Can you show how it works? I couldnt make it to work.quang.billy.79 wrote: ↑Wed Sep 15, 2021 10:59 amThe accessory table works fine, but I don't know when I can't enchant the accessory to active the attribute? Is everyone know how long till that part? I'm at the part where I will go to the fire castle and defeat fire lord
[Request] Tales of Arise
Re: [Request] Tales of Arise
Re: [Request] Tales of Arise
If your accessory abilities are greyed out, you need to either level up the accessory or use the option in the table to max them out, believe its the one called 'Instant Enhancing Accessories'
Re: [Request] Tales of Arise
How does the code works? How to point it to a certain accessories? How to put in the attributes (such as Atk + 20) I want into the accessories?
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Re: [Request] Tales of Arise
Re: [Request] Tales of Arise
Hey, sorry to bother ya, but how do i even run this?zachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.
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Re: [Request] Tales of Arise
Ugh. Anyone managed to make a table for fishing? This minigames sucks balls.
Re: [Request] Tales of Arise
Hiii!
Is it possible to add Devils arm weapons?
Thanks very much!
Is it possible to add Devils arm weapons?
Thanks very much!
Re: [Request] Tales of Arise
axellslade wrote: ↑Mon Oct 11, 2021 3:29 pmUgh. Anyone managed to make a table for fishing? This minigames sucks balls.
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Re: [Request] Tales of Arise
Whoops. I actually have chausies table, but didn't realize he was still updating it. Thanks!Tuuuup! wrote: ↑Mon Oct 11, 2021 6:58 pmaxellslade wrote: ↑Mon Oct 11, 2021 3:29 pmUgh. Anyone managed to make a table for fishing? This minigames sucks balls.
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Re: [Request] Tales of Arise
Hi, Is this not working with the latest update of the game? I paste it and try to run it but nothing happens, can anyone explain if I'm doing something wrong?zachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.Spoiler
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>27</ID> <Description>"Accessory Ability Editor v2"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Tales of Arise.exe Version: Date : 2021-09-12 Author : zachw This script does blah blah blah } [ENABLE] aobscanmodule(ACCESS_ABL,Tales of Arise.exe,44 8B 34 0F 89 43 08) // should be unique alloc(newmem,$1000,ACCESS_ABL) globalalloc(ACCESSABL,4) label(code) label(return) newmem: push rax lea rax,[rcx] mov [ACCESSABL],rax pop rax code: mov r14d,[rdi+rcx] mov [rbx+08],eax jmp return ACCESS_ABL: jmp newmem nop 2 return: registersymbol(ACCESS_ABL) [DISABLE] ACCESS_ABL: db 44 8B 34 0F 89 43 08 unregistersymbol(ACCESS_ABL) dealloc(newmem) dealloc(ACCESSABL) { // ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+C5F81B Tales of Arise.exe+C5F7F4: 48 85 C0 - test rax,rax Tales of Arise.exe+C5F7F7: 74 4C - je "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7F9: 85 F6 - test esi,esi Tales of Arise.exe+C5F7FB: 7E 48 - jle "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7FD: 4C 89 74 24 48 - mov [rsp+48],r14 Tales of Arise.exe+C5F802: 48 8B EE - mov rbp,rsi Tales of Arise.exe+C5F805: 66 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000] Tales of Arise.exe+C5F810: 48 63 73 08 - movsxd rsi,dword ptr [rbx+08] Tales of Arise.exe+C5F814: 49 8B 4F 18 - mov rcx,[r15+18] Tales of Arise.exe+C5F818: 8D 46 01 - lea eax,[rsi+01] // ---------- INJECTING HERE ---------- Tales of Arise.exe+C5F81B: 44 8B 34 0F - mov r14d,[rdi+rcx] // ---------- DONE INJECTING ---------- Tales of Arise.exe+C5F81F: 89 43 08 - mov [rbx+08],eax Tales of Arise.exe+C5F822: 3B 43 0C - cmp eax,[rbx+0C] Tales of Arise.exe+C5F825: 7E 08 - jle "Tales of Arise.exe"+C5F82F Tales of Arise.exe+C5F827: 48 8B CB - mov rcx,rbx Tales of Arise.exe+C5F82A: E8 F1 7E 97 FF - call "Tales of Arise.exe"+5D7720 Tales