X3FL is a DLC/mod for X3 Albion Prelude that got released on Steam in May 2021. Current version: 1.2. Old Albion Prelude tables obviously don't work and I don't understand if/how they can be ported into FL, if possible at all.
All values (except laser energy) are hidden from simple scans. Thankfully, I found tutorial Made by sbryzl on how to find values in Albion Prelude: viewtopic.php?t=135 Money scan works in FL! But engine tunings and rudder optimizations are reset every time I move to another sector. Lasers can be found from simple scans (multiply your laser energy by 1000 and search for 4 bytes value) but they are reset in new sectors too. And I cannot find shield values at all. I am not really good with table making and don't understand how can I prevent values from resetting in new sectors.
If someone could make or port Albion Prelude tables to FL, it would be great. If not, can someone make a table for at least for infinite laser and shield energy. Engine/rudder edits would be nice if they are not hard to get and, ideally, reputation with races. New dynamic relations system looks really unnecessary to me.
Thanks!
X3 Farnham's Legacy
Re: X3 Farnham's Legacy
I completely agree!
A cheat table is really needed!
A cheat table is really needed!
Re: X3 Farnham's Legacy
Please update for FL. Thank you.
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