Marcus101RR wrote: ↑Wed Jan 19, 2022 11:06 pm
Yup Confirmed, and will be updated in next version to support 4
There's room in the data (ArmorBaseData.user.2) for 5 skills. (Not including gems.)
I've tested this out by editing the file and running the game with it. It works just fine.
(The "ArmorBaseData.user.2" file (specifically the "snow.data.ArmorBaseUserdata.Param" struct) has two fields, "SkillList" and "SkillLvList". Both arrays are allocated (be default) for 5 entries. Thus 5 skills work in-game. I'll test later to see if you can actually fit more in by changing the array size.)
Edit: I added a the 6th skill, game loaded OK, but crashed after I hit continue. Now it's possible my still-in-dev MHR-Editor still has issues, but the edited file still loads in RE_RSZ so I'm gonna go with "It's a game limitation".