of Arise.exe+C5F82F: 48 8B 03 - mov rax,[rbx] Tales of Arise.exe+C5F832: 48 83 C7 0C - add rdi,0C Tales of Arise.exe+C5F836: 44 89 34 B0 - mov [rax+rsi*4],r14d Tales of Arise.exe+C5F83A: 48 83 ED 01 - sub rbp,01 Tales of Arise.exe+C5F83E: 75 D0 - jne "Tales of Arise.exe"+C5F810 } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Slot 1"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 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63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="9" RealAddress="253ABB40880"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>0</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>17</ID> <Description>"Slot 2"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard 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(SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="63" RealAddress="253ABB4088C"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"Slot 3"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 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from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 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Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="32" RealAddress="253ABB408A4"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>24</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>14</ID> <Description>"Slot 5"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored 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- Table Makers
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Re: [Request] Tales of Arise
It's not updated.MSoniSama wrote: ↑Sat Apr 23, 2022 7:15 amHi, Is this not working with the latest update of the game? I paste it and try to run it but nothing happens, can anyone explain if I'm doing something wrong?zachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.Spoiler
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>27</ID> <Description>"Accessory Ability Editor v2"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Tales of Arise.exe Version: Date : 2021-09-12 Author : zachw This script does blah blah blah } [ENABLE] aobscanmodule(ACCESS_ABL,Tales of Arise.exe,44 8B 34 0F 89 43 08) // should be unique alloc(newmem,$1000,ACCESS_ABL) globalalloc(ACCESSABL,4) label(code) label(return) newmem: push rax lea rax,[rcx] mov [ACCESSABL],rax pop rax code: mov r14d,[rdi+rcx] mov [rbx+08],eax jmp return ACCESS_ABL: jmp newmem nop 2 return: registersymbol(ACCESS_ABL) [DISABLE] ACCESS_ABL: db 44 8B 34 0F 89 43 08 unregistersymbol(ACCESS_ABL) dealloc(newmem) dealloc(ACCESSABL) { // ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+C5F81B Tales of Arise.exe+C5F7F4: 48 85 C0 - test rax,rax Tales of Arise.exe+C5F7F7: 74 4C - je "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7F9: 85 F6 - test esi,esi Tales of Arise.exe+C5F7FB: 7E 48 - jle "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7FD: 4C 89 74 24 48 - mov [rsp+48],r14 Tales of Arise.exe+C5F802: 48 8B EE - mov rbp,rsi Tales of Arise.exe+C5F805: 66 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000] Tales of Arise.exe+C5F810: 48 63 73 08 - movsxd rsi,dword ptr [rbx+08] Tales of Arise.exe+C5F814: 49 8B 4F 18 - mov rcx,[r15+18] Tales of Arise.exe+C5F818: 8D 46 01 - lea eax,[rsi+01] // ---------- INJECTING HERE ---------- Tales of Arise.exe+C5F81B: 44 8B 34 0F - mov r14d,[rdi+rcx] // ---------- DONE INJECTING ---------- Tales of Arise.exe+C5F81F: 89 43 08 - mov [rbx+08],eax Tales of Arise.exe+C5F822: 3B 43 0C - cmp eax,[rbx+0C] Tales of Arise.exe+C5F825: 7E 08 - jle "Tales of Arise.exe"+C5F82F Tales of Arise.exe+C5F827: 48 8B CB - mov rcx,rbx Tales of Arise.exe+C5F82A: E8 F1 7E 97 FF - call "Tales of Arise.exe"+5D7720 Tales of Arise.exe+C5F82F: 48 8B 03 - mov rax,[rbx] Tales of Arise.exe+C5F832: 48 83 C7 0C - add rdi,0C Tales of Arise.exe+C5F836: 44 89 34 B0 - mov [rax+rsi*4],r14d Tales of Arise.exe+C5F83A: 48 83 ED 01 - sub rbp,01 Tales of Arise.exe+C5F83E: 