There is an achievement for having more 64 hp in one game. If you use this trainer, it will pop first and look out of place.
However, if you change these values in the main code, it will not happen (unless you want it to).
Code: Select all
newmem:
push rax
mov rax,[cmpVal]
cmp [r12+00000060],rax
jne enemy
pop rax
cmp [_god],1
jne code
mov [r12+000001B4],#999
mov [r12+000001B0],#999
jmp code
to
Code: Select all
newmem:
push rax
mov rax,[cmpVal]
cmp [r12+00000060],rax
jne enemy
pop rax
cmp [_god],1
jne code
mov [r12+000001B4],#63
mov [r12+000001B0],#63
jmp code
This way you can pop the 64 health achievement anytime by increasing this to over 64. You are not completely invincible, but you are very very unlikely to take more than 63 damage in one turn.