Kentda wrote: ↑Thu Nov 11, 2021 9:06 am
The Black X, I think I can say we all appreciate knowing this. I mean, it should have been the first thing to check as some companies just don't bother encrypting their saves.
That said, what I think many of us would like to see is an item list. I mean, so far for my poor Sorceror, all I've found for reach weapons is the 10 shaku staff. Every other weapon is SHORT for range.
Now that said, I just beat the second sinner, so maybe its just that I haven't found the good stuff yet.
So, an item list (along with the ID numbers) would be awesome. Since its obvious that the items in storage are referenced via ID code.
{"id":673,"count":5,"enhancement":0,"accRand":0,"accFix":0,"evaRand":0,"evaFix":0,"physicalResistRand":0,"physicalResistFix":0,"magicResistRand":0,"magicResistFix":0,"specialResistRand":0,"specialResistFix":0,"magicAttackRand":0,"magicAttackFix":0,"dexRand":0,"dexFix":0,"hpRegeneRand":0,"hpRegeneFix":0,"bonusAttrs":[0,0,0,0,0,0],"ailments":[false,false,false,false,false,false,false],"generateRank":0}]}}
Is just one of the items (as an example).
Enhancement, Acc(Accuracy), Eva(Evasion), etc, etc are pretty easy to translate. The bonusattrs is probably in order from from top to bottom for stats. Ailments is various secondary effects. The generaterank is not completely obvious but I think its referring to its quality or its grade.
So if there's any easy way to find the ID to match the item without laborious amounts of effort (one of the items has an ID of 700+ so that's a lot of work).
I'll do a poke and see if I can find a way to do it quickly, but I'm no game hacking guru!