Game Name: Jurassic World Evolution 2
Steam Website:
I would like to:
money
infinite resources in buildings (fuel / food)
instant research / egg raising / excavation
no stress for scientists
maximum skill of scientists
max dinosaur stats
[REQUEST] Jurassic World Evolution 2
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- Noobzor
- Posts: 9
- Joined: Sat Feb 10, 2018 12:19 am
- Reputation: 0
Re: [REQUEST] Jurassic World Evolution 2
and also max rating for parks
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- Cheater
- Posts: 26
- Joined: Sat Aug 22, 2020 3:24 am
- Reputation: 4
Re: [REQUEST] Jurassic World Evolution 2
including no building and scientist requirements please (at least for sandbox mode) [Steam version]
- gunbalde60
- Expert Cheater
- Posts: 393
- Joined: Tue Jan 09, 2018 3:53 am
- Reputation: 32
Re: [REQUEST] Jurassic World Evolution 2
indestructible walls and fences
Re: [REQUEST] Jurassic World Evolution 2
So this just happens to be the game I am messing around in at the moment. I am still in the process of learning everything which I have a pretty solid base. I understand certain game logic and how it converts to regular programming but there is still a lot I don't understand.
An example is how timers work in certain games and does every timer get controlled by the same logic? Does the research timer get handled by the same logic as the expedition timer?
Further is if I wanted research or expedition to auto complete when clicked what do I actually need to do to make that happen? I'd assume there is a compare flag checking to see if resources meet the requirement and then a timer starts (as a percentage?).
An example is how timers work in certain games and does every timer get controlled by the same logic? Does the research timer get handled by the same logic as the expedition timer?
Further is if I wanted research or expedition to auto complete when clicked what do I actually need to do to make that happen? I'd assume there is a compare flag checking to see if resources meet the requirement and then a timer starts (as a percentage?).
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