Hey there, I'm no expert here so I just ask to whom has more experience.
I'm trying to find the item IDs of any item equipped in slot 1 (top left) of Alicia. I found the array of byte which changes depending by the item you place in that slot (if I freeze the value, the item is stuck in the slot and you can duplicate it), however, it seems that the array of byte is always different. if I place the item to the ground and pick it up again the array changes.
Is there a way to find fixed item IDs in this game? I noticed that if you reuse an array which was already used before, the item will still appear in the inventory, but this same array won't work if you load a different file or restart the game.
Is there anyone with a bit more experience who can help me in this regard?
Edit: This is what I've found so far.
Code: Select all
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscan(Item_slot1,00 00 00 00 00 00 00 00 19 00 00 00 00 ?? ?? ?? F? 7F 00 00 B8 0B 00 00 00 ?? ?? ?? F? 7F))
label(_slot1)
registersymbol(_slot1)
Item_slot1-A8:
_slot1:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(_slot1)