Did not work for me, I tried setting it 10 then 100 but it doesnt multiply proficiency for me.
It could be you're using on char that I don't have yet.
Could you do a "Find what address this op-code access". It should 3 be addresses per char you have in party.
I still only have access to Alphen, Shionne, Rinswell and Law.
I tried it on Alphen, but I'll give it another try later.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Did anyone found a way (or a script/table/mod) to have more shortkey to skills ? Instead of having only 3 (+3 in air) ?
Could be by adding a short-key in the input.ini to call a specific skill directly (with a console command, if there is a command to call a power)
Or a script in a table to choose like 3 additional powers ?
Or even a mod ?
If anyone found something about that, please tell me, and i will update the post if i found something too.
Did anyone found a way (or a script/table/mod) to have more shortkey to skills ? Instead of having only 3 (+3 in air) ?
Could be by adding a short-key in the input.ini to call a specific skill directly (with a console command, if there is a command to call a power)
Or a script in a table to choose like 3 additional powers ?
Or even a mod ?
If anyone found something about that, please tell me, and i will update the post if i found something too.
Just in case you didn't know, 3 ground + 3 aerial (6 in total) in early game and we got another 6 in late game, result 12 skils in total.
IMO, i think 12 is just enough (Because i play with controller). If we have more than 12, it will hard remember to press the button for combo.
When it comes to Arte Proficiency, is it possible to boost the multiplier for the overall category? For instance, Rinwell has Wind, Water, and Lightning categories. When I use the "Skill Usage Multiplier" option, it only boosts the proficiency of the individual skill used, such as Thunder Blade or Spread, rather than the category of Lightning or Water, respectively.
If at all possible, I would love to see an option to affect the multiplier for overall proficiency. I know the option for "Maximize Arte Proficiency" exists, but I would greatly prefer to just get a boost to usage rates rather than completely negate the system.
I can get both of the fishing pointers to work in the first three lands but I can get neither Tuuuup!'s nor Master_Builder's to pick up anything when fishing in the other two lands.
When it comes to Arte Proficiency, is it possible to boost the multiplier for the overall category? For instance, Rinwell has Wind, Water, and Lightning categories. When I use the "Skill Usage Multiplier" option, it only boosts the proficiency of the individual skill used, such as Thunder Blade or Spread, rather than the category of Lightning or Water, respectively.
If at all possible, I would love to see an option to affect the multiplier for overall proficiency. I know the option for "Maximize Arte Proficiency" exists, but I would greatly prefer to just get a boost to usage rates rather than completely negate the system.
Check page 5, TheByteSize already posted a code for Arte proficiency multiplier. Just copy it into the Table.
aobscanmodule(askill,Tales of Arise.exe,83 3C 02 00 7E 24) is accessory skill slot opcode.
Some Irregal skills are also work.
But, some values seem to have an upper limit.
11:Move/Escape Speed +50%
19:Casting Time -20%
How can you do that ?? I cant search the bytes "83 3C 02 00 7E 24" in CE
Hi, do you plan to add stats of the characters? I really would like to have an option to see the current kill count of every indivdual characters for my ng+ fell arms run.