Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +59 Trainer

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grifiths
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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +50 Trainer

Post by grifiths »

DrummerIX wrote:
Fri Sep 03, 2021 11:06 pm
grifiths wrote:
Fri Sep 03, 2021 11:02 pm
I'm a rookie in there, Could you give me a e-mail address, I will send the savedata to you
Sent you a PM with my email. Thanks.
Sent it already. Load the savedata and check the stone tablet in front, all minigame in there.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by DrummerIX »

Big thanks to grifiths for providing a save game.

I added in the following options:

[*]Easy Vantage Master Wins (1 Hit Kill Opponent Cards)
[*]Easy Pom Pom Party Wins (Always Max CP, Hit RT To Win)

The other minigames I cannot do as I really do not understand Japanese enough to play them. Enjoy!

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by genos1213 »

Is it possible to cheat the battle book to have all the enemy information at once?

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +42 Trainer

Post by Minazuki »

DrummerIX wrote:
Sat Aug 28, 2021 12:29 am
I worked on adding a few more things tonight:

[*]Always Critical Hit
[*]Always Max Assault Gauge
[*]Playtime (In Seconds)
[*]Sepith Mass Crystals
[*]Mira
[*]Assault Gauge
[*]Earth Sepith
[*]Water Sepith
[*]Fire Sepith
[*]Wind Sepith
[*]Time Sepith
[*]Space Sepith
[*]Mirage Sepith

It is now +42 trainer.
It's seem "Always Critical Hit" not working...
and "Always Max Bravery Points (8)" & "Always Max Assault Gauge" are working for Lloyd route only...

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by UnfadingOnes »

Sorry Drummer, just wanted to ask, what exactly is the ID we should be using for Overriding Items?

Is it the Item ID itself in Decimal? The Item ID plus Category ID in Decimal? Because everytime I use this option the game crashes.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by DrummerIX »

UnfadingOnes wrote:
Sat Oct 02, 2021 10:09 am
Sorry Drummer, just wanted to ask, what exactly is the ID we should be using for Overriding Items?

Is it the Item ID itself in Decimal? The Item ID plus Category ID in Decimal? Because everytime I use this option the game crashes.
It should just be Item ID and I am pretty sure it worked when I first made it or I wouldn't have posted it. Unless an update broke it or something, I'm unsure.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by UnfadingOnes »

DrummerIX wrote:
Sat Oct 02, 2021 12:14 pm
UnfadingOnes wrote:
Sat Oct 02, 2021 10:09 am
Sorry Drummer, just wanted to ask, what exactly is the ID we should be using for Overriding Items?

Is it the Item ID itself in Decimal? The Item ID plus Category ID in Decimal? Because everytime I use this option the game crashes.
It should just be Item ID and I am pretty sure it worked when I first made it or I wouldn't have posted it. Unless an update broke it or something, I'm unsure.
Yes, I'm guessing this is the case. I suspected that it might be because I was playing the game on an external SSD at first, so I re-downloaded the game to my internal drive to make sure and yeah, Overide Item ID still freezes the game.

Some of the other options, like God Mode, Inf BP/CP etc, while happening less often, also seem to crash the game sometimes.

Maybe the recent updates broke the trainer?

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by UnfadingOnes »

Alright, so I did a bit more testing.

Apparently, it's not your trainer that's the problem Drummer. It's the game itself. Buggy mess of a game doesn't play nice with Alt-Tabbing. So everytime I Alt-Tab out to enter options or change options on the trainer for too long, the game crashes. I'm still looking for a fix for that, but there doesn't seem to be one atm, so yeah.

Good work with the trainer! Thanks.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by DrummerIX »

Glad you figured out the problem. I don't remember having too much issue with alt-tabbing, but perhaps I didn't stay off the game for too long. Some games are like that. You can try window mode to see if it helps or turn vsync off.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by UnfadingOnes »

Also, Drummer, sorry to ask when you've already made such a great trainer, but can I request two more options---EXP Multiplier and Master Quartz Multiplier?

The first option is still ok if not do-able, I can circumvent it by using infinite items with EXP orbs.

However, there doesn't seem to be another way to level Master Quartz fast.

Thanks.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by DrummerIX »

Those take a little more work to make and I didn't have too much more time to spend on the game. I might come back to this game later on, but not sure.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +52 Trainer

Post by DrummerIX »

In past games there was shining pom items that gave you level and also leveled up master quartz.

I believe this game might have the item, but unsure what the Japanese name is. It could be the Shining Pom Bait like in Cold Steel 1 and 2. Cold Steel 3 and 4 had the items to give you a level every battle.

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +56 Trainer

Post by DrummerIX »

I finally finished Cold Steel 4 and wanted to move on to play this game, so came back to the trainer.

This game is coded similar to Cold Steel 4 and that makes things a bit easier to find since I'm familiar with the code.

I was able to add the following:

[*]Enable Master Quartz EXP Multiplier
[*]Master Quartz EXP Multiplier
[*]Enable Character EXP Multiplier
[*]Character EXP Multiplier

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +57 Trainer

Post by DrummerIX »

One more option I was able to port over from the Cold Steel 4 trainer is the following:

[*]Infinite Fishing Line Tension

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Re: Legend of Heroes: Hajimari No Kiseki [Steam, Japanese] +57 Trainer

Post by Raffine52 »

I tried to get into the Test Maps via using Hex Editor in this game to mess around in the main debug rooms so I can use the Item ID to get the items I wanted, but just like Trails of Cold Steel 4, It won't load my modified saves because of the special CRC checksum Falcom imported.

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