[Request] Undernauts Labyrinth of Yomi
[Request] Undernauts Labyrinth of Yomi
Game Name: Undernauts: Labyrinth of Yomi
Game Engine: Unity
Game Version: ???
Options Required: Stats Editor,item quantity editor
Game Engine: Unity
Game Version: ???
Options Required: Stats Editor,item quantity editor
Last edited by BladeFang on Fri Nov 05, 2021 7:18 pm, edited 1 time in total.
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- Expert Cheater
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Re: [Request] Undernauts Labyrinth of Yomi
So far its fun, but at some point I'm gonna want to avoid the grind so yeah, sooner the better on the cheat table!
- The Black X
- Table Makers
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Re: [Request] Undernauts Labyrinth of Yomi
Game Engine: ???
It's Unity.
I might be able to do something about it soon enough.
It's Unity.
I might be able to do something about it soon enough.
Re: [Request] Undernauts Labyrinth of Yomi
this is not table, .. extract it in " *:\*\Undernauts Labyrinth of Yomi\Labyrinth of Yomi_Data\Managed " and replace ( better to make a backup first )..
it will give you :
all base attributes 70+
base hp/mp >> 2x
experience gain>> 10x
and some more...
PASS
it will give you :
all base attributes 70+
base hp/mp >> 2x
experience gain>> 10x
and some more...
PASS
Spoiler
RTX
- Attachments
-
- Assembly-CSharp.7z
- (869.41 KiB) Downloaded 215 times
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- Expert Cheater
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Re: [Request] Undernauts Labyrinth of Yomi
I'm looking to this, thank you in advance!The Black X wrote: ↑Fri Nov 05, 2021 1:12 pmGame Engine: ???
It's Unity.
I might be able to do something about it soon enough.
This is a bit too OP for my enjoyment but thanks for making the effort!RTX_XXXX wrote: ↑Sat Nov 06, 2021 3:22 amthis is not table, .. extract it in " *:\*\Undernauts Labyrinth of Yomi\Labyrinth of Yomi_Data\Managed " and replace ( better to make a backup first )..
it will give you :
all base attributes 70+
base hp/mp >> 2x
experience gain>> 10x
and some more...
PASSSpoiler
RTX
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- Noobzor
- Posts: 14
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Re: [Request] Undernauts Labyrinth of Yomi
If possible, I would love for this to make it to where you always have infinite Yomi Flowers (Doors, ladders, bridges, etc.) and an EXP multiplier. The attributes & HP/MP stuff, as another poster mentioned, feels a little too OP. A 10x EXP multiplier (or even a 4x or 2x multiplier) and the infinite Yomi Flowers (maybe this could be achieved by making all items in inventory not decrease upon use?) would be more than enough to dramatically enhance my experience with the game without going into full-on OP territory.RTX_XXXX wrote: ↑Sat Nov 06, 2021 3:22 amthis is not table, .. extract it in " *:\*\Undernauts Labyrinth of Yomi\Labyrinth of Yomi_Data\Managed " and replace ( better to make a backup first )..
it will give you :
all base attributes 70+
base hp/mp >> 2x
experience gain>> 10x
and some more...
PASSSpoiler
RTX
Re: [Request] Undernauts Labyrinth of Yomi
what you ask is easy to mod and even for making table..i will do it if nobody else make it, btw you can use Dnspy or Net.reflector for moding assembly_csharp.dllSavannahBlossom wrote: ↑Sun Nov 07, 2021 6:22 pmIf possible, I would love for this to make it to where 1-you always have infinite Yomi Flowers (Doors, ladders, bridges, etc.) and 2-an EXP multiplier. The attributes & HP/MP stuff, as another poster mentioned, feels a little too OP. A 10x EXP multiplier (or even a 4x or 2x multiplier) and the infinite Yomi Flowers (maybe this could be achieved by making all items in inventory not decrease upon use?) would be more than enough to dramatically enhance my experience with the game without going into full-on OP territory.
Re: [Request] Undernauts Labyrinth of Yomi
would be nice if you can make a basic table,cheating the game .dll and using a table doesn't feel the sameRTX_XXXX wrote: ↑Sun Nov 07, 2021 10:25 pmwhat you ask is easy to mod and even for making table..i will do it if nobody else make it, btw you can use Dnspy or Net.reflector for moding assembly_csharp.dllSavannahBlossom wrote: ↑Sun Nov 07, 2021 6:22 pmIf possible, I would love for this to make it to where 1-you always have infinite Yomi Flowers (Doors, ladders, bridges, etc.) and 2-an EXP multiplier. The attributes & HP/MP stuff, as another poster mentioned, feels a little too OP. A 10x EXP multiplier (or even a 4x or 2x multiplier) and the infinite Yomi Flowers (maybe this could be achieved by making all items in inventory not decrease upon use?) would be more than enough to dramatically enhance my experience with the game without going into full-on OP territory.
Re: [Request] Undernauts Labyrinth of Yomi
1st of all ty for inspiration, 1st time messing with dll files XDRTX_XXXX wrote: ↑Sun Nov 07, 2021 10:25 pmwhat you ask is easy to mod and even for making table..i will do it if nobody else make it, btw you can use Dnspy or Net.reflector for moding assembly_csharp.dllSavannahBlossom wrote: ↑Sun Nov 07, 2021 6:22 pmIf possible, I would love for this to make it to where 1-you always have infinite Yomi Flowers (Doors, ladders, bridges, etc.) and 2-an EXP multiplier. The attributes & HP/MP stuff, as another poster mentioned, feels a little too OP. A 10x EXP multiplier (or even a 4x or 2x multiplier) and the infinite Yomi Flowers (maybe this could be achieved by making all items in inventory not decrease upon use?) would be more than enough to dramatically enhance my experience with the game without going into full-on OP territory.
here is a much less op version of the dll, you get 50 points at character creation instead of 5, +2 points on lvl up instead of +1
all else is vanilla
Ty to my friend "Geene" for help with searching the values in the sea of files -.-
Assembly-CSharp.dll \ Experience.Character \ Player \ .cctor
PASS
Spoiler
YOLO
- Attachments
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- Assembly-CSharp.rar
- (988.72 KiB) Downloaded 232 times
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Re: [Request] Undernauts Labyrinth of Yomi
This will do nicely, thanks much!Cheshire wrote: ↑Mon Nov 08, 2021 8:46 pm1st of all ty for inspiration, 1st time messing with dll files XDRTX_XXXX wrote: ↑Sun Nov 07, 2021 10:25 pmwhat you ask is easy to mod and even for making table..i will do it if nobody else make it, btw you can use Dnspy or Net.reflector for moding assembly_csharp.dllSavannahBlossom wrote: ↑Sun Nov 07, 2021 6:22 pmIf possible, I would love for this to make it to where 1-you always have infinite Yomi Flowers (Doors, ladders, bridges, etc.) and 2-an EXP multiplier. The attributes & HP/MP stuff, as another poster mentioned, feels a little too OP. A 10x EXP multiplier (or even a 4x or 2x multiplier) and the infinite Yomi Flowers (maybe this could be achieved by making all items in inventory not decrease upon use?) would be more than enough to dramatically enhance my experience with the game without going into full-on OP territory.
here is a much less op version of the dll, you get 50 points at character creation instead of 5, +2 points on lvl up instead of +1
all else is vanilla
Ty to my friend "Geene" for help with searching the values in the sea of files -.-
Assembly-CSharp.dll \ Experience.Character \ Player \ .cctor
PASSSpoiler
YOLO
- The Black X
- Table Makers
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Re: [Request] Undernauts Labyrinth of Yomi
Ok I'm back with bad and good news. Bad as game's memory is way too much complex for my knowledge (damn unity and mono) and completely different from previous Experience games i hacked.
So NO table, sorry.
Good news as SAVES ARE COMPLETELY DECRYPTED AND UNPROTECTED. And save editing is super easy as everything is written.
That said i studied save's data a bit and i have this thing for you here.
It's a part of the save, the part that controls items in the storage.
How to use:
It will give you the following items in the storage:
-All stat boosting items x99
-3 Skill points x99
-Lockpicks x99
-Other stuff.
The Zip is password protected as requested by the site, password is (my username):
The Black X
If it works i can make a version with "ultimate" equipment set as well. But not for a while.
Hope you enjoy, cu in a bit. (playin' SMTV)
So NO table, sorry.
Good news as SAVES ARE COMPLETELY DECRYPTED AND UNPROTECTED. And save editing is super easy as everything is written.
That said i studied save's data a bit and i have this thing for you here.
It's a part of the save, the part that controls items in the storage.
How to use:
Spoiler
-Open the game, withdraw everything from storage. Close the game (by selecting quit).
-Go to your save location, most likely
C:\Users\Username\AppData\LocalLow\Aksys Games\Undernauts_ Labyrinth of Yomi\Save\SaveFile_X
(X is slot number, probably = 0 if you saved on the topmost slot)
-Make a Backup of StorageInventory.sav
-Put the one i made in SaveFile_X folder.
-Boot the game and check the storage.
-If it didn't work do put my file both in SaveFile_X folder and in SaveFile_XMirror1 folder.
-If you still have problems, open my file with a txt editor or hex editor and try substituting "magicNumberSaved":"StorageInventory20180626" (on the very beginning of the file) changing the number to the one appearing in your version of the save.
-You can repeat any time and have infinite of those items.
-Go to your save location, most likely
C:\Users\Username\AppData\LocalLow\Aksys Games\Undernauts_ Labyrinth of Yomi\Save\SaveFile_X
(X is slot number, probably = 0 if you saved on the topmost slot)
-Make a Backup of StorageInventory.sav
-Put the one i made in SaveFile_X folder.
-Boot the game and check the storage.
-If it didn't work do put my file both in SaveFile_X folder and in SaveFile_XMirror1 folder.
-If you still have problems, open my file with a txt editor or hex editor and try substituting "magicNumberSaved":"StorageInventory20180626" (on the very beginning of the file) changing the number to the one appearing in your version of the save.
-You can repeat any time and have infinite of those items.
-All stat boosting items x99
-3 Skill points x99
-Lockpicks x99
-Other stuff.
Spoiler
The Black X
If it works i can make a version with "ultimate" equipment set as well. But not for a while.
Hope you enjoy, cu in a bit. (playin' SMTV)
- Attachments
-
- 1FRStorageInventory.zip
- (494 Bytes) Downloaded 279 times
Re: [Request] Undernauts Labyrinth of Yomi
thanks those should do, i might try to do something myself looking at the files it feels like they just throw just made it work on pc and didn't even bother hide the game code, i mean they didn't even made a shortcut icon for it, so i will try to see what i can do it with
Re: [Request] Undernauts Labyrinth of Yomi
i tried this and try to change the version to my version, but sadly its not working, they could not load both my main save data and my backup data.The Black X wrote: ↑Wed Nov 10, 2021 12:53 pmOk I'm back with bad and good news. Bad as game's memory is way too much complex for my knowledge (damn unity and mono) and completely different from previous Experience games i hacked.
So NO table, sorry.
Good news as SAVES ARE COMPLETELY DECRYPTED AND UNPROTECTED. And save editing is super easy as everything is written.
That said i studied save's data a bit and i have this thing for you here.
It's a part of the save, the part that controls items in the storage.
How to use:It will give you the following items in the storage:Spoiler
-Open the game, withdraw everything from storage. Close the game (by selecting quit).
-Go to your save location, most likely
C:\Users\Username\AppData\LocalLow\Aksys Games\Undernauts_ Labyrinth of Yomi\Save\SaveFile_X
(X is slot number, probably = 0 if you saved on the topmost slot)
-Make a Backup of StorageInventory.sav
-Put the one i made in SaveFile_X folder.
-Boot the game and check the storage.
-If it didn't work do put my file both in SaveFile_X folder and in SaveFile_XMirror1 folder.
-If you still have problems, open my file with a txt editor or hex editor and try substituting "magicNumberSaved":"StorageInventory20180626" (on the very beginning of the file) changing the number to the one appearing in your version of the save.
-You can repeat any time and have infinite of those items.
-All stat boosting items x99
-3 Skill points x99
-Lockpicks x99
-Other stuff.
The Zip is password protected as requested by the site, password is (my username):Spoiler
The Black X
If it works i can make a version with "ultimate" equipment set as well. But not for a while.
