[COMPLETED][Request] Succubus
[COMPLETED][Request] Succubus
Hello !
Game Name: Succubus
Game Engine: Unreal Engine 4
Game Version: v1.0 (been out since few hours as I write)
Options Required: God mode, then anything you want/have time to find
Steam Website :
Other info : The game has some kind of demo, called Succubus prologue found on steam too, in case it could be useful, probably outdated tho.
Thanks for your time as always !
Game Name: Succubus
Game Engine: Unreal Engine 4
Game Version: v1.0 (been out since few hours as I write)
Options Required: God mode, then anything you want/have time to find
Steam Website :
Other info : The game has some kind of demo, called Succubus prologue found on steam too, in case it could be useful, probably outdated tho.
Thanks for your time as always !
-
- Novice Cheater
- Posts: 19
- Joined: Tue Feb 25, 2020 5:26 am
- Reputation: 3
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
Re: [Request]Succubus
u beat me to it D;<
+1 Infinity Make Table... >;D
and Fear meh Males! >;D
+1 Infinity Make Table... >;D
and Fear meh Males! >;D
Re: [Request]Succubus
+1
Hoping to see One Hit Kill for easy Speedrun and Low Damage challenges.
Hoping to see One Hit Kill for easy Speedrun and Low Damage challenges.
Re: [Request]Succubus
Here my table. Thanks to Cake-san UE table.
HP
Mana
Immortality
And more
v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
v6A and v6B: Added Side quest scripts: get kills/ something to get at least 2 count in the side quest. Activate the right script and go in the pause menu. Change value, and go in/out again to update.
It seems teyhox has trouble with one script, so I made 2 versions:
v6A= Hit me v2
v6B= Hit me v1
I left some of my old scripts in there, just in case.
Enjoy
HP
Mana
Immortality
And more
v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
v6A and v6B: Added Side quest scripts: get kills/ something to get at least 2 count in the side quest. Activate the right script and go in the pause menu. Change value, and go in/out again to update.
It seems teyhox has trouble with one script, so I made 2 versions:
v6A= Hit me v2
v6B= Hit me v1
I left some of my old scripts in there, just in case.
Table options
Code: Select all
[ ]<===Hit me
[ ]99999 money/souls
[ ]Switch menu tabs for values to update
[ ][X] <== Easy kill/ohk Hotkey: num 3
[ ][X] <== Godmode Hotkey: num 1
[ ][X] <== Inf Fury Hotkey: num 2
[ ][X] <== Inf Mana
[ ][X] <== Inf Dodge
[ ][X] <== Freeze Mission Timer
[ ]Pointers
[ ]Hit points
[ ]MaxHitPoints
[ ]BurningTime
[ ]DismemberWhenDie
[ ]IsImmortal
[ ]bCanLavitate
[ ]bisLevitating
[ ]MaxHitPointsWhenCanBeStunned
[ ]bIsStunnable
[ ]bIsStunned
[ ]bIsFlamable
[ ]DismemberWhenDie
[ ]BurningTime
[ ]ShieldHealth
[ ]ProtectionLevel
[ ]bHaveWingArmor
[ ]WantToHideArmor
[ ]DontAllowSelfie
[ ]OriginWalkSpeed
[ ]FuryPoints
[ ]MaxFuryPoints
[ ]InfiniteFury when activated
[ ]FuryDamageMultiplier
[ ]FuryStopTimer
[ ]FuryStopTimerValue
[ ]BloodGatherIntensityPerKill
[ ]bInfoEnabled
[ ]bImmunityEnabled
[ ]bAllowToChangeWeapon
[ ]bAllowToUsePower
[ ]bAllowToDodge
[ ]bAllowToKick
[ ]bAllowToPush
[ ]bAllowToFury
[ ]StunDuration
[ ]StunSlowMotionValue
[ ]RevivesLeft
[ ]Dodge component
[ ]DodgeDistance
[ ]DodgeTime
[ ]DodgeCooldown
[ ]DodgeAfterDodgeTime
[ ]DodgeSpeed
[ ]Dodge charges
[ ]DodgeMaxCharges
[ ]DodgeDuringStunMultiply
[ ]Power component
[ ]CurrentMana
[ ]ManaChargePerSec
[ ]MaxManaCharges
[ ]ManaDamageChargeMultiplier
Enjoy
- Attachments
-
- Succubus-Win64-Shipping-v6B.CT
- (67.14 KiB) Downloaded 878 times
-
- Succubus-Win64-Shipping-v6A.CT
- (67.05 KiB) Downloaded 258 times
-
- Succubus-Win64-Shipping-v5.CT
- (48.16 KiB) Downloaded 136 times
-
- Succubus-Win64-Shipping-v4.CT
- (44.74 KiB) Downloaded 103 times
-
- Succubus-Win64-Shipping-v3.CT
- (32.55 KiB) Downloaded 100 times
-
- Succubus-Win64-Shipping-v2.5.CT
- (24.06 KiB) Downloaded 87 times
-
- Succubus-Win64-Shipping-v2.CT
- (26.15 KiB) Downloaded 98 times
-
- Succubus-Win64-Shipping.CT
- (12.21 KiB) Downloaded 111 times
Last edited by Tuuuup! on Sun Oct 10, 2021 7:42 am, edited 7 times in total.
