Them & Us

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Glowmoss
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Re: Them & Us 1.0.7

Post by Glowmoss »

I have been working on an update to make the table better so you don't have to go into all the different sections and removed the lists of pointers for injection copies.
I changed some stuff so its less likely to crash as well. All I need to do is test it and make any changes needed before I release it here.
I will try and play through the game when I feel like looking at a walkthrough for ten years lol as I have completely forgotten where everything is lol.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Them & Us 1.0.4

Post by Glowmoss »

shearerc wrote:
Wed Aug 24, 2022 11:16 pm
Thanks! Great table , the following still works on Steam 1.0.7

inf ammo
inf vinyl
inf health

didn't test others - that's all I need!
I am surprised inf health worked properly I had to change the compare so it didn't effect some other enemies.

The table has been updated for 1.0.7 and from my small test on the gog version of the game it seemed to work on that version as well

kellcooz
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Re: Them & Us 1.0.7

Post by kellcooz »

Game updated to Version 1.0.9

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Glowmoss
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Re: Them & Us 1.0.7

Post by Glowmoss »

kellcooz wrote:
Sun Dec 18, 2022 7:50 am
Game updated to Version 1.0.9
I will take a look when I can clear my hdd I just have to finish the devil in me when I get some time lol then that should clear enough space to re-download the game

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Re: Them & Us

Post by Glowmoss »

The only thing that needed updating was one hit kill. I also updated the lua on the table to what I currently put on my tables

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sebastianyyz
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Re: Them & Us

Post by sebastianyyz »

Thank you for the update. I am playing now (v1.0.9) but the option "0 saves" is not working for me, it still counts the saves and the option "Save Amount [save game to populate]" stays in "??" even when I save.

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Re: Them & Us

Post by Glowmoss »

sebastianyyz wrote:
Mon Jan 02, 2023 11:37 pm
Thank you for the update. I am playing now but the option "0 saves" is not working for me, when I save still counts the number.
It was working when I tested it does the save amount even populate. If you send me your save I will have a look as I mainly just play in tank control mode so if your in another mode it may be different.

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sebastianyyz
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Re: Them & Us

Post by sebastianyyz »

Glowmoss wrote:
Tue Jan 03, 2023 1:40 am
sebastianyyz wrote:
Mon Jan 02, 2023 11:37 pm
Thank you for the update. I am playing now but the option "0 saves" is not working for me, when I save still counts the number.
It was working when I tested it does the save amount even populate. If you send me your save I will have a look as I mainly just play in tank control mode so if your in another mode it may be different.
Thank you for taking the time to check my dsave data. I am playing in tank control as well.
Attachments
SaveData.rar
(76.24 KiB) Downloaded 89 times

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Glowmoss
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Re: Them & Us

Post by Glowmoss »

sebastianyyz wrote:
Tue Jan 03, 2023 1:46 am
Thank you for taking the time to check my dsave data. I am playing in tank control as well.
There was something different with some compare I just made a different one and now its working on your save and mine. My game save is old as now so that may be the reason lol

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sebastianyyz
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Re: Them & Us

Post by sebastianyyz »

Glowmoss wrote:
Tue Jan 03, 2023 2:38 am
sebastianyyz wrote:
Tue Jan 03, 2023 1:46 am
Thank you for taking the time to check my dsave data. I am playing in tank control as well.
There was something different with some compare I just made a different one and now its working on your save and mine. My game save is old as now so that may be the reason lol
Thank you so much for taking a look. So now I just have to download the table again?

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Re: Them & Us

Post by Glowmoss »

sebastianyyz wrote:
Tue Jan 03, 2023 3:09 pm
Thank you so much for taking a look. So now I just have to download the table again?
Yeah I forgot to say I updated the table on the first page lol. It should be good. If something else is a miss let me know.

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sebastianyyz
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Re: Them & Us

Post by sebastianyyz »

Glowmoss wrote:
Tue Jan 03, 2023 5:57 pm
sebastianyyz wrote:
Tue Jan 03, 2023 3:09 pm
Thank you so much for taking a look. So now I just have to download the table again?
Yeah I forgot to say I updated the table on the first page lol. It should be good. If something else is a miss let me know.
Thank you, now I got a CTD starting from that point on (the picture shows the starting point) with the option "0 saves" enabled. If I disable it, I can cross and the option one hit kill doesn't work. I'm going to use the option 0 save only when I save, not activated all the time.

Image

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Glowmoss
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Re: Them & Us

Post by Glowmoss »

sebastianyyz wrote:
Tue Jan 03, 2023 7:50 pm
Thank you, now I got a CTD starting from that point on (the picture shows the starting point) with the option "0 saves" enabled. If I disable it, I can cross and the option one hit kill doesn't work. I'm going to use the option 0 save only when I save, not activated all the time.
lol it took me way too long to figure out what ctd meant. I have updated the table again. I feel like I must of had another compare but removed it as I had a jne after a jg in the one hit kill script. I changed it so hopefully its working again. Yeah I remember someone having crashes using inf money and inf vinyl enabled but I couldn't replicate it. I changed the compare to two bits of a string found nearby that should be unique for the save. I also changed inf money to go through a different opcode so it should automatically apply instead of every time you lose or gain money as long as the timer is going anyway. A lot of the time you don't really need the cheats on all the time lol but it should happen less or maybe not at all with the new table if you do leave them on. Let me know if it's working better.

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sebastianyyz
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Re: Them & Us

Post by sebastianyyz »

Glowmoss wrote:
Wed Jan 04, 2023 8:49 am
sebastianyyz wrote:
Tue Jan 03, 2023 7:50 pm
Thank you, now I got a CTD starting from that point on (the picture shows the starting point) with the option "0 saves" enabled. If I disable it, I can cross and the option one hit kill doesn't work. I'm going to use the option 0 save only when I save, not activated all the time.
lol it took me way too long to figure out what ctd meant. I have updated the table again. I feel like I must of had another compare but removed it as I had a jne after a jg in the one hit kill script. I changed it so hopefully its working again. Yeah I remember someone having crashes using inf money and inf vinyl enabled but I couldn't replicate it. I changed the compare to two bits of a string found nearby that should be unique for the save. I also changed inf money to go through a different opcode so it should automatically apply instead of every time you lose or gain money as long as the timer is going anyway. A lot of the time you don't really need the cheats on all the time lol but it should happen less or maybe not at all with the new table if you do leave them on. Let me know if it's working better.
Thank you so much for your efforts. I tried the table but this time with "over the shoulder" option. The table works fine until the part in which you have to cross a door, the same door I uploaded an image in a previous post. If I activate the table the game crashes and I cannot cross that door.

I think the game works in a different way depending on which option you choose: tank controls or over the shoulder option

In case you want to take a look I'm attaching my save game with "over the shoulder" option.
Attachments
SaveData.zip
(242.16 KiB) Downloaded 78 times

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Glowmoss
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Re: Them & Us

Post by Glowmoss »

sebastianyyz wrote:
Wed Jan 04, 2023 5:13 pm
Thank you so much for your efforts. I tried the table but this time with "over the shoulder" option. The table works fine until the part in which you have to cross a door, the same door I uploaded an image in a previous post. If I activate the table the game crashes and I cannot cross that door.

I think the game works in a different way depending on which option you choose: tank controls or over the shoulder option

In case you want to take a look I'm attaching my save game with "over the shoulder" option.
Try the updated table. What was happening was it was trying to go into a pointer that didn't exist lol I end up changing the compare to some other shit that is always there because it didn't like the usual method of {$try} and {$except} to get around that crashing the game that usaully works. If you find something else let me know

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