has anyone ever found the flag/offset to mark that you have found all owls, replaying the story before i do the DLC, but i dont feel like finding all the owls
Is there a chance a item injector for weapon materials can be added to the table? Some of the weapon materials are supposed to be used for quests as well and I'm having a hard time getting the earth stone.
weapon materials have an 'ignore weapon materials for crafting'
Hey gang!
Has anyone beaten the DLC to completion yet? Looking for an end game save with all items. Id run the above CE scripts but currently travelling and only packing my steam deck with me, so I'd like to just jump in via NG+.
Appreciate any and all help in advance!
Hey gang!
Has anyone beaten the DLC to completion yet? Looking for an end game save with all items. Id run the above CE scripts but currently travelling and only packing my steam deck with me, so I'd like to just jump in via NG+.
Appreciate any and all help in advance!
Please do not ask for save game here. There is few modding site, you can find save games there.
Save Checkbox States If saved, states of the checkbox can be restored when CT is started next time. If they are variables, the values are also saved. (supports Allow Increase/Decrease) Load Checkbox States
Hi, i wanted to ask if you could share the code for this feature?
Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)
Have fun
Tales of Arise.CT
View current options
<colors>
Script or Script that's no available for AOB Error
AddressGroupHeader
GroupHeader/Comment
Variable
<scripts>
CE:
Compact Mode
Add Hotkeys Menu
CT:
Save Checkbox States
Notes:
If saved, states of the checkbox can be restored when CT is started next time.
If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
Load Checkbox States
Expand All
Note: Enable all headers.
Check Updates
Combat:
Infinite HP (control player only)
Super Armor (control player only)
Damage Multiplier
times: party
times: enemy
Critical Rate 100%
Just Avoid Time Bonus Modifier (Easy Just Avoid)
bonus value (default 0.25)
Just Guard Time Bonus Modifier (Easy Just Guard)
bonus value (default 0.25)
Quick Chant (control player only)
Quick Over Limit
Infinite AG
Infinite BG
Infinite Over Limit Gauge
Result:
CP Recovery Bonus Modifier
bonus value
Battle Chain Bonus Modifier
bonus value
EXP Multiplier
times
SP Multiplier
times
Arte Proficiency Multiplier
times
Item Drop 100%
item count
Misc:
Freeze Food Timer
Ignore Camp Talk Waiting Timer
Ignore Weapon Crafting Material Costs
Instant Enhancing Accessories
Instant Fish Catching
<pointers>
Pointer->AriseGameInstance
AriseBasePlayerController
P->PFPlayerCharacter
P->CharacterMovementComponent
JumpZVelocity
GroundFriction
MaxWalkSpeed
MaxWalkSpeedCrouched
MaxSwimSpeed
MaxFlySpeed
MaxAcceleration
P->CapsuleComponent
x coordinate
y coordinate
z coordinate
P->PFPActorComponent
WalkSpeed
RunSpeed
DashSpeed
TurnAngle
JumpCollisionHalfHeight
bControlEnable
JumpZVelocity
SwimSlowSpeed
SwimEarlySpeed
WaterDepthWalk
HeightOfWaterFromFeetOnSwimming
Buoyancy
WetTime
SwimStartControlWhenAscending
UTurnInputAngle
RotationSpeed
UTurnRotationSpeed
RestoreRotationSpeedTime
SwimRotationSpeed
WetKeepTime
WetToDryTime
WetKeepHeightRatio
WetSpecularOffDepthRate
WetSpecularSwitchTime
WetEffectPlayBorder
DelayInputJudgmentTimer
JumpCollisionHalfHeight
bControlEnable
MaxWetHeightRate
NextWetHeightRate
CurrentWetHeightRate
WetRate
WetKeepTimer
WetSpecularRate
P->BtlCharacterBase
Notes: Override PFPlayerCharacter at the start of combat.
IsNotDieFlag.BitFlags
IsDownFlag.BitFlags
IsInvincibleFlag.BitFlags
IsSuperArmorFlag.BitFlags
IsIgnoreSPFlag.BitFlags
IsIgnoreTPFlag.BitFlags
P->BtlPartyStatusComponent
hp: current
hp: maximum
attack
elemental attack
defense
elemental defense
penetration
resistance
P->ArisePlayerCameraManager
FOV: default
FOV: set
P->CameraActor
Note: Instances are overwritten in various situations.
camera: x coordinate
camera: y coordinate
camera: z coordinate
P->BP_FightFish_C
Note: Can only be used when the fish are biting.
bVibrationEnable
FishHP
FishMaxHP
P->WaterModelName
string
P->BP_LineTensionController_C
Note: Can only be used while fishing.
fishing: tension
fishing: hi tension time
TensionZone_size
P->TensionZone
[0]
[1]
[2]
[3]
P->ArisePartyOrder
Thanks: Dropdown by Sora3100
dropdown: Order & Guest
dropdown: Yes/No
PartyOrder.Order_size
PartyOrder.Guest_size
P->PartyOrder.Order
[0]
[1]
[2]
[3]
[4]
[5]
[6]
[7]
P->PartyOrder.Guest
[0]
[1]
[2]
[3]
P->ArisePCStatus
Thanks: Offsets by kloze, TheByteSize, Sora3100
P->[0]: Alphen
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Iron Mask
Animation played?
Title unlocked?
Comrades in Freedom
Animation played?
Title unlocked?
Blazing Sword
Animation played?
Title unlocked?
Emissary of Liberation
Animation played?
Title unlocked?
Undefeated Swordsman
Animation played?
Title unlocked?
Blazing Blow
Animation played?
Title unlocked?
Infernal Tongue
Animation played?
Title unlocked?
Rebellious Spark
Animation played?
Title unlocked?
Another Day, Another Wall
Animation played?
Title unlocked?
Arms Collector
Animation played?
Title unlocked?
The Power of a Sovereign
Animation played?
Title unlocked?
Unrelenting Blaze
Animation played?
Title unlocked?
Vanquisher of the Four Lights
Animation played?
Title unlocked?
Enlightening Bond
Animation played?
Title unlocked?
Arms Sommelier
Animation played?
Title unlocked?
