I'm trying to do fish but this is the best I could some up with.
Here's some pointers to line tension/fish hp/etc. This is using the offsets from Tuuuup!'s table: viewtopic.php?p=210160#p210160
I couldn't get his fishing script to work so I just did a bunch of pointer scans till I had something stable.
I couldn't find any easy AoB code to get the base pointer either so GLHF. This will break when the game updates!
Also all reads/writes to tension or HP here are done with memcpy so fuck finding where the logic is. I got lost.
Hopefully this is enough to give someone else what they need to find proper AoBs/script for this.
The only real 'cheat' I have right now is just freeze the tension pointer at 0.
Line tension ranges from 0 (green) to 1 (red). The pointer for tension will be ???? till you enter the fishing UI. (Meaning you don't have to cast your line yet.)
None of the fish stuff works for me, maybe i'm doing something wrong, but this nor tups seem to work.
Unfortunately, you can't actually change the play time from the updated table. Quite a few of us are hoping for this cheat because the camp bonding moments are apparently tied to play time.
added Easy Fishing. Only tested in 3 regions so far. Only use it during fishing, it can crash your game.
Tested in one location (the lake with the huge lizards around it). Works perfectly. Instantly caught three different types of fish and also their big versions. Thank you.
ok ya'll so it seems like the arte IDs i listed,...they change at random intervals
let me give an example
monday
load the game
demon fang arte ID is 530300
wednesday
load the game
demon fang changes to 530301
friday
load the game
demon fang changes to 530298
they always change to a digit or 2 digits higher or lower. My friend made a hook that detects the artes equipped but there's no point in making a dropdown list if the IDs are dynamic...I hate this game