75 D0 - jne "Tales of Arise.exe"+C5F810 } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Slot 1"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 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63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy 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Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard 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458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="63" RealAddress="253ABB4088C"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"Slot 3"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost 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<Offset>18</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>18</ID> <Description>"Slot 4"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague 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14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored 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Re: [Request] Tales of Arise
zachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>27</ID> <Description>"Accessory Ability Editor v2"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Tales of Arise.exe Version: Date : 2021-09-12 Author : zachw This script does blah blah blah } [ENABLE] aobscanmodule(ACCESS_ABL,Tales of Arise.exe,44 8B 34 0F 89 43 08) // should be unique alloc(newmem,$1000,ACCESS_ABL) globalalloc(ACCESSABL,4) label(code) label(return) newmem: push rax lea rax,[rcx] mov [ACCESSABL],rax pop rax code: mov r14d,[rdi+rcx] mov [rbx+08],eax jmp return ACCESS_ABL: jmp newmem nop 2 return: registersymbol(ACCESS_ABL) [DISABLE] ACCESS_ABL: db 44 8B 34 0F 89 43 08 unregistersymbol(ACCESS_ABL) dealloc(newmem) dealloc(ACCESSABL) { // ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+C5F81B Tales of Arise.exe+C5F7F4: 48 85 C0 - test rax,rax Tales of Arise.exe+C5F7F7: 74 4C - je "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7F9: 85 F6 - test esi,esi Tales of Arise.exe+C5F7FB: 7E 48 - jle "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7FD: 4C 89 74 24 48 - mov [rsp+48],r14 Tales of Arise.exe+C5F802: 48 8B EE - mov rbp,rsi Tales of Arise.exe+C5F805: 66 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000] Tales of Arise.exe+C5F810: 48 63 73 08 - movsxd rsi,dword ptr [rbx+08] Tales of Arise.exe+C5F814: 49 8B 4F 18 - mov rcx,[r15+18] Tales of Arise.exe+C5F818: 8D 46 01 - lea eax,[rsi+01] // ---------- INJECTING HERE ---------- Tales of Arise.exe+C5F81B: 44 8B 34 0F - mov r14d,[rdi+rcx] // ---------- DONE INJECTING ---------- Tales of Arise.exe+C5F81F: 89 43 08 - mov [rbx+08],eax Tales of Arise.exe+C5F822: 3B 43 0C - cmp eax,[rbx+0C] Tales of Arise.exe+C5F825: 7E 08 - jle "Tales of Arise.exe"+C5F82F Tales of Arise.exe+C5F827: 48 8B CB - mov rcx,rbx Tales of Arise.exe+C5F82A: E8 F1 7E 97 FF - call "Tales of Arise.exe"+5D7720 Tales of Arise.exe+C5F82F: 48 8B 03 - mov rax,[rbx] Tales of Arise.exe+C5F832: 48 83 C7 0C - add rdi,0C Tales of Arise.exe+C5F836: 44 89 34 B0 - mov [rax+rsi*4],r14d Tales of Arise.exe+C5F83A: 48 83 ED 01 - sub rbp,01 Tales of Arise.exe+C5F83E: 75 D0 - jne "Tales of Arise.exe"+C5F810 } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Slot 1"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy 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458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="63" RealAddress="253ABB4088C"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"Slot 3"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost 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<Offset>18</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>18</ID> <Description>"Slot 4"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="32" RealAddress="253ABB408A4"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>24</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>14</ID> <Description>"Slot 5"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="33" RealAddress="253ABB408B0"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>30</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Please update. Thank you
-
- Table Makers
- Posts: 905
- Joined: Fri Mar 03, 2017 9:05 am
- Reputation: 760
Re: [Request] Tales of Arise
Nope. It's a simple script, I'm sure someone else can figure it out.quang.billy.79 wrote: ↑Mon Apr 25, 2022 8:22 pmzachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>27</ID> <Description>"Accessory Ability Editor v2"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Tales of Arise.exe Version: Date : 2021-09-12 Author : zachw This script does blah blah blah } [ENABLE] aobscanmodule(ACCESS_ABL,Tales of Arise.exe,44 8B 34 0F 89 43 08) // should be unique alloc(newmem,$1000,ACCESS_ABL) globalalloc(ACCESSABL,4) label(code) label(return) newmem: push rax lea rax,[rcx] mov [ACCESSABL],rax pop rax code: mov r14d,[rdi+rcx] mov [rbx+08],eax jmp return ACCESS_ABL: jmp newmem nop 2 return: registersymbol(ACCESS_ABL) [DISABLE] ACCESS_ABL: db 44 8B 34 0F 89 43 08 unregistersymbol(ACCESS_ABL) dealloc(newmem) dealloc(ACCESSABL) { // ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+C5F81B Tales of Arise.exe+C5F7F4: 48 85 C0 - test rax,rax Tales of Arise.exe+C5F7F7: 74 4C - je "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7F9: 85 F6 - test esi,esi Tales of Arise.exe+C5F7FB: 7E 48 - jle "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7FD: 4C 89 74 24 48 - mov [rsp+48],r14 Tales of Arise.exe+C5F802: 48 8B EE - mov rbp,rsi Tales of Arise.exe+C5F805: 66 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000] Tales of Arise.exe+C5F810: 48 63 73 08 - movsxd rsi,dword ptr [rbx+08] Tales of Arise.exe+C5F814: 49 8B 4F 18 - mov rcx,[r15+18] Tales of Arise.exe+C5F818: 8D 46 01 - lea eax,[rsi+01] // ---------- INJECTING HERE ---------- Tales of Arise.exe+C5F81B: 44 8B 34 0F - mov r14d,[rdi+rcx] // ---------- DONE INJECTING ---------- Tales of Arise.exe+C5F81F: 89 43 08 - mov [rbx+08],eax Tales of Arise.exe+C5F822: 3B 43 0C - cmp eax,[rbx+0C] Tales of Arise.exe+C5F825: 7E 08 - jle "Tales of Arise.exe"+C5F82F Tales of Arise.exe+C5F827: 48 8B CB - mov rcx,rbx Tales of Arise.exe+C5F82A: E8 F1 7E 97 FF - call "Tales of Arise.exe"+5D7720 Tales of Arise.exe+C5F82F: 48 8B 03 - mov rax,[rbx] Tales of Arise.exe+C5F832: 48 83 C7 0C - add rdi,0C Tales of Arise.exe+C5F836: 44 89 34 B0 - mov [rax+rsi*4],r14d Tales of Arise.exe+C5F83A: 48 83 ED 01 - sub rbp,01 Tales of Arise.exe+C5F83E: 75 D0 - jne "Tales of Arise.exe"+C5F810 } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Slot 1"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="9" RealAddress="253ABB40880"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>0</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>17</ID> <Description>"Slot 2"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="63" RealAddress="253ABB4088C"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"Slot 3"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense 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<Offset>18</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>18</ID> <Description>"Slot 4"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="32" RealAddress="253ABB408A4"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>24</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>14</ID> <Description>"Slot 5"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 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<LastState Value="33" RealAddress="253ABB408B0"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>30</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Please update. Thank you
-
- Expert Cheater
- Posts: 99
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Re: [Request] Tales of Arise