<DLC>
Veteran Samurai
Animation played?
Title unlocked?
Beach Hero
Animation played?
Title unlocked?
Strait-Laced Schoolboy
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->[1]: Shionne
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Healer
Animation played?
Title unlocked?
Escape Artist
Animation played?
Title unlocked?
Thorny Woman
Animation played?
Title unlocked?
Sniper
Animation played?
Title unlocked?
Loose Cannon
Animation played?
Title unlocked?
Bombshell
Animation played?
Title unlocked?
Goddess of Kindness
Animation played?
Title unlocked?
Chic
Animation played?
Title unlocked?
Bottomless Stomach
Animation played?
Title unlocked?
Speedy Chef
Animation played?
Title unlocked?
Latest Maiden
Animation played?
Title unlocked?
Insect Deposer
Animation played?
Title unlocked?
Love Chef
Animation played?
Title unlocked?
Explosive Gunslinger
Animation played?
Title unlocked?
Fashionista
Animation played?
Title unlocked?
<DLC>
Scarlet Battlemaiden
Animation played?
Title unlocked?
Seaside Queen
Animation played?
Title unlocked?
New Girl in Class
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->[2]: Rinwell
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Dahnan Mage
Animation played?
Title unlocked?
Attuned Mage
Animation played?
Title unlocked?
Unbeatable Mage
Animation played?
Title unlocked?
Retired Avenger
Animation played?
Title unlocked?
Bibliophile
Animation played?
Title unlocked?
Spell Canceller
Animation played?
Title unlocked?
Silver Sword
Animation played?
Title unlocked?
Sugar Connoisseur
Animation played?
Title unlocked?
Birdie Bestie
Animation played?
Title unlocked?
Item Scholar
Animation played?
Title unlocked?
Lightning Princess
Animation played?
Title unlocked?
Gusty Girl
Animation played?
Title unlocked?
Torrential Mage
Animation played?
Title unlocked?
Feathered Friend
Animation played?
Title unlocked?
Item Professor
Animation played?
Title unlocked?
<DLC>
Dark Crow Demon
Animation played?
Title unlocked?
Serious Swimmer Girl
Animation played?
Title unlocked?
Vivacious Schoolgirl
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->[3]: Law
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Mournful Son
Animation played?
Title unlocked?
Intervener
Animation played?
Title unlocked?
Unbreakable Fists
Animation played?
Title unlocked?
Silver Wolf Reawakened
Animation played?
Title unlocked?
Growing Boy
Animation played?
Title unlocked?
Snake Eye Turncoat
Animation played?
Title unlocked?
Bumbling Fighter Extraordinaire
Animation played?
Title unlocked?
Prince of Iron Fists
Animation played?
Title unlocked?
Caretaker
Animation played?
Title unlocked?
Bounty Hunter
Animation played?
Title unlocked?
Space Champion
Animation played?
Title unlocked?
Calves of Steel
Animation played?
Title unlocked?
Armor Breaker
Animation played?
Title unlocked?
Friend to the Animals
Animation played?
Title unlocked?
Torch Bearer
Animation played?
Title unlocked?
<DLC>
Noisy Ninja
Animation played?
Title unlocked?
Serious Driver Boy
Animation played?
Title unlocked?
High School Heartthrob
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->[4]: Kisara
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Captain Kisara
Animation played?
Title unlocked?
Idealist
Animation played?
Title unlocked?
Rock Buster Shield
Animation played?
Title unlocked?
Unbreakable Wall
Animation played?
Title unlocked?
Devout Sister
Animation played?
Title unlocked?
Unblemished Fighter
Animation played?
Title unlocked?
Migalpedia
Animation played?
Title unlocked?
Queen Angler
Animation played?
Title unlocked?
Skilled Angler
Animation played?
Title unlocked?
Catch and Fillet
Animation played?
Title unlocked?
Heartfelt Shield
Animation played?
Title unlocked?
All-Pulverizing Hammer
Animation played?
Title unlocked?
Indomitable Golden Lion
Animation played?
Title unlocked?
Stupidly Strong Fisherman
Animation played?
Title unlocked?
Chief Chef
Animation played?
Title unlocked?
<DLC>
Devout Warrioress
Animation played?
Title unlocked?
Shoreside Lady
Animation played?
Title unlocked?
Passionate Home Ec Teacher
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->[5]: Dohalim
Level
Max HP
AG
EXP
HP+
Attack+
Elemental Attack+
Penetrarion+
Defense+
Elemental Defense+
Resistance+
P->Title-related
<Base>
Architect of Coexistence
Animation played?
Title unlocked?
Eternal Protector
Animation played?
Title unlocked?
Dilettante
Animation played?
Title unlocked?
Rare Food Connoisseur
Animation played?
Title unlocked?
Ivy Master
Animation played?
Title unlocked?
Former Lord
Animation played?
Title unlocked?
Treasure Hunter
Animation played?
Title unlocked?
Undefeated Lord
Animation played?
Title unlocked?
Fateful Matchmaker
Animation played?
Title unlocked?
Patron Lord
Animation played?
Title unlocked?
Drinking Buddy
Animation played?
Title unlocked?
Renan Leader
Animation played?
Title unlocked?
Dark Sorcerer
Animation played?
Title unlocked?
Antique Collector
Animation played?
Title unlocked?
Transcendent Matchmaker
Animation played?
Title unlocked?
<DLC>
Commander of the Wu Xing
Animation played?
Title unlocked?
Seagazer
Animation played?
Title unlocked?
Irreproachable Principal
Animation played?
Title unlocked?
