__Corpo__ wrote: ↑Sun Sep 19, 2021 8:07 pm
Wanter wrote: ↑Sun Sep 19, 2021 7:51 pm
You mean, I could make my own ''class 16 level" by copying the data from 15th and changing the 2nd pointer out of 4? Could you be so kind to share the detailed instruction? I unfortunately am too dumb with CE to properly do it, but I really got stuck with my multiclass main character and would like to proceed farther than Drezen and to do it I need more class pointer to correct the mythic one I took before to the proper one I can work with now.
Version 1.16 added!
-> added pointers for character classes up to 50 classes!
To change it yourself, it's just the second pointer (from the top), and change it by 8. Just clicking on the arrow does it. I added them anyway for you in the newest update!
Wanter wrote: ↑Sun Sep 19, 2021 7:25 pm
Features thing is awesome news, so if these can be added any time soon, that would be a great help. And thanks once again for this amazing job with this table.
It's incredibly tedious to do, and I'm still trying to understand how do people change the number of feats. I was hoping that Recifense would add this to his table but I didn't notice that option. It would be so much simpler to change the number of feats on level up, but I'm not skilled enough yet to do that. It's so simple though, I know the function that is called, I know where it is, but I don't know how to change the arguments passed to that function.
That said, there are a lot of features that you can't select, like enemy features...
Played a bit with mythic class. So what was done is that I played Chapter 2 till Drezen as Trickster, cause the Lich I wanted was not unlocked yet.
Then at the very final points of Drezen I switched to Lich.
Saw that the text under alignment map in Character section as well as the name above 'class progression' bar in Mythic Path section still are called 'Trickster' for me. And when the chapter 3 started, the music playing in Drezen was the Trickster one circus theme.
So it got me thinking, is there any pointer to be possibly added for the Mythic path/class chosen, working the same way as your alignment pointer? Like 1 if Angel, 2 if Aeon, 3 if Azata etc etc etc...? Cause if I change alignment with CT, it changes the text above the map in Character section, not the dot location at the map itself (for example, I am NE, then i switch to CG, texts switch to 'chaotic good', but the map pointer does not change at all.
So, going back to 'Chosen Mythic Path' pointer. My thought is, that if it can be found and included to CD (not just the mythic rank and experience), then by switching it to the value you want, you can explain to the game, how to treat you in terms of mythic path. So basically you could play as Azata and multiclass all the other mythic paths too gaining all their features and unique abilities, but still have the intact gameplay of the path you WANT the game to treat you with.
So, Corpo, did you see there something like this? Alignment pointer-type thingy for chosen mythic path? And if so, can it be added to version 17 of CT?