zachillios wrote: ↑Tue Apr 26, 2022 2:11 amNope. It's a simple script, I'm sure someone else can figure it out.quang.billy.79 wrote: ↑Mon Apr 25, 2022 8:22 pmzachillios wrote: ↑Sun Sep 12, 2021 9:45 pmAwesome. Thank you both so much. I've updated my script with them.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>27</ID> <Description>"Accessory Ability Editor v2"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Tales of Arise.exe Version: Date : 2021-09-12 Author : zachw This script does blah blah blah } [ENABLE] aobscanmodule(ACCESS_ABL,Tales of Arise.exe,44 8B 34 0F 89 43 08) // should be unique alloc(newmem,$1000,ACCESS_ABL) globalalloc(ACCESSABL,4) label(code) label(return) newmem: push rax lea rax,[rcx] mov [ACCESSABL],rax pop rax code: mov r14d,[rdi+rcx] mov [rbx+08],eax jmp return ACCESS_ABL: jmp newmem nop 2 return: registersymbol(ACCESS_ABL) [DISABLE] ACCESS_ABL: db 44 8B 34 0F 89 43 08 unregistersymbol(ACCESS_ABL) dealloc(newmem) dealloc(ACCESSABL) { // ORIGINAL CODE - INJECTION POINT: Tales of Arise.exe+C5F81B Tales of Arise.exe+C5F7F4: 48 85 C0 - test rax,rax Tales of Arise.exe+C5F7F7: 74 4C - je "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7F9: 85 F6 - test esi,esi Tales of Arise.exe+C5F7FB: 7E 48 - jle "Tales of Arise.exe"+C5F845 Tales of Arise.exe+C5F7FD: 4C 89 74 24 48 - mov [rsp+48],r14 Tales of Arise.exe+C5F802: 48 8B EE - mov rbp,rsi Tales of Arise.exe+C5F805: 66 66 66 0F 1F 84 00 00 00 00 00 - nop word ptr [rax+rax+00000000] Tales of Arise.exe+C5F810: 48 63 73 08 - movsxd rsi,dword ptr [rbx+08] Tales of Arise.exe+C5F814: 49 8B 4F 18 - mov rcx,[r15+18] Tales of Arise.exe+C5F818: 8D 46 01 - lea eax,[rsi+01] // ---------- INJECTING HERE ---------- Tales of Arise.exe+C5F81B: 44 8B 34 0F - mov r14d,[rdi+rcx] // ---------- DONE INJECTING ---------- Tales of Arise.exe+C5F81F: 89 43 08 - mov [rbx+08],eax Tales of Arise.exe+C5F822: 3B 43 0C - cmp eax,[rbx+0C] Tales of Arise.exe+C5F825: 7E 08 - jle "Tales of Arise.exe"+C5F82F Tales of Arise.exe+C5F827: 48 8B CB - mov rcx,rbx Tales of Arise.exe+C5F82A: E8 F1 7E 97 FF - call "Tales of Arise.exe"+5D7720 Tales of Arise.exe+C5F82F: 48 8B 03 - mov rax,[rbx] Tales of Arise.exe+C5F832: 48 83 C7 0C - add rdi,0C Tales of Arise.exe+C5F836: 44 89 34 B0 - mov [rax+rsi*4],r14d Tales of Arise.exe+C5F83A: 48 83 ED 01 - sub rbp,01 Tales of Arise.exe+C5F83E: 75 D0 - jne "Tales of Arise.exe"+C5F810 } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Slot 1"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage (SKILL) 414:Poison Resistance +25% 415:Freeze Resistance +25% 416:Paralysis Resistance +25% 417:Curse Resistance +25% 418:Fire/Water Damage -10% 419:Wind/Earth Damage -10% 420:Light/Dark Damage -10% 421:Max HP +200 422:Max HP +400 423:Attack +20 424:Attack +60 425:Elemental Attack +20 426:Elemental Attack +60 427:Penetration +40 428:Penetration +120 429:Resistance +40 430:Resistance +120 431:Defense +20 432:Defense +60 433:Elemental Defense +20 434:Elemental Defense +60 435:Rare Drop Rate Up S 436:Rare Drop Rate Up L 437:CP Cost -10% 438:Half AG Cost 20% 439:Casting Time -5% 440:Counterattack Damage +30% 441:Down Damage +5% 442:Smack Down N/A 443:Down Damage +10% 444:Glutton for Battle N/A 445:Increased Aggro S 446:Increased Aggro L 447:Decreased Aggro S 448:Decreased Aggro L 449:AG Recovery Speed +4% 450:AG Recovery Speed +8% 451:BG Charge Rate +4% 452:BG Charge Rate +8% 453:Alertness N/A 454:Coup de Grace N/A 455:Max HP Damage +15% 456:Move/Escape Speed +15% 457:Fire Damage +7.5% 458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="9" RealAddress="253ABB40880"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>0</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>17</ID> <Description>"Slot 2"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 20:Penetration +80%, Resistance -80% 21:Stagger Time -20% 22:Arte CP Cost -20% 23:Half AG Cost Chance 50% 24:Revival Chance 50% 25:Casting Time -20% 26:Heal 5% HP after Battle 27:Heal 1% HP on Perfect Evade 28:Parental Love 29:Increase Max AG 30:Faster AG Recovery 31:Omit 1 32:Easier Over Limit 