Hope you enjoy, cu in a bit. (playin' SMTV)
Btw does anyone know how to quit to desktop?? i can only quit game to main menu.
Last edited by Siggymas on Wed Nov 10, 2021 3:29 pm, edited 1 time in total.
- The Black X
- Table Makers
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- Reputation: 52
Re: [Request] Undernauts Labyrinth of Yomi
uhm odd. Send me your original StorageInventory.savSiggymas wrote: ↑Wed Nov 10, 2021 3:20 pmi tried this and try to change the version to my version, but sadly its not working, they could not load both my main save data and my backup dataThe Black X wrote: ↑Wed Nov 10, 2021 12:53 pmOk I'm back with bad and good news. Bad as game's memory is way too much complex for my knowledge (damn unity and mono) and completely different from previous Experience games i hacked.
So NO table, sorry.
Good news as SAVES ARE COMPLETELY DECRYPTED AND UNPROTECTED. And save editing is super easy as everything is written.
That said i studied save's data a bit and i have this thing for you here.
It's a part of the save, the part that controls items in the storage.
How to use:It will give you the following items in the storage:Spoiler
-Open the game, withdraw everything from storage. Close the game (by selecting quit).
-Go to your save location, most likely
C:\Users\Username\AppData\LocalLow\Aksys Games\Undernauts_ Labyrinth of Yomi\Save\SaveFile_X
(X is slot number, probably = 0 if you saved on the topmost slot)
-Make a Backup of StorageInventory.sav
-Put the one i made in SaveFile_X folder.
-Boot the game and check the storage.
-If it didn't work do put my file both in SaveFile_X folder and in SaveFile_XMirror1 folder.
-If you still have problems, open my file with a txt editor or hex editor and try substituting "magicNumberSaved":"StorageInventory20180626" (on the very beginning of the file) changing the number to the one appearing in your version of the save.
-You can repeat any time and have infinite of those items.
-All stat boosting items x99
-3 Skill points x99
-Lockpicks x99
-Other stuff.
The Zip is password protected as requested by the site, password is (my username):Spoiler
The Black X
If it works i can make a version with "ultimate" equipment set as well. But not for a while.
Hope you enjoy, cu in a bit. (playin' SMTV)
Re: [Request] Undernauts Labyrinth of Yomi
okThe Black X wrote: ↑Wed Nov 10, 2021 3:27 pmuhm odd. Send me your original StorageInventory.savSiggymas wrote: ↑Wed Nov 10, 2021 3:20 pmi tried this and try to change the version to my version, but sadly its not working, they could not load both my main save data and my backup dataThe Black X wrote: ↑Wed Nov 10, 2021 12:53 pmOk I'm back with bad and good news. Bad as game's memory is way too much complex for my knowledge (damn unity and mono) and completely different from previous Experience games i hacked.
So NO table, sorry.
Good news as SAVES ARE COMPLETELY DECRYPTED AND UNPROTECTED. And save editing is super easy as everything is written.
That said i studied save's data a bit and i have this thing for you here.
It's a part of the save, the part that controls items in the storage.
How to use:It will give you the following items in the storage:Spoiler
-Open the game, withdraw everything from storage. Close the game (by selecting quit).
-Go to your save location, most likely
C:\Users\Username\AppData\LocalLow\Aksys Games\Undernauts_ Labyrinth of Yomi\Save\SaveFile_X
(X is slot number, probably = 0 if you saved on the topmost slot)
-Make a Backup of StorageInventory.sav
-Put the one i made in SaveFile_X folder.
-Boot the game and check the storage.
-If it didn't work do put my file both in SaveFile_X folder and in SaveFile_XMirror1 folder.
-If you still have problems, open my file with a txt editor or hex editor and try substituting "magicNumberSaved":"StorageInventory20180626" (on the very beginning of the file) changing the number to the one appearing in your version of the save.
-You can repeat any time and have infinite of those items.
-All stat boosting items x99
-3 Skill points x99
-Lockpicks x99
-Other stuff.
The Zip is password protected as requested by the site, password is (my username):Spoiler
The Black X
If it works i can make a version with "ultimate" equipment set as well. But not for a while.
Hope you enjoy, cu in a bit. (playin' SMTV)