Re: [Request]Succubus
Works like a charm, tyvm ! =)
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
Re: [Request]Succubus
i'm at very start of the game, may improve this later ...
God mode
edit 1: separated infinite health and easy kill...
removed my previous table, if you also need more options i can add
God mode
Code: Select all
1-infinite health
2-easy kill
3-infinite mana
removed my previous table, if you also need more options i can add
- Attachments
-
- Succubus-Win64-Shipping.CT
- (79.28 KiB) Downloaded 216 times
Re: [Request]Succubus
sadly it doesnt work for meRTX_XXXX wrote: ↑Wed Oct 06, 2021 9:36 pmi'm at very start of the game, may improve this later ...
God modeedit 1: separated infinite health and easy kill...Code: Select all
1-infinite health 2-easy kill 3-infinite mana
removed my previous table, if you also need more options i can add
says : Warning. Expected Process = Succubus-win64-shipping.exe
Edit: never mind, i actually used my mind, opened file location and started the game using the other version without the DX11
thanks <3
Re: [Request]Succubus
When I freeze "hit me v2" with v5 of the table, it reduces a lot my X axis sensivity. Back to normal if I unfreeze. I don't have the problem with previous versions.Tuuuup! wrote: ↑Wed Oct 06, 2021 10:59 amHere is a quick basic player base script. Thanks to Cake-san UE table.
HP
Mana
Immortality
And more
v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
I left my old scripts in there, just in case.
Table options
Code: Select all
[ ]<===Hit me [ ]99999 money/souls [ ]Switch menu tabs for values to update [ ][X] <== Easy kill/ohk Hotkey: num 3 [ ][X] <== Godmode Hotkey: num 1 [ ][X] <== Inf Fury Hotkey: num 2 [ ][X] <== Inf Mana [ ][X] <== Inf Dodge [ ][X] <== Freeze Mission Timer [ ]Pointers [ ]Hit points [ ]MaxHitPoints [ ]BurningTime [ ]DismemberWhenDie [ ]IsImmortal [ ]bCanLavitate [ ]bisLevitating [ ]MaxHitPointsWhenCanBeStunned [ ]bIsStunnable [ ]bIsStunned [ ]bIsFlamable [ ]DismemberWhenDie [ ]BurningTime [ ]ShieldHealth [ ]ProtectionLevel [ ]bHaveWingArmor [ ]WantToHideArmor [ ]DontAllowSelfie [ ]OriginWalkSpeed [ ]FuryPoints [ ]MaxFuryPoints [ ]InfiniteFury when activated [ ]FuryDamageMultiplier [ ]FuryStopTimer [ ]FuryStopTimerValue [ ]BloodGatherIntensityPerKill [ ]bInfoEnabled [ ]bImmunityEnabled [ ]bAllowToChangeWeapon [ ]bAllowToUsePower [ ]bAllowToDodge [ ]bAllowToKick [ ]bAllowToPush [ ]bAllowToFury [ ]StunDuration [ ]StunSlowMotionValue [ ]RevivesLeft [ ]Dodge component [ ]DodgeDistance [ ]DodgeTime [ ]DodgeCooldown [ ]DodgeAfterDodgeTime [ ]DodgeSpeed [ ]Dodge charges [ ]DodgeMaxCharges [ ]DodgeDuringStunMultiply [ ]Power component [ ]CurrentMana [ ]ManaChargePerSec [ ]MaxManaCharges [ ]ManaDamageChargeMultiplier
Enjoy
Re: [Request]Succubus
MBRKiNG also released a table here:
/viewtopic.php?t=17683
/viewtopic.php?t=17683
Re: [Request]Succubus
Thanks for the 6b table Tuuuup!
Re: [Request]Succubus
Thanks for the tablem cheers
Who is online
Users browsing this forum: Google [Bot], MuechiMuech