think if you find an item or level up (is that how to increase max health? I didn't really play the game, lol) it might unlock.
Yeah might be better to stay a bit lower, like 50.
You get 2-4hp every time you level up, and there is one rare equipment item that gives you 2hp every time you kill an enemy using it. That's why this achievement is not something you will get randomly, or at the start.