33:Over Limit Extension 34:Increased BG at Battle Start 35:Increased Boost Gauge from Enemy Defeats 36:Increased Boost Gague from Enemy Downs 37:10-hit Boost Gauge Increase 38:Recover 39:Mid-Air Jump 40:Mid-Air Evasion 41:Increased Normal Attack Limit 42:Easier Perfact Evading/Guarding 43:Guard Mobility 44:Omit 2 45:Arte Casting Mobility 46:Counter Edge 47:Increased Near-Death Attack/Elemental Attack 48:Increased Near-Death Defense/Elemental Defense 49:Increased Critical Damage 50:AG Restored From Critical Hits 51:Increased Counterattack Damage 52:Increased Counterattack Critical Hit Rate 53:AG Restored Upon Enemy Defeat 54:Increased Down Damage 55:Increased Mid-Air Damage 56:Increased Boost Strike Damage 57:Omit 3 58:Increased Evasion Distance 59:Strengthened Counter Edge 60:Increased Ailment Rate 61:Increased Ailment Bonus Damage 62:Increased Weak Point Damage 63:Faster Flaming Edge Charge 64:Flaiming Edge Burst 65:Improved Healing Arts 66:Thorn Shield 67:Increased Awakening Attack 68:Easier Awakening Over Limit 69:Strengthened Magic Charge 70:Omit 4 71:Increased Anti-Dragon Damage 72:Faster Magic Charge 73:Altered Magic Charge 74:Owl Astral Energy 75:Increased Attack/Elemental Attack After Guarding 76:Increased Guarding Effects 77:Easier Party Member Over Limit 78:Increaseed Attack/Elemental Attack When Surrounded 79:Increased Rod Extension Attack 80:Increased Rod Extension Length 81:AG Restored By Perfect Evading/Guarding 82:Reduced Arte Casting Time During Combos 83:Increased Arte Casting Resilience 84:Ag Restored from Enemy Downs 85:KO Prevension 86:Reduced Flaming Edge HP Cost 87:Easier Flaming Edge Over Limit 88:Increased Attack/Elemental Attack When Full 89:CP Restoration When Full 90:Awakening Battle Chain Bonus 91:Increased Aggro While Guarding 92:Guard Vengeance 93:Increased Special Ammo 94:Last Shot 95:Counter Edge Upon Enemy Defeat 96:Awakening Burst 97:Reduced Awakening Requirements 98:Increased Rod Extension Critical Rate 99:Increased Rod Extension Critical Damage 100:Increased Rod Extension Time Limit 101:Strengthened Guard Ignition 102:Swallow Blade (SKILL) 103:Demon Fang (SKILL) 104:Iron Cleaver (SKILL) 105:Iron Cleaver (SkILL) 106:Rising Wyver (SKILL) 107:Sword Rain: Alpha (SKILL) 108:Lightning Trust (SKILL) 109:Mirage 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458:Fire Damage +15% 459:Water Damage +7.5% 460:Water Damage +15% 461:Earth Damage +7.5% 462:Earth Damage +15% 463:Wind Damage +7.5% 464:Wind Damage +15% 465:Dark Damage +7.5% 466:Dark Damage +15% 467:Light Damage +7.5% 468:Light Damage +15% </DropDownList> <LastState Value="63" RealAddress="253ABB4088C"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>ACCESSABL</Address> <Offsets> <Offset>C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"Slot 3"</Description> <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Null Poison 2:Null Freeze 3:Null Paralysis 4:Null Curse 5:Fire/Water Damage -50% 6:Wind/Earth Damage -50% 7:Light/Dark Damage -50% 8:Max HP +15% 9:Attack +15% 10:Elemental Attack +15% 11:Penetration +30% 12:Resistance +30% 13:Heal 5% HP on Enemy Defeat 14:Recover 1CP on Enemy Defeat 15:Stat Boost on Enemy Defeat 16:Item Drop Rate Up 17:Move/Escape Speed +50% 18:All Elemental Damage -20% 19:Physical Damage -20% 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Please update. Thank you
Could you give us a little guidance on how to do it? Please wUw
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- Table Makers
- Posts: 905
- Joined: Fri Mar 03, 2017 9:05 am
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Re: [Request] Tales of Arise
Update the AoB. There's plenty of tutorials on how to do that.quang.billy.79 wrote: ↑Tue Apr 26, 2022 5:23 amzachillios wrote: ↑Tue Apr 26, 2022 2:11 amNope. It's a simple script, I'm sure someone else can figure it out.
Could you give us a little guidance on how to do it? Please wUw
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