P->Arte Proficiency
1
2
3
P->Ground Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->Aerial Artes
[0]
[1]
[2]
[3]
[4]
[5]
P->ArisePartyProfile
gald
food timer: current
food timer: start
PR = Play Records
PR: play time
PR: total gald acquired
PR: total gald spent
PR: current gald
PR: items found
PR: weapon types forged
PR: total weapons forged
PR: accessory types forged
PR: total accessories created
PR: total accessory enhancements
PR: recipes cooked
PR: total times cooked
PR: skits triggered
PR: total distance
PR: successful fishing rounds
PR: times camped
PR: total livestock
PR: owls found
PR: sub-quests cleared
PR: battles
PR: max hit counter
PR: combo damage record
PR: enemies defeated
PR: enemy types defeated
PR: boost attacks
PR: boost strikes
PR: counter edges
PR: total accessories synthesized
play time
play time: camp talking
battle chain timer
Thanks: DAC = Devil's Arms Count by kloze, Sora3100
DAC: Alphen: nebilim
DAC: Shionne: damonisch core
DAC: Rinwell: records of the fallen
DAC: Law: demon's cry
DAC: Kisara: os rex
DAC: Dohalim: diablo nox
View update history
Nov 12, 2023:
Added
Arte/Skill Use Multiplier
Nov 10, 2023:
Fixed
Arte Proficiency Multiplier
Ignore Weapon Crafting Material Costs
Instant Enhancing Accessories
Tales of Arise.CT
Nov 09, 2023: Supports Build ID 12162925+ (Beyond the Dawn Expansion)
Added
Some scripts to extend CE functionality.
Ignore Camp Talk Waiting Timer
Battle Chain Bonus Modifier
Infinite HP (control player only)
Super Armor (control player only)
Added some pointers/variables under the <pointers>.
Fixed
Organized the entire table.
Damage Multiplier
Improved party/enemy filters.
Critical Rate 100%
Improved party/enemy filters.
Infinite BG
Changed Maximize Arte Proficiency to Arte Proficiency Multiplier
Tales of Arise.CT
Edit 7:
Fixed table to support the Build ID: 8472380 ~.
I haven't fixed Master_Builder/TheByteSize's scripts.
Removed Some Titles Unlocker.
Look at P->Title-related in P->ArisePCStatus instead.
Tales of Arise.CT
Edit 6:
Added P->BP_ArisePlayerController_Game_C, P->BP_PFPartyTopCharacter_C, P->BP_FightFish_C, P->BP_LineTensionController_C, P->Title-related, P->Ground Artes, P->Aerial Artes, "Devil's Arms Count by kloze, Sora3100" and "play time: camp talking". P->BP_FightFish_C will only work when a fish bite. You can pause it and tweak it as you wish. Have fun.
Tales of Arise.CT
Edit 5.3:
Added Scripts by TheByteSize. Thanks for the scripts. I'll see what I can do with Cake-San's table (Basic UE Object Dumper) this weekend. Done.
Added <structure>.
Updated the table to match TheByteSize's table update. Thanks again.
Added Character Status Editor, P->BP_ArisePlayerCameraManager_C and "play time". Character Status Editor offset by kloze. Thanks for the offset.
Added P->PartyOrder.
dropdown by Sora3100. Thanks for the dropdown.
My weekend is over. Everyone who helped me, Thanks to this, I think we made a pretty cool table. Cheers.
Tales of Arise.CT
Edit 4.1:
Automatic process attach has been fixed to specify "processName" instead of "windowName".
Added Some Titles Unlocker.
Modified 6 OpCodes that seemed to be the same method.
I wanted to unlock all the parts not related to the story flags, but I couldn't.
I tried a few other things, but my fatigue started to affect my job, so I stopped debugging this game. Have fun.
Added Result: Maximize Arte Proficiency. Cheers.
Tales of Arise.CT
Edit 3.1:
Added Just Guard Time Bonus Modifier (Easy Just Guard), Quick Chant and Instant Enhancing Accessories.
Added Skill Use Multiplier by Master_Builder. Thanks again.
Fixed Quick Chant. The effect only affects the character you control.
Tales of Arise.CT
Edit 2:
Added Infinite CP by Master_Builder. Thanks for the script.
Changed names that could cause confusion.
Tales of Arise.CT
Edit 1:
Added Result: CP Recovery Bonus, Result: Item Drop 100% and Stop Food Timer.
Tales of Arise.CT
I want to use this save checkbox feature in my personal tables for personal use, and wanted to know how to add this to my tables.
Unfortunately, it is difficult to generalize this.
I would have created a thread dedicated to this if it were easy.
If you have Lua knowledge, save Register.lua to disk from the table and find function Obj.loadCheckboxStates.
Most of the functionality you want is concentrated in that function.
Thanks for writing the code!
The Arte/Skill Multiplier code increases by 10 times per use,
but how should I edit the script to make it use "5 times"?
Hey, thanks for the great Cheat Table one more question, can I somehow change the value for Weapon/Arte use Multiplier? I was thinking about making it 100 or more… but I can’t figure out what to change to actually see the difference..
