Last Epoch Save Editor

Upload *YOUR* gamehacking tools/helpers here
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Fibior
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Re: Last Epoch Save Editor

Post by Fibior »

ty, i check it

Fibior
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Re: Last Epoch Save Editor

Post by Fibior »

Ash06 wrote:
Fri Dec 24, 2021 3:52 pm
I dont include in the app.
Not in m'y home, but you can add blessing with this [Link] (remove EPOCH at the beginning of your file), then add blessings, id should be 0 to 50
I will add this later in the app.
but how to add blessings?

yashar806
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Re: Last Epoch Save Editor

Post by yashar806 »

Hi Guys, tired of farming for specific idols, can we make changes to idols?

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

yashar806 wrote:
Sat Dec 25, 2021 3:47 am
Hi Guys, tired of farming for specific idols, can we make changes to idols?
Same as other items, get idols with your desired affix, then set same affix_id on a new idol.

_4L3X_
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Re: Last Epoch Save Editor

Post by _4L3X_ »

Hello.
Thanks a lot for you work Ash06 !
Some uniques are still missing and I'm looking for the Herald of the Scurry (Horned Cowl), if anyone have it and can give us the id it would be nice :)

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

I have the id of Herald of the scurry, but i have to update for this (id = 172, ty eyez).
I will update when i come home.

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Re: Last Epoch Save Editor

Post by _4L3X_ »

Perfect, I'll wait for it ! Thanks again

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Re: Last Epoch Save Editor

Post by ruchins1990 »

Hiya, is there any chance you could throw the code up to github? Im a .NET developer too, and I'd like to add sealed affix functionality, as theyre basically read by the game as the primary prefix (even when its a sealed suffix afaik), as well as putting in any affix_id's I know (I've got a little spreadsheet of my own) as I've used the tool fairly extensively, but with the new sealed affixes Im back to having to hand hack the json files.

Im also happy to split the work on any change requests like blessings.

As an aside I've also begun slowly fixing the cheat engine scripts, and will re-upload them when Im happy with them, its sometimes nice not to have to leave the game.

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Re: Last Epoch Save Editor

Post by rubikhan »

Is there any way to increase number for Rune of Ascension?

AlexMercer78
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Re: Last Epoch Save Editor

Post by AlexMercer78 »

I only have one save slot, a paladin way deep into endgame content, i wanted to try another class already in endgame without the chore of the campaign, so i copied my 1st slot into a 2nd one and opening it with the editor i changed class, for some funny reason even if i am editing the 2nd slot and i save the changes the editor saves into my 1st slot. Is it a bug or am i missing something?

p.s. anyway changing class seems to work, you only need to respec the skills once in game

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

rubikhan wrote:
Tue Dec 28, 2021 5:44 am
Is there any way to increase number for Rune of Ascension?
Get the update
AlexMercer78 wrote:
Tue Dec 28, 2021 9:34 pm
I only have one save slot, a paladin way deep into endgame content, i wanted to try another class already in endgame without the chore of the campaign, so i copied my 1st slot into a 2nd one and opening it with the editor i changed class, for some funny reason even if i am editing the 2nd slot and i save the changes the editor saves into my 1st slot. Is it a bug or am i missing something?

p.s. anyway changing class seems to work, you only need to respec the skills once in game
You have 2 save with same Name.

ex : Slot 2 is a copy of Slot1
Slot 1 = 1CHARACTERSLOT_BETA_1
Slot 2 = 1CHARACTERSLOT_BETA_2

Load Slot1, change Name, then Save Character.
Doing the same with Slot2 will change the name of Slot1, because app search for a CharacterName

AlexMercer78
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Re: Last Epoch Save Editor

Post by AlexMercer78 »

Ash06 wrote:
Tue Dec 28, 2021 10:04 pm
rubikhan wrote:
Tue Dec 28, 2021 5:44 am
Is there any way to increase number for Rune of Ascension?
Get the update
AlexMercer78 wrote:
Tue Dec 28, 2021 9:34 pm
I only have one save slot, a paladin way deep into endgame content, i wanted to try another class already in endgame without the chore of the campaign, so i copied my 1st slot into a 2nd one and opening it with the editor i changed class, for some funny reason even if i am editing the 2nd slot and i save the changes the editor saves into my 1st slot. Is it a bug or am i missing something?

p.s. anyway changing class seems to work, you only need to respec the skills once in game
You have 2 save with same Name.

ex : Slot 2 is a copy of Slot1
Slot 1 = 1CHARACTERSLOT_BETA_1
Slot 2 = 1CHARACTERSLOT_BETA_2

Load Slot1, change Name, then Save Character.
Doing the same with Slot2 will change the name of Slot1, because app search for a CharacterName
i tried right now

i copied the 1st save into a 2nd file like you showed, then i changed only the characterName of the 1st, so now they have 2 different character names
then opened the 2nd and changed name, class and mastery but still the editor save these changes into the 1st slot

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

This is the start of the character save :
EPOCH{"characterName":"Ash","level":84,"slot":5,"currentExp":

Modify slot to match filename (1CHARACTERSLOT_BETA_5 so slot = 5 here)

AlexMercer78
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Re: