Version 1.13 added!
-> added script to set the last ability used uses to 50 after using that ability
-> added script to set all the ability uses of the selected character to 100
-> added pointers to Divine spells per day for some classes, like Oracle etc
-> added 10 more pointers to class levels
-> removed the old Character aob scan because it was taking place and I was never using it
Version 1.14 added!
-> gender, size, encumbrance, and current scale added to "other 2"
Hello!
Could you be so kind to add yet another 15 pointers to class levels? Or even better to all the possible ones (which would be all the classes + all the mythic paths)?
I was stupid enough to multiclass my MC to almost every class available (save for Druid, Monk, Arcanist and couple Hellknight prestige classes) and this would help me a lot with mythic paths (I of course can work with 15 classes too, yet it will take hell of a time to downgrade enough of these to get to the mythic one).
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Could you be so kind to add yet another 15 pointers to class levels? Or even better to all the possible ones (which would be all the classes + all the mythic paths)?
I was stupid enough to multiclass my MC to almost every class available (save for Druid, Monk, Arcanist and couple Hellknight prestige classes) and this would help me a lot with mythic paths (I of course can work with 15 classes too, yet it will take hell of a time to downgrade enough of these to get to the mythic one).
Hahaha how many more do you want? It's easy to add, but I don't know how many are required
Is the freeze time function working fo you guys? It worked fine for me yesterday but today every time I try to inject the "World (activates by entering inventory) (has money, time, corruption, etc)" script it fails and does absolutely nothing, not even getting the values... The rest of the table seems to be working though so I'm a bit stumped :-/
I haven't used that option at all, wait I'm starting the game again, when I unlock crusade I'll test it out. I think it should be easier to change the numbers of days elapsed in the kingdom section.
If its not a problem can you tell me some more of your experience using all paths?Thank you for all your help already i just want to be sure if i can do that before progressing more in the game!
Edit:Forgot to say im in the start of chapter 3! Also did you get the mythic levels of your main class legit?Did you need to use cheat engine or the quests didnt bug out?
It changed a bit of the flavor of the game at the end, but the ending slides were what I expected, as was the ending fight.
Hahaha how many more do you want? It's easy to add, but I don't know how many are required
To be precise and to help those madmen who went farther than me:
31 classes is what I have.
3 I didn't go for
4 more I could not go for due to prerequisites (I'm neutral evil)
And there is 10 mythic paths which count as classes.
So all in all it should be 48 level pointers at the maximum.
I tried version 1.14 today with 1.02g of the game, and the World pointer doesn't appear to be working properly.
The section enables, but none of the sub-items can be toggled or enabled.
If this is a known version issue, then ignore this post.
Hahaha how many more do you want? It's easy to add, but I don't know how many are required
To be precise and to help those madmen who went farther than me:
31 classes is what I have.
3 I didn't go for
4 more I could not go for due to prerequisites (I'm neutral evil)
And there is 10 mythic paths which count as classes.
So all in all it should be 48 level pointers at the maximum.
I would round up to 50 just in case for future mods that adds classes
Hahaha how many more do you want? It's easy to add, but I don't know how many are required
To be precise and to help those madmen who went farther than me:
31 classes is what I have.
3 I didn't go for
4 more I could not go for due to prerequisites (I'm neutral evil)
And there is 10 mythic paths which count as classes.
So all in all it should be 48 level pointers at the maximum.
I would round up to 50 just in case for future mods that adds classes
Is there a way to lessen the days it takes to finish those relic quest/cards in the crusader management? Or maybe the option is already there and I just didn't see since there are so many, can someone direct me to them?
In the first game, I remember there was a script that showed your actual level, and you just dropped that, and it let you level up again, in any class. And you could do that to gain as many levels as you wanted. You could also just drop a class by a level, and then pick it again to keep the perks you'd taken before and pick new ones this time.
Using this table, I can't seem to get it to work. I can drop a class level, but when I try to regain it (to get more perks) everything is already selected.
So... let's say a girl who is very keen on sport, rather fit I'd say, borrowed me the game but only the 1.0.2g Steam version of it... could that be the reason why this table doesn't work for me? Because even when the game is loaded if I try to check a box on the table CE just freezes and once the values appear they are all ???.
I am playing with the trickster path, expecially tha arcana abilities that improves the unidentified items that you pick up.
It came to mind if it is possible to make it possible to change an item dropped to unidentified so that you pick it up and proc the ability boosting it, and then repeat until you break the game
Edit: I have tried using the item mouseover editor on the items dropped and it works: it reads the items dropped and keeps the changes, what misses is finding the attribute that makes an item identified or unidentified and hope thats the only thing that is checked by the ability to auguments the items...
Last edited by Gurzo on Thu Sep 16, 2021 2:52 pm, edited 1 time in total.
Hey Guys, Could anyone give a play by play on how to get the gender change to stick? I've tried setting it to what i want and then save/loading, tried locking the variable, neither of them worked for me. Cheers