[Request] Beyond Contact

Ask about cheats/tables for single player games here
LykanBluePaws
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Re: [Request] Beyond Contact

Post by LykanBluePaws »

The game just updated to 1.0.1 please update the table to compensate, and please make it less confusing, i can't even find any options other than adding rediculusly large amounts of items up to over 4000 in one stacked slot, and this creates massive problems with the inventory cluttering up and filling the whole area with too many items as i have to keep throwing them all on the floor to pick up new ones.

LykanBluePaws
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Re: [Request] Beyond Contact

Post by LykanBluePaws »

Akira wrote:
Tue Apr 04, 2023 9:51 pm
Beyond_v1.0.CT
Resource values seem to be 2 Bytes.
My resource script is far from being perfect, activate it, pickup a resource and disable it again.
Please update this thankyou.

sicwan
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Re: [Request] Beyond Contact

Post by sicwan »

LykanBluePaws wrote:
Wed Apr 12, 2023 7:45 pm
The game just updated to 1.0.1 please update the table to compensate, and please make it less confusing, i can't even find any options other than adding rediculusly large amounts of items up to over 4000 in one stacked slot, and this creates massive problems with the inventory cluttering up and filling the whole area with too many items as i have to keep throwing them all on the floor to pick up new ones.
If you'd read the thread, you'd find out how to edit that # to make it smaller.

LykanBluePaws
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Re: [Request] Beyond Contact

Post by LykanBluePaws »

sicwan wrote:
Sat Apr 15, 2023 3:03 pm
LykanBluePaws wrote:
Wed Apr 12, 2023 7:45 pm
The game just updated to 1.0.1 please update the table to compensate, and please make it less confusing, i can't even find any options other than adding rediculusly large amounts of items up to over 4000 in one stacked slot, and this creates massive problems with the inventory cluttering up and filling the whole area with too many items as i have to keep throwing them all on the floor to pick up new ones.
If you'd read the thread, you'd find out how to edit that # to make it smaller.
Thankyou i appreciate that, but that still doesn't help me because the table doesnt work with the newest v1.0.1 of the game anyway anymore.

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WhiteRau
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Re: [Request] Beyond Contact

Post by WhiteRau »

game just updated to 1.0.2. i am aware it is a real bitch to work with, but if anyone is feeling saucy, an update would be fantastic and very much appreciated. a health cheat, in particular, would be very welcome. i've tried to nail that down but i am afraid my chops just aren't up to the task. :(

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WhiteRau
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Re: [Request] Beyond Contact

Post by WhiteRau »

game updooted again. anyone? anyone? 1.2.0

anon9
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Re: [Request] Beyond Contact

Post by anon9 »

Been a year since the last update. I didn't do much here and I don't plan to do much more. Not the best game to work on and I found these to be more than enough to beat the game. You can easily just dupe grenades/mines/health packs (and food if you save some of the non-deteriorating ones) and win pretty easily.

Split to dupe (cap 1000, requires the ability to split).
Ignore skill points used for skill unlocks (At least 1 point in prereqs are still required).
v0.0.0.2 changes:
Split to dupe caps at 1000 still, but will also cap quantity at 8999 (before split, so if you had 9999 element, it will become 8999 element). This is to help reduce excessive stacks that will cause performance issues and potentially crash the game because the game does not appear to have item cleanup.
Split to subtract. This will set the item to 2 quantity on split (2 stacks of 1). Helpful for if you need to remove an item. Did not test what happens if you set it to 0 on split, but this should at least allow reducing items that you can't get rid of otherwise into a single stack.
Exp finder. Finds exp on exp gain. Note that the exp must change from a non-zero value for this to detect correctly.
Added a mono activator and auto-attacher.
Attachments
Beyond.CT
v0.0.0.2
(10.39 KiB) Downloaded 24 times
Beyond.CT
v0.0.0.1
(5.34 KiB) Downloaded 12 times

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