Thanks a lot
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>28</ID>
<Description>"Accessory Ability Editor v2"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Tales of Arise.exe
Version:
Date : 2021-09-12
Author : zachw
This script does blah blah blah
}
[ENABLE]
aobscanmodule(ACCESS_ABL,Tales of Arise.exe,8B 4C 24 34 ? ? ? ? ? 48 8B 4C 24 48 8B D8 48 85 C9) // should be unique
alloc(ACCESSABL,$1000,ACCESS_ABL)
label(code)
label(return)
fullAccess(ACCESS_ABL,1000)
ACCESSABL+500:
reassemble(ACCESS_ABL+4)
ACCESSABL:
mov [ACCESSABL+510],rdx
code:
mov ecx,[rsp+34]
reassemble(ACCESS_ABL+4)
jmp return
ACCESS_ABL:
jmp ACCESSABL
nop
nop
nop
nop
return:
registersymbol(ACCESS_ABL)
registersymbol(ACCESSABL)
[DISABLE]
{$lua}
if syntaxcheck then return end
autoAssemble([[
ACCESS_ABL:
db 8B 4C 24 34
ACCESS_ABL+4:
reassemble(ACCESSABL+500)
//E8 30 FF FF FF
ACCESS_ABL+9:
db 48 8B 4C 24 48 8B D8 48 85 C9
]])
setMemoryProtection(getAddress("ACCESS_ABL"), 0x1000, {R=true;W=false;X=true;})
{$asm}
unregistersymbol(ACCESS_ABL)
unregistersymbol(ACCESSABL)
dealloc(newmem)
dealloc(ACCESSABL)
{
// ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+CEEE77
Tales of Arise.exe+CEEE4E: E8 ED 35 E4 FF - call "Tales of Arise.exe"+B32440
Tales of Arise.exe+CEEE53: 48 8D 53 18 - lea rdx,[rbx+18]
Tales of Arise.exe+CEEE57: 48 8D 44 24 48 - lea rax,[rsp+48]
Tales of Arise.exe+CEEE5C: 48 3B C2 - cmp rax,rdx
Tales of Arise.exe+CEEE5F: 74 16 - je "Tales of Arise.exe"+CEEE77
Tales of Arise.exe+CEEE61: 44 8B 42 08 - mov r8d,[rdx+08]
Tales of Arise.exe+CEEE65: 48 8D 4C 24 48 - lea rcx,[rsp+48]
Tales of Arise.exe+CEEE6A: 48 8B 12 - mov rdx,[rdx]
Tales of Arise.exe+CEEE6D: 44 8B 4C 24 54 - mov r9d,[rsp+54]
Tales of Arise.exe+CEEE72: E8 89 29 97 FF - call "Tales of Arise.exe"+661800
// ---------- INJECTING HERE ----------
Tales of Arise.exe+CEEE77: 8B 4C 24 34 - mov ecx,[rsp+34]
// ---------- DONE INJECTING ----------
Tales of Arise.exe+CEEE7B: E8 30 FF FF FF - call "Tales of Arise.exe"+CEEDB0
Tales of Arise.exe+CEEE80: 48 8B 4C 24 48 - mov rcx,[rsp+48]
Tales of Arise.exe+CEEE85: 8B D8 - mov ebx,eax
Tales of Arise.exe+CEEE87: 48 85 C9 - test rcx,rcx
Tales of Arise.exe+CEEE8A: 74 05 - je "Tales of Arise.exe"+CEEE91
Tales of Arise.exe+CEEE8C: E8 CF 69 B0 FF - call "Tales of Arise.exe"+7F5860
Tales of Arise.exe+CEEE91: 48 8B 4C 24 38 - mov rcx,[rsp+38]
Tales of Arise.exe+CEEE96: 48 85 C9 - test rcx,rcx
Tales of Arise.exe+CEEE99: 74 05 - je "Tales of Arise.exe"+CEEEA0
Tales of Arise.exe+CEEE9B: E8 C0 69 B0 FF - call "Tales of Arise.exe"+7F5860
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>29</ID>
<Description>"Slot 1"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison
2:Null Freeze
3:Null Paralysis
4:Null Curse
5:Fire/Water Damage -50%
6:Wind/Earth Damage -50%
7:Light/Dark Damage -50%
8:Max HP +15%
9:Attack +15%
10:Elemental Attack +15%
11:Penetration +30%
12:Resistance +30%
13:Heal 5% HP on Enemy Defeat
14:Recover 1CP on Enemy Defeat
15:Stat Boost on Enemy Defeat
16:Item Drop Rate Up
17:Move/Escape Speed +50%
18:All Elemental Damage -20%
19:Physical Damage -20%
20:Penetration +80%, Resistance -80%
21:Stagger Time -20%
22:Arte CP Cost -20%
23:Half AG Cost Chance 50%
24:Revival Chance 50%
25:Casting Time -20%
26:Heal 5% HP after Battle
27:Heal 1% HP on Perfect Evade
28:Parental Love
29:Increase Max AG
30:Faster AG Recovery
31:Omit 1
32:Easier Over Limit
33:Over Limit Extension
34:Increased BG at Battle Start
35:Increased Boost Gauge from Enemy Defeats
36:Increased Boost Gague from Enemy Downs
37:10-hit Boost Gauge Increase
38:Recover
39:Mid-Air Jump
40:Mid-Air Evasion
41:Increased Normal Attack Limit
42:Easier Perfact Evading/Guarding
43:Guard Mobility
44:Omit 2
45:Arte Casting Mobility
46:Counter Edge
47:Increased Near-Death Attack/Elemental Attack
48:Increased Near-Death Defense/Elemental Defense
49:Increased Critical Damage
50:AG Restored From Critical Hits
51:Increased Counterattack Damage
52:Increased Counterattack Critical Hit Rate
53:AG Restored Upon Enemy Defeat
54:Increased Down Damage
55:Increased Mid-Air Damage
56:Increased Boost Strike Damage
57:Omit 3
58:Increased Evasion Distance
59:Strengthened Counter Edge
60:Increased Ailment Rate
61:Increased Ailment Bonus Damage
62:Increased Weak Point Damage
63:Faster Flaming Edge Charge
64:Flaiming Edge Burst
65:Improved Healing Arts
66:Thorn Shield
67:Increased Awakening Attack
68:Easier Awakening Over Limit
69:Strengthened Magic Charge
70:Omit 4
71:Increased Anti-Dragon Damage
72:Faster Magic Charge
73:Altered Magic Charge
74:Owl Astral Energy
75:Increased Attack/Elemental Attack After Guarding
76:Increased Guarding Effects
77:Easier Party Member Over Limit
78:Increaseed Attack/Elemental Attack When Surrounded
79:Increased Rod Extension Attack
80:Increased Rod Extension Length
81:AG Restored By Perfect Evading/Guarding
82:Reduced Arte Casting Time During Combos
83:Increased Arte Casting Resilience
84:Ag Restored from Enemy Downs
