Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

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haarfus
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by haarfus »

Kilnham wrote:
Mon Dec 25, 2023 3:09 am
TheSaviour wrote:
Sat Dec 09, 2023 10:05 pm
jojoging wrote:
Sun Dec 10, 2023 6:04 am
NervYF wrote:
Sat Dec 16, 2023 11:13 am
KaptainKronic wrote:
Tue Dec 19, 2023 2:14 pm
Updated to version 1.036. Apologies for the delay, I couldn’t find the time. And each time I did find time to test, a new version was released :D
Added new "Fast fire" and "Fast reload" scripts and Skirmish mode scripts. Also several scripts have been reworked

haarfus wrote:
Fri Dec 01, 2023 7:28 am
Thank you very much. Is it possible to do "Infinite ammo/no reload" separately?
You can try the new "Fast reload" script, in which the reload time is halved
TheSaviour wrote:
Sat Dec 02, 2023 2:30 pm
Is it possible to get the stages-script fixed? The values for Stage 1-5 are wrong and manually changing them doesn't update in game (does for a second, only to revert back to default of script)
My bad, it’s fixed now, I’ve rewritten it in Lua, hope there won’t be any problems
I'll be waiting for a cheat from you for the game Men of War 2) The engine is the same, it seems)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Alhanks
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Alhanks »

Kilnham wrote:
Thu Nov 09, 2023 1:16 am
Hello everyone! Recently updated my table, sharing with you. Many new functions added.

Tested on last version: v1.031.0 v1.034.0 v1.036.0 (Steam)

When you activate the Increased stages limits script, the CP (per sencod and limit) for reinforcements calls will also be recalculated (this will activate the Reinforcements calls script, so Battle script must be activated for this).

The Better veterans script provides HP and Stamina values for veterans, calculated based on their veterancy level using a custom formula (Veterancy Level * 50 + 100).

The functions marked with [O] can be applied to all allies or only to the currently selected unit via the [O]ptions menu, depending on your preference.

Also, a speed-up function for vehicles has been added, which can be activated by a hotkey B

The rest of the functions are self-explanatory.

UPD.

v2

- added Instant sniper aiming script
- changed Instant win script for max points
- fixed Battle script for v1.034.0

v3

- fixed Battle script went through a second round of fixes because i overlooked something the first time that could potentially cause bugs (but it’s not certain :))

v4

- changed Init script to supports process attachment
- fixed and reworked Increased stages limit and Reinforcements calls scripts
- added new scripts for Skirmish mode - Infinite manpower, Infinite doctrine points, Increased command points limit
- added new Fast reload and Fast fire scripts. The reload and fire times are halved
- fixed Battle, No burning damage, Better veterans, Rapid fire scripts for v1.036.0
- minor improvements



Image

Code: Select all

Call To Arms - Gates Of Hell v1.036.0 (Steam) {kh} v4

- Conquest 
  - Points 
    - Manpower (MP) 
    - Special (SP) 
    - Ammo (AP) 
    - Research (RP) 
  - Stages 
    - Increased stages limits 
      - Additional limit of each stage 
    - Maximum command points (CP) limit  
    - Stages limits 
      - Stage 1 
      - Stage 2 
      - Stage 3 
      - Stage 4 
      - Stage 5 
    - Special command points (CP) limit (airstrikes, artillery, etc.) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level (need to save/load to see the effect) 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
- Battle 
  - Skirmish 
    - Infinite manpower (MP) 
    - Infinite doctrine points (DP) 
    - Increased command points (CP) limit 
  - Conquest reinforcements calls 
    - Command points (CP) 
    - Command points (CP) per second 
    - Command points (CP) limit 
  - Score 
    - Your score 
      - Instant win 
    - Enemy score 
      - Set enemy score to zero 
  - Better veterans 
    - Restore HP on level up 
  - Infinite repair kit 
  - Fast repair 
  - Infinite fuel 
  - No recoil (First Person View) 
  - Infinite stamina [O] 
  - Infinite clip/shell [O] 
  - Instant sniper aiming [O] 
  - Fast fire [O] 
  - Fast reload [O] 
  - Rapid fire [O] 
  - Infinite ammo/no reload [O] 
  - Godmode [O] 
    - No damage | Soldiers 
    - No instant death | Soldiers 
    - No blow wave effect | Soldiers 
    - No vehicle shootdown | Soldiers 
    - No damage | Vehicles 
    - No crushed by enviroment 
    - No burning damage 
  - [O]ptions 
    - Applied only for selected unit 
    - Applied to allies (call your troops first) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
      - Speed (Press B in vehicle) 
fast repair doesn't work anymore, it says not all results found, please update it, thanks! :)

Khanzada
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Khanzada »

well legends its time to update this trainer Master oogway will be very happy

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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Tambami2233 »

Any chance of an update to this table? Game was just updated to version 1.042

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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by OMINos »

now conquest cheats don't work, please update.

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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Nexx33 »

Would love an update too!

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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Ravenask »

Kilnham wrote:
Thu Nov 09, 2023 1:16 am
Hello everyone! Recently updated my table, sharing with you. Many new functions added.

Tested on last version: v1.031.0 v1.034.0 v1.036.0 (Steam)

When you activate the Increased stages limits script, the CP (per sencod and limit) for reinforcements calls will also be recalculated (this will activate the Reinforcements calls script, so Battle script must be activated for this).

The Better veterans script provides HP and Stamina values for veterans, calculated based on their veterancy level using a custom formula (Veterancy Level * 50 + 100).

The functions marked with [O] can be applied to all allies or only to the currently selected unit via the [O]ptions menu, depending on your preference.

Also, a speed-up function for vehicles has been added, which can be activated by a hotkey B

The rest of the functions are self-explanatory.

UPD.

v2

- added Instant sniper aiming script
- changed Instant win script for max points
- fixed Battle script for v1.034.0

v3

- fixed Battle script went through a second round of fixes because i overlooked something the first time that could potentially cause bugs (but it’s not certain :))

v4

- changed Init script to supports process attachment
- fixed and reworked Increased stages limit and Reinforcements calls scripts
- added new scripts for Skirmish mode - Infinite manpower, Infinite doctrine points, Increased command points limit
- added new Fast reload and Fast fire scripts. The reload and fire times are halved
- fixed Battle, No burning damage, Better veterans, Rapid fire scripts for v1.036.0
- minor improvements



Image

Code: Select all

Call To Arms - Gates Of Hell v1.036.0 (Steam) {kh} v4

- Conquest 
  - Points 
    - Manpower (MP) 
    - Special (SP) 
    - Ammo (AP) 
    - Research (RP) 
  - Stages 
    - Increased stages limits 
      - Additional limit of each stage 
    - Maximum command points (CP) limit  
    - Stages limits 
      - Stage 1 
      - Stage 2 
      - Stage 3 
      - Stage 4 
      - Stage 5 
    - Special command points (CP) limit (airstrikes, artillery, etc.) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level (need to save/load to see the effect) 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
- Battle 
  - Skirmish 
    - Infinite manpower (MP) 
    - Infinite doctrine points (DP) 
    - Increased command points (CP) limit 
  - Conquest reinforcements calls 
    - Command points (CP) 
    - Command points (CP) per second 
    - Command points (CP) limit 
  - Score 
    - Your score 
      - Instant win 
    - Enemy score 
      - Set enemy score to zero 
  - Better veterans 
    - Restore HP on level up 
  - Infinite repair kit 
  - Fast repair 
  - Infinite fuel 
  - No recoil (First Person View) 
  - Infinite stamina [O] 
  - Infinite clip/shell [O] 
  - Instant sniper aiming [O] 
  - Fast fire [O] 
  - Fast reload [O] 
  - Rapid fire [O] 
  - Infinite ammo/no reload [O] 
  - Godmode [O] 
    - No damage | Soldiers 
    - No instant death | Soldiers 
    - No blow wave effect | Soldiers 
    - No vehicle shootdown | Soldiers 
    - No damage | Vehicles 
    - No crushed by enviroment 
    - No burning damage 
  - [O]ptions 
    - Applied only for selected unit 
    - Applied to allies (call your troops first) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
      - Speed (Press B in vehicle) 
Is there any chance for an update? Most options are still working so far, but conquest cheats and fast repair is broken right now.

Keksmaster
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Keksmaster »

Kilnham wrote:
Thu Nov 09, 2023 1:16 am
Hello everyone! Recently updated my table, sharing with you. Many new functions added.

Tested on last version: v1.031.0 v1.034.0 v1.036.0 (Steam)

When you activate the Increased stages limits script, the CP (per sencod and limit) for reinforcements calls will also be recalculated (this will activate the Reinforcements calls script, so Battle script must be activated for this).

The Better veterans script provides HP and Stamina values for veterans, calculated based on their veterancy level using a custom formula (Veterancy Level * 50 + 100).

The functions marked with [O] can be applied to all allies or only to the currently selected unit via the [O]ptions menu, depending on your preference.

Also, a speed-up function for vehicles has been added, which can be activated by a hotkey B

The rest of the functions are self-explanatory.

