Dicey Dungeons - Windows Store / Game Pass Version +4

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SvT
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Dicey Dungeons - Windows Store / Game Pass Version +4

Post by SvT »

Features:
  • Godmode
  • One Hit Kill
  • Unlimited Rolls / Uses
  • Unlimited Gold
  • Always Charged Special *
  • Unlimited Gadget Use
* Only works once per turn for some characters

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
diceydungeons_V3.CT
Windows Store version 1.12.3.0
(4.6 KiB) Downloaded 639 times
diceydungeons_V2.CT
Windows Store version 1.12.3.0
(3.9 KiB) Downloaded 106 times
diceydungeons.CT
Windows Store version 1.12.3.0
(3.04 KiB) Downloaded 99 times
Last edited by SvT on Thu Nov 11, 2021 8:29 pm, edited 6 times in total.

Frinkel
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by Frinkel »

Thanks so much. I just got the game <3

EDIT: God Mode gave me AND enemies 999 health in the first game I played (warrior).

Ideas for things you could add:
  • More dice per turn
  • Always Charged Special
  • Robot: Changeable Max CPU and Current CPU (if you get max cpu on a roll, you get a jackpot)
  • 999 Shield

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SvT
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by SvT »

Frinkel wrote:
Thu Nov 11, 2021 6:17 am
Thanks so much. I just got the game <3

EDIT: God Mode gave me AND enemies 999 health in the first game I played (warrior).

Ideas for things you could add:
  • More dice per turn
  • Always Charged Special
  • Robot: Changeable Max CPU and Current CPU (if you get max cpu on a roll, you get a jackpot)
  • 999 Shield
Sure, I will fix tomorrow and add some more features.

Frinkel
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by Frinkel »

The added features are not needed, but are a nice quality of life. Don't stress too much over them. Just giving ideas.

God Mode and One Hit Kill mode work perfectly if you wait until you enter the first fight, and then activate them.
They affect work both you and the enemy if they are checked before entering the first fight.

Not sure if it's an easy fix, but it's an easy way for us to make it work.

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bigdawg11
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by bigdawg11 »

Works great job!

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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by SvT »

Frinkel wrote:
Thu Nov 11, 2021 12:05 pm
The added features are not needed, but are a nice quality of life. Don't stress too much over them. Just giving ideas.

God Mode and One Hit Kill mode work perfectly if you wait until you enter the first fight, and then activate them.
They affect work both you and the enemy if they are checked before entering the first fight.

Not sure if it's an easy fix, but it's an easy way for us to make it work.
Try V3. Should fix Godmode and added Always Charged Special, Unlimited Gadget Use.

Frinkel
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by Frinkel »

Perfect, thank you so much!

Tried it for an hour and no issues yet. I appreciate the uploads.

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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by SvT »

Small tip: You can edit line 41 of the main script for different one hit kill behavior:

All enemies have 1 hp by default. Normal one hit kill.

Code: Select all

mov [r12+000001B0],#1
- - - - - - - - - -
All enemies have 0 hp by default. Some battles will be instantly won with no user input and some will require ending your turn. Thought it would be useful if you are just breezing through the levels. I think I left in #0 in V3.

Code: Select all

mov [r12+000001B0],#0

Frinkel
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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by Frinkel »

There is an achievement for having more 64 hp in one game. If you use this trainer, it will pop first and look out of place.

However, if you change these values in the main code, it will not happen (unless you want it to).

Code: Select all

newmem:
  push rax
  mov rax,[cmpVal]
  cmp [r12+00000060],rax
  jne enemy
  pop rax
  cmp [_god],1
  jne code
  mov [r12+000001B4],#999
  mov [r12+000001B0],#999
  jmp code
to

Code: Select all

newmem:
  push rax
  mov rax,[cmpVal]
  cmp [r12+00000060],rax
  jne enemy
  pop rax
  cmp [_god],1
  jne code
  mov [r12+000001B4],#63
  mov [r12+000001B0],#63
  jmp code
This way you can pop the 64 health achievement anytime by increasing this to over 64. You are not completely invincible, but you are very very unlikely to take more than 63 damage in one turn.

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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by SvT »

Frinkel wrote:
Fri Nov 12, 2021 3:45 am
There is an achievement for having more 64 hp in one game. If you use this trainer, it will pop first and look out of place.

However, if you change these values in the main code, it will not happen (unless you want it to).

This way you can pop the 64 health achievement anytime by increasing this to over 64. You are not completely invincible, but you are very very unlikely to take more than 63 damage in one turn.
Might still unlock with this code. The injection point is something that is constantly reading player/enemy health and isn't what writes to it. I think if you find an item or level up (is that how to increase max health? I didn't really play the game, lol) it might unlock.

Might be better to set to something like 25.

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Re: Dicey Dungeons - Windows Store / Game Pass Version +4

Post by Frinkel »

Yeah might be better to stay a bit lower, like 50.

You get 2-4hp every time you level up, and there is one rare equipment item that gives you 2hp every time you kill an enemy using it. That's why this achievement is not something you will get randomly, or at the start.

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