Because increasing attributes of any person requires increasing his CA too. So after editing, you may check Calculate RCA on Player Presets then edit the Player CA according to calculation.
Or you Freeze his Attributes by
Select Person -> Presets -> General --> Freeze Attributes
But, the player also will not develop.
I noticed that players stats drop after a few matches even when I pressed "freeze attributes" can I know why?
Check Print List -> Players w/ Freeze Attributes. Check if player is in the list or not.
It shows me that 0 players have frozen attributes even though I select a player and click on the freeze option
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Howdy, just wanted to ask, is it possible to edit features like remove all unhappiness or destroy team? Been searching for numbers, but couldn't find them, so I suppose they are encoded into the lua script.
If I can ask, can you change the number for fitness and sharpness from 10000 to 32000? It turns them into super players. If possible for FM21, please.
Howdy, just wanted to ask, is it possible to edit features like remove all unhappiness or destroy team? Been searching for numbers, but couldn't find them, so I suppose they are encoded into the lua script.
If I can ask, can you change the number for fitness and sharpness from 10000 to 32000? It turns them into super players. If possible for FM21, please.
Just create new lua script record, paste this into that
{$lua}
if syntaxcheck then return end
[Enable]
function removePlayerInjuries(addr)
local Person = getAddressSafe(addr)
if Person == nil or Person == 0 or not isPlayer(Person) then
Person = readQword(addr)
end
if Person == nil or Person == 0 or not isPlayer(Person) then
Person = readQword('ptrPerson')
end
if Person == nil or Person == 0 or not isPlayer(Person) then return end
local Player = getPlayerFromPerson(Person)
if Player == nil or Player == 0 then return nil end
writeSmallInteger(Player+0x1F0, math.random(9500,10000)) -- Match Sharpness
writeSmallInteger(Player+0x1F2, 0) -- Fatigue
writeSmallInteger(Player+0x1F4, math.random(9500,10000)) -- Overall Physical Condition
writeByte(Player+0x25B, 20) -- Morale
return
end
removePlayerInjuries('ptrPerson')
enableAutoDisable(memrec, nil) -- auto deactivate this
[Disable]
What do you mean?
Can you post a screenshot please?
Locate Player Attribute Rebalance
This script was made by tfigment, I think this will
look player's training progress every month and do something about it. I'm not really sure, you can ask him instead.
Hello, I followed your tutorial and everything seems to be working for the Gamepass version except height and weight, which as far as I've tested just display 0 on their values. Tried to use it on two different systems and had no other problems.
Hopefully someone else can test it and see if it works for them too. Thank you for the tutorial and the original table
Hola te pregunto, ese mod chino que subiste en los comentarios anteriores tiene la función de que mejoren más rápido los jugadores, es posible implementar esa función en tu cheat, y si es posible poder variar esa velocidad de mejora
I am trying to make some script for my convenient use, is there any way to search club pointer address by their row/unique ID as parameter using simple lua script?