UPD.

v2

- added Instant sniper aiming script
- changed Instant win script for max points
- fixed Battle script for v1.034.0

v3

- fixed Battle script went through a second round of fixes because i overlooked something the first time that could potentially cause bugs (but it’s not certain :))

v4

- changed Init script to supports process attachment
- fixed and reworked Increased stages limit and Reinforcements calls scripts
- added new scripts for Skirmish mode - Infinite manpower, Infinite doctrine points, Increased command points limit
- added new Fast reload and Fast fire scripts. The reload and fire times are halved
- fixed Battle, No burning damage, Better veterans, Rapid fire scripts for v1.036.0
- minor improvements



Image

Code: Select all

Call To Arms - Gates Of Hell v1.036.0 (Steam) {kh} v4

- Conquest 
  - Points 
    - Manpower (MP) 
    - Special (SP) 
    - Ammo (AP) 
    - Research (RP) 
  - Stages 
    - Increased stages limits 
      - Additional limit of each stage 
    - Maximum command points (CP) limit  
    - Stages limits 
      - Stage 1 
      - Stage 2 
      - Stage 3 
      - Stage 4 
      - Stage 5 
    - Special command points (CP) limit (airstrikes, artillery, etc.) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level (need to save/load to see the effect) 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
- Battle 
  - Skirmish 
    - Infinite manpower (MP) 
    - Infinite doctrine points (DP) 
    - Increased command points (CP) limit 
  - Conquest reinforcements calls 
    - Command points (CP) 
    - Command points (CP) per second 
    - Command points (CP) limit 
  - Score 
    - Your score 
      - Instant win 
    - Enemy score 
      - Set enemy score to zero 
  - Better veterans 
    - Restore HP on level up 
  - Infinite repair kit 
  - Fast repair 
  - Infinite fuel 
  - No recoil (First Person View) 
  - Infinite stamina [O] 
  - Infinite clip/shell [O] 
  - Instant sniper aiming [O] 
  - Fast fire [O] 
  - Fast reload [O] 
  - Rapid fire [O] 
  - Infinite ammo/no reload [O] 
  - Godmode [O] 
    - No damage | Soldiers 
    - No instant death | Soldiers 
    - No blow wave effect | Soldiers 
    - No vehicle shootdown | Soldiers 
    - No damage | Vehicles 
    - No crushed by enviroment 
    - No burning damage 
  - [O]ptions 
    - Applied only for selected unit 
    - Applied to allies (call your troops first) 
  - Last selected unit 
    - Soldier 
      - Health 
      - Health max 
      - Health recovery multiplier 
      - Stamina 
      - Stamina max 
      - Stamina recovery multiplier 
      - Veterancy level 
    - Vehicle 
      - Fuel 
      - Fuel max 
      - Fuel consumption 
      - Speed (Press B in vehicle) 
We need update, our glorious king kilnham :?

haarfus
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by haarfus »

Kilnham, please update the table for the new version. The old one doesn't work.

Insane_Laughter
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Insane_Laughter »

We could still need a update but since next DLC is upcoming I guess we will see more activity here after it drops.

Kilnham
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by Kilnham »

Khanzada wrote:
Tue Jun 11, 2024 10:07 pm
Tambami2233 wrote:
Thu Jun 27, 2024 4:51 pm
OMINos wrote:
Fri Jun 28, 2024 11:12 am
Nexx33 wrote:
Mon Jul 01, 2024 8:17 am
Ravenask wrote:
Wed Jul 03, 2024 2:18 pm
Keksmaster wrote:
Mon Jul 22, 2024 3:30 pm
haarfus wrote:
Wed Jul 24, 2024 7:21 am
Insane_Laughter wrote:
Fri Aug 16, 2024 11:43 am
Hey guys! Just updated the table to v1.045:
Kilnham wrote:
Thu Nov 09, 2023 1:16 am
Also added a new script to turn off fog of war, hold tilde key for it

haarfus
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by haarfus »

Kilnham wrote:
Sun Sep 15, 2024 12:58 pm
Hey guys! Just updated the table to v1.045:
Thank you very much.

polexime
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by polexime »

Anyone know how to get the veterancy level to work? Reverts back to their original level after applying.

pocarishark
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by pocarishark »

May we get an updated table?

foxlits
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Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Post by foxlits »

polexime wrote:
Wed Sep 25, 2024 3:08 pm
Anyone know how to get the veterancy level to work? Reverts back to their original level after applying.
AFAIR, veterancy level resets if, after applying, soldier (or crewmember of a tank or gun) kills someone and gets some exp.
So, if you want to apply it, you need to apply veterancy before you close tha combat after the victory. I usually do that when gathering the trophy vehicles after the combat.

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