85:KO Prevension
86:Reduced Flaming Edge HP Cost
87:Easier Flaming Edge Over Limit
88:Increased Attack/Elemental Attack When Full
89:CP Restoration When Full
90:Awakening Battle Chain Bonus
91:Increased Aggro While Guarding
92:Guard Vengeance
93:Increased Special Ammo
94:Last Shot
95:Counter Edge Upon Enemy Defeat
96:Awakening Burst
97:Reduced Awakening Requirements
98:Increased Rod Extension Critical Rate
99:Increased Rod Extension Critical Damage
100:Increased Rod Extension Time Limit
101:Strengthened Guard Ignition
102:Swallow Blade (SKILL)
103:Demon Fang (SKILL)
104:Iron Cleaver (SKILL)
105:Iron Cleaver (SkILL)
106:Rising Wyver (SKILL)
107:Sword Rain: Alpha (SKILL)
108:Lightning Trust (SKILL)
109:Mirage (SKILL)
414:Poison Resistance +25%
415:Freeze Resistance +25%
416:Paralysis Resistance +25%
417:Curse Resistance +25%
418:Fire/Water Damage -10%
419:Wind/Earth Damage -10%
420:Light/Dark Damage -10%
421:Max HP +200
422:Max HP +400
423:Attack +20
424:Attack +60
425:Elemental Attack +20
426:Elemental Attack +60
427:Penetration +40
428:Penetration +120
429:Resistance +40
430:Resistance +120
431:Defense +20
432:Defense +60
433:Elemental Defense +20
434:Elemental Defense +60
435:Rare Drop Rate Up S
436:Rare Drop Rate Up L
437:CP Cost -10%
438:Half AG Cost 20%
439:Casting Time -5%
440:Counterattack Damage +30%
441:Down Damage +5%
442:Smack Down N/A
443:Down Damage +10%
444:Glutton for Battle N/A
445:Increased Aggro S
446:Increased Aggro L
447:Decreased Aggro S
448:Decreased Aggro L
449:AG Recovery Speed +4%
450:AG Recovery Speed +8%
451:BG Charge Rate +4%
452:BG Charge Rate +8%
453:Alertness N/A
454:Coup de Grace N/A
455:Max HP Damage +15%
456:Move/Escape Speed +15%
457:Fire Damage +7.5%
458:Fire Damage +15%
459:Water Damage +7.5%
460:Water Damage +15%
461:Earth Damage +7.5%
462:Earth Damage +15%
463:Wind Damage +7.5%
464:Wind Damage +15%
465:Dark Damage +7.5%
466:Dark Damage +15%
467:Light Damage +7.5%
468:Light Damage +15%
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<CheatEntry>
<ID>30</ID>
<Description>"Slot 2"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison
2:Null Freeze
3:Null Paralysis
4:Null Curse
5:Fire/Water Damage -50%
6:Wind/Earth Damage -50%
7:Light/Dark Damage -50%
8:Max HP +15%
9:Attack +15%
10:Elemental Attack +15%
11:Penetration +30%
12:Resistance +30%
13:Heal 5% HP on Enemy Defeat
14:Recover 1CP on Enemy Defeat
15:Stat Boost on Enemy Defeat
16:Item Drop Rate Up
17:Move/Escape Speed +50%
18:All Elemental Damage -20%
19:Physical Damage -20%
20:Penetration +80%, Resistance -80%
21:Stagger Time -20%
22:Arte CP Cost -20%
23:Half AG Cost Chance 50%
24:Revival Chance 50%
25:Casting Time -20%
26:Heal 5% HP after Battle
27:Heal 1% HP on Perfect Evade
28:Parental Love
29:Increase Max AG
30:Faster AG Recovery
31:Omit 1
32:Easier Over Limit
33:Over Limit Extension
34:Increased BG at Battle Start
35:Increased Boost Gauge from Enemy Defeats
36:Increased Boost Gague from Enemy Downs
37:10-hit Boost Gauge Increase
38:Recover
39:Mid-Air Jump
40:Mid-Air Evasion
41:Increased Normal Attack Limit
42:Easier Perfact Evading/Guarding
43:Guard Mobility
44:Omit 2
45:Arte Casting Mobility
46:Counter Edge
47:Increased Near-Death Attack/Elemental Attack
48:Increased Near-Death Defense/Elemental Defense
49:Increased Critical Damage
50:AG Restored From Critical Hits
51:Increased Counterattack Damage
52:Increased Counterattack Critical Hit Rate
53:AG Restored Upon Enemy Defeat
54:Increased Down Damage
55:Increased Mid-Air Damage
56:Increased Boost Strike Damage
57:Omit 3
58:Increased Evasion Distance
59:Strengthened Counter Edge
60:Increased Ailment Rate
61:Increased Ailment Bonus Damage
62:Increased Weak Point Damage
63:Faster Flaming Edge Charge
64:Flaiming Edge Burst
65:Improved Healing Arts
66:Thorn Shield
67:Increased Awakening Attack
68:Easier Awakening Over Limit
69:Strengthened Magic Charge
70:Omit 4
71:Increased Anti-Dragon Damage
72:Faster Magic Charge
73:Altered Magic Charge
74:Owl Astral Energy
75:Increased Attack/Elemental Attack After Guarding
76:Increased Guarding Effects
77:Easier Party Member Over Limit
78:Increaseed Attack/Elemental Attack When Surrounded
79:Increased Rod Extension Attack
80:Increased Rod Extension Length
81:AG Restored By Perfect Evading/Guarding
82:Reduced Arte Casting Time During Combos
83:Increased Arte Casting Resilience
84:Ag Restored from Enemy Downs
85:KO Prevension
86:Reduced Flaming Edge HP Cost
87:Easier Flaming Edge Over Limit
88:Increased Attack/Elemental Attack When Full
89:CP Restoration When Full
90:Awakening Battle Chain Bonus
91:Increased Aggro While Guarding
92:Guard Vengeance
93:Increased Special Ammo
94:Last Shot
95:Counter Edge Upon Enemy Defeat
96:Awakening Burst
97:Reduced Awakening Requirements
98:Increased Rod Extension Critical Rate
99:Increased Rod Extension Critical Damage
100:Increased Rod Extension Time Limit
101:Strengthened Guard Ignition
102:Swallow Blade (SKILL)
103:Demon Fang (SKILL)
104:Iron Cleaver (SKILL)
105:Iron Cleaver (SkILL)
106:Rising Wyver (SKILL)
107:Sword Rain: Alpha (SKILL)
108:Lightning Trust (SKILL)
109:Mirage (SKILL)
414:Poison Resistance +25%
415:Freeze Resistance +25%
416:Paralysis Resistance +25%
417:Curse Resistance +25%
418:Fire/Water Damage -10%
419:Wind/Earth Damage -10%
420:Light/Dark Damage -10%
421:Max HP +200
422:Max HP +400
423:Attack +20
424:Attack +60
425:Elemental Attack +20
426:Elemental Attack +60
427:Penetration +40
428:Penetration +120
429:Resistance +40
430:Resistance +120
431:Defense +20
432:Defense +60
433:Elemental Defense +20
434:Elemental Defense +60
435:Rare Drop Rate Up S
436:Rare Drop Rate Up L
437:CP Cost -10%
438:Half AG Cost 20%
439:Casting Time -5%
440:Counterattack Damage +30%
441:Down Damage +5%
442:Smack Down N/A
443:Down Damage +10%
444:Glutton for Battle N/A
445:Increased Aggro S
446:Increased Aggro L
447:Decreased Aggro S
448:Decreased Aggro L
449:AG Recovery Speed +4%
450:AG Recovery Speed +8%
451:BG Charge Rate +4%
452:BG Charge Rate +8%
453:Alertness N/A
454:Coup de Grace N/A
455:Max HP Damage +15%
456:Move/Escape Speed +15%
457:Fire Damage +7.5%
458:Fire Damage +15%
459:Water Damage +7.5%
460:Water Damage +15%
461:Earth Damage +7.5%
462:Earth Damage +15%
463:Wind Damage +7.5%
464:Wind Damage +15%
465:Dark Damage +7.5%
466:Dark Damage +15%
467:Light Damage +7.5%
468:Light Damage +15%
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<CheatEntry>
<ID>31</ID>
<Description>"Slot 3"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison
2:Null Freeze
3:Null Paralysis
4:Null Curse
5:Fire/Water Damage -50%
6:Wind/Earth Damage -50%
7:Light/Dark Damage -50%
8:Max HP +15%
9:Attack +15%
10:Elemental Attack +15%
11:Penetration +30%
12:Resistance +30%
13:Heal 5% HP on Enemy Defeat
14:Recover 1CP on Enemy Defeat
15:Stat Boost on Enemy Defeat
16:Item Drop Rate Up
17:Move/Escape Speed +50%
18:All Elemental Damage -20%
19:Physical Damage -20%
20:Penetration +80%, Resistance -80%
21:Stagger Time -20%
22:Arte CP Cost -20%
23:Half AG Cost Chance 50%
24:Revival Chance 50%
25:Casting Time -20%
26:Heal 5% HP after Battle
27:Heal 1% HP on Perfect Evade
28:Parental Love
29:Increase Max AG
30:Faster AG Recovery
31:Omit 1
32:Easier Over Limit
33:Over Limit Extension
34:Increased BG at Battle Start
35:Increased Boost Gauge from Enemy Defeats
36:Increased Boost Gague from Enemy Downs
37:10-hit Boost Gauge Increase
38:Recover
39:Mid-Air Jump
40:Mid-Air Evasion
41:Increased Normal Attack Limit
42:Easier Perfact Evading/Guarding
43:Guard Mobility
44:Omit 2
45:Arte Casting Mobility
46:Counter Edge
47:Increased Near-Death Attack/Elemental Attack
48:Increased Near-Death Defense/Elemental Defense
49:Increased Critical Damage
50:AG Restored From Critical Hits
51:Increased Counterattack Damage
52:Increased Counterattack Critical Hit Rate
53:AG Restored Upon Enemy Defeat
54:Increased Down Damage
55:Increased Mid-Air Damage
56:Increased Boost Strike Damage
57:Omit 3
58:Increased Evasion Distance
59:Strengthened Counter Edge
60:Increased Ailment Rate
61:Increased Ailment Bonus Damage
62:Increased Weak Point Damage
63:Faster Flaming Edge Charge
64:Flaiming Edge Burst
65:Improved Healing Arts
66:Thorn Shield
67:Increased Awakening Attack
68:Easier Awakening Over Limit
69:Strengthened Magic Charge
70:Omit 4
71:Increased Anti-Dragon Damage
72:Faster Magic Charge
73:Altered Magic Charge
74:Owl Astral Energy
75:Increased Attack/Elemental Attack After Guarding
76:Increased Guarding Effects
77:Easier Party Member Over Limit
78:Increaseed Attack/Elemental Attack When Surrounded
79:Increased Rod Extension Attack
80:Increased Rod Extension Length
81:AG Restored By Perfect Evading/Guarding
82:Reduced Arte Casting Time During Combos
83:Increased Arte Casting Resilience
84:Ag Restored from Enemy Downs
85:KO Prevension
86:Reduced Flaming Edge HP Cost
87:Easier Flaming Edge Over Limit
88:Increased Attack/Elemental Attack When Full
89:CP Restoration When Full
90:Awakening Battle Chain Bonus
91:Increased Aggro While Guarding
92:Guard Vengeance
93:Increased Special Ammo
94:Last Shot
95:Counter Edge Upon Enemy Defeat
96:Awakening Burst
97:Reduced Awakening Requirements
98:Increased Rod Extension Critical Rate
99:Increased Rod Extension Critical Damage
100:Increased Rod Extension Time Limit
101:Strengthened Guard Ignition
102:Swallow Blade (SKILL)
103:Demon Fang (SKILL)
104:Iron Cleaver (SKILL)
105:Iron Cleaver (SkILL)
106:Rising Wyver (SKILL)
107:Sword Rain: Alpha (SKILL)
108:Lightning Trust (SKILL)
109:Mirage (SKILL)
414:Poison Resistance +25%
415:Freeze Resistance +25%
416:Paralysis Resistance +25%
417:Curse Resistance +25%
418:Fire/Water Damage -10%
419:Wind/Earth Damage -10%
420:Light/Dark Damage -10%
421:Max HP +200
422:Max HP +400
423:Attack +20
424:Attack +60
425:Elemental Attack +20
426:Elemental Attack +60
427:Penetration +40
428:Penetration +120
429:Resistance +40
430:Resistance +120
431:Defense +20
432:Defense +60
433:Elemental Defense +20
434:Elemental Defense +60
435:Rare Drop Rate Up S
436:Rare Drop Rate Up L
437:CP Cost -10%
438:Half AG Cost 20%
439:Casting Time -5%
440:Counterattack Damage +30%
441:Down Damage +5%
442:Smack Down N/A
443:Down Damage +10%
444:Glutton for Battle N/A
445:Increased Aggro S
446:Increased Aggro L
447:Decreased Aggro S
448:Decreased Aggro L
449:AG Recovery Speed +4%
450:AG Recovery Speed +8%
451:BG Charge Rate +4%
452:BG Charge Rate +8%
453:Alertness N/A
454:Coup de Grace N/A
455:Max HP Damage +15%
456:Move/Escape Speed +15%
457:Fire Damage +7.5%
458:Fire Damage +15%
459:Water Damage +7.5%
460:Water Damage +15%
461:Earth Damage +7.5%
462:Earth Damage +15%
463:Wind Damage +7.5%
464:Wind Damage +15%
465:Dark Damage +7.5%
466:Dark Damage +15%
467:Light Damage +7.5%
468:Light Damage +15%
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<ID>32</ID>
<Description>"Slot 4"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison
2:Null Freeze
3:Null Paralysis
4:Null Curse
5:Fire/Water Damage -50%
6:Wind/Earth Damage -50%
7:Light/Dark Damage -50%
8:Max HP +15%
9:Attack +15%
10:Elemental Attack +15%
11:Penetration +30%
12:Resistance +30%
13:Heal 5% HP on Enemy Defeat
14:Recover 1CP on Enemy Defeat
15:Stat Boost on Enemy Defeat
16:Item Drop Rate Up
17:Move/Escape Speed +50%
18:All Elemental Damage -20%
19:Physical Damage -20%
20:Penetration +80%, Resistance -80%
21:Stagger Time -20%
22:Arte CP Cost -20%
23:Half AG Cost Chance 50%
24:Revival Chance 50%
25:Casting Time -20%
26:Heal 5% HP after Battle
27:Heal 1% HP on Perfect Evade
28:Parental Love
29:Increase Max AG
30:Faster AG Recovery
31:Omit 1
32:Easier Over Limit
33:Over Limit Extension
34:Increased BG at Battle Start
35:Increased Boost Gauge from Enemy Defeats
36:Increased Boost Gague from Enemy Downs
37:10-hit Boost Gauge Increase
38:Recover
39:Mid-Air Jump
40:Mid-Air Evasion
41:Increased Normal Attack Limit
42:Easier Perfact Evading/Guarding
43:Guard Mobility
44:Omit 2
45:Arte Casting Mobility
46:Counter Edge
47:Increased Near-Death Attack/Elemental Attack
48:Increased Near-Death Defense/Elemental Defense
49:Increased Critical Damage
50:AG Restored From Critical Hits
51:Increased Counterattack Damage
52:Increased Counterattack Critical Hit Rate
53:AG Restored Upon Enemy Defeat
54:Increased Down Damage
55:Increased Mid-Air Damage
56:Increased Boost Strike Damage
57:Omit 3
58:Increased Evasion Distance
59:Strengthened Counter Edge
60:Increased Ailment Rate
61:Increased Ailment Bonus Damage
62:Increased Weak Point Damage
63:Faster Flaming Edge Charge
64:Flaiming Edge Burst
65:Improved Healing Arts
66:Thorn Shield
67:Increased Awakening Attack
68:Easier Awakening Over Limit
69:Strengthened Magic Charge
70:Omit 4
71:Increased Anti-Dragon Damage
72:Faster Magic Charge
73:Altered Magic Charge
74:Owl Astral Energy
75:Increased Attack/Elemental Attack After Guarding
76:Increased Guarding Effects
77:Easier Party Member Over Limit
78:Increaseed Attack/Elemental Attack When Surrounded
79:Increased Rod Extension Attack
80:Increased Rod Extension Length
81:AG Restored By Perfect Evading/Guarding
82:Reduced Arte Casting Time During Combos
83:Increased Arte Casting Resilience
84:Ag Restored from Enemy Downs
85:KO Prevension
86:Reduced Flaming Edge HP Cost
87:Easier Flaming Edge Over Limit
88:Increased Attack/Elemental Attack When Full
89:CP Restoration When Full
90:Awakening Battle Chain Bonus
91:Increased Aggro While Guarding
92:Guard Vengeance
93:Increased Special Ammo
94:Last Shot
95:Counter Edge Upon Enemy Defeat
96:Awakening Burst
97:Reduced Awakening Requirements
98:Increased Rod Extension Critical Rate
99:Increased Rod Extension Critical Damage
100:Increased Rod Extension Time Limit
101:Strengthened Guard Ignition
102:Swallow Blade (SKILL)
103:Demon Fang (SKILL)
104:Iron Cleaver (SKILL)
105:Iron Cleaver (SkILL)
106:Rising Wyver (SKILL)
107:Sword Rain: Alpha (SKILL)
108:Lightning Trust (SKILL)
109:Mirage (SKILL)
414:Poison Resistance +25%
415:Freeze Resistance +25%
416:Paralysis Resistance +25%
417:Curse Resistance +25%
418:Fire/Water Damage -10%
419:Wind/Earth Damage -10%
420:Light/Dark Damage -10%
421:Max HP +200
422:Max HP +400
423:Attack +20
424:Attack +60
425:Elemental Attack +20
426:Elemental Attack +60
427:Penetration +40
428:Penetration +120
429:Resistance +40
430:Resistance +120
431:Defense +20
432:Defense +60
433:Elemental Defense +20
434:Elemental Defense +60
435:Rare Drop Rate Up S
436:Rare Drop Rate Up L
437:CP Cost -10%
438:Half AG Cost 20%
439:Casting Time -5%
440:Counterattack Damage +30%
441:Down Damage +5%
442:Smack Down N/A
443:Down Damage +10%
444:Glutton for Battle N/A
445:Increased Aggro S
446:Increased Aggro L
447:Decreased Aggro S
448:Decreased Aggro L
449:AG Recovery Speed +4%
450:AG Recovery Speed +8%
451:BG Charge Rate +4%
452:BG Charge Rate +8%
453:Alertness N/A
454:Coup de Grace N/A
455:Max HP Damage +15%
456:Move/Escape Speed +15%
457:Fire Damage +7.5%
458:Fire Damage +15%
459:Water Damage +7.5%
460:Water Damage +15%
461:Earth Damage +7.5%
462:Earth Damage +15%
463:Wind Damage +7.5%
464:Wind Damage +15%
465:Dark Damage +7.5%
466:Dark Damage +15%
467:Light Damage +7.5%
468:Light Damage +15%
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<ID>33</ID>
<Description>"Slot 5"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison
2:Null Freeze
3:Null Paralysis
4:Null Curse
5:Fire/Water Damage -50%
6:Wind/Earth Damage -50%
7:Light/Dark Damage -50%
8:Max HP +15%
9:Attack +15%
10:Elemental Attack +15%
11:Penetration +30%
12:Resistance +30%
13:Heal 5% HP on Enemy Defeat
14:Recover 1CP on Enemy Defeat
15:Stat Boost on Enemy Defeat
16:Item Drop Rate Up
17:Move/Escape Speed +50%
18:All Elemental Damage -20%
19:Physical Damage -20%
20:Penetration +80%, Resistance -80%
21:Stagger Time -20%
22:Arte CP Cost -20%
23:Half AG Cost Chance 50%
24:Revival Chance 50%
25:Casting Time -20%
26:Heal 5% HP after Battle
27:Heal 1% HP on Perfect Evade
28:Parental Love
29:Increase Max AG
30:Faster AG Recovery
31:Omit 1
32:Easier Over Limit
33:Over Limit Extension
34:Increased BG at Battle Start
35:Increased Boost Gauge from Enemy Defeats
36:Increased Boost Gague from Enemy Downs
37:10-hit Boost Gauge Increase
38:Recover
39:Mid-Air Jump
40:Mid-Air Evasion
41:Increased Normal Attack Limit
42:Easier Perfact Evading/Guarding
43:Guard Mobility
44:Omit 2
45:Arte Casting Mobility
46:Counter Edge
47:Increased Near-Death Attack/Elemental Attack
48:Increased Near-Death Defense/Elemental Defense
49:Increased Critical Damage
50:AG Restored From Critical Hits
51:Increased Counterattack Damage
52:Increased Counterattack Critical Hit Rate
53:AG Restored Upon Enemy Defeat
54:Increased Down Damage
55:Increased Mid-Air Damage
56:Increased Boost Strike Damage
57:Omit 3
58:Increased Evasion Distance
59:Strengthened Counter Edge
60:Increased Ailment Rate
61:Increased Ailment Bonus Damage
62:Increased Weak Point Damage
63:Faster Flaming Edge Charge
64:Flaiming Edge Burst
65:Improved Healing Arts
66:Thorn Shield
67:Increased Awakening Attack
68:Easier Awakening Over Limit
69:Strengthened Magic Charge
70:Omit 4
71:Increased Anti-Dragon Damage
72:Faster Magic Charge
73:Altered Magic Charge
74:Owl Astral Energy
75:Increased Attack/Elemental Attack After Guarding
76:Increased Guarding Effects
77:Easier Party Member Over Limit
78:Increaseed Attack/Elemental Attack When Surrounded
79:Increased Rod Extension Attack
80:Increased Rod Extension Length
81:AG Restored By Perfect Evading/Guarding
82:Reduced Arte Casting Time During Combos
83:Increased Arte Casting Resilience
84:Ag Restored from Enemy Downs
85:KO Prevension
86:Reduced Flaming Edge HP Cost
87:Easier Flaming Edge Over Limit
88:Increased Attack/Elemental Attack When Full
89:CP Restoration When Full
90:Awakening Battle Chain Bonus
91:Increased Aggro While Guarding
92:Guard Vengeance
93:Increased Special Ammo
94:Last Shot
95:Counter Edge Upon Enemy Defeat
96:Awakening Burst
97:Reduced Awakening Requirements
98:Increased Rod Extension Critical Rate
99:Increased Rod Extension Critical Damage
100:Increased Rod Extension Time Limit
101:Strengthened Guard Ignition
102:Swallow Blade (SKILL)
103:Demon Fang (SKILL)
104:Iron Cleaver (SKILL)
105:Iron Cleaver (SkILL)
106:Rising Wyver (SKILL)
107:Sword Rain: Alpha (SKILL)
108:Lightning Trust (SKILL)
109:Mirage (SKILL)
414:Poison Resistance +25%
415:Freeze Resistance +25%
416:Paralysis Resistance +25%
417:Curse Resistance +25%
418:Fire/Water Damage -10%
419:Wind/Earth Damage -10%
420:Light/Dark Damage -10%
421:Max HP +200
422:Max HP +400
423:Attack +20
424:Attack +60
425:Elemental Attack +20
426:Elemental Attack +60
427:Penetration +40
428:Penetration +120
429:Resistance +40
430:Resistance +120
431:Defense +20
432:Defense +60
433:Elemental Defense +20
434:Elemental Defense +60
435:Rare Drop Rate Up S
436:Rare Drop Rate Up L
437:CP Cost -10%
438:Half AG Cost 20%
439:Casting Time -5%
440:Counterattack Damage +30%
441:Down Damage +5%
442:Smack Down N/A
443:Down Damage +10%
444:Glutton for Battle N/A
445:Increased Aggro S
446:Increased Aggro L
447:Decreased Aggro S
448:Decreased Aggro L
449:AG Recovery Speed +4%
450:AG Recovery Speed +8%
451:BG Charge Rate +4%
452:BG Charge Rate +8%
453:Alertness N/A
454:Coup de Grace N/A
455:Max HP Damage +15%
456:Move/Escape Speed +15%
457:Fire Damage +7.5%
458:Fire Damage +15%
459:Water Damage +7.5%
460:Water Damage +15%
461:Earth Damage +7.5%
462:Earth Damage +15%
463:Wind Damage +7.5%
464:Wind Damage +15%
465:Dark Damage +7.5%
466:Dark Damage +15%
467:Light Damage +7.5%
468:Light Damage +15%
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Sorry for the bump, but can someone give me pointers on how to make this table work ? I tried selecting accessories in the item and equipment menu but regardless of what I do I can't get it to work. Is this table simply outdated or am I doing something wrong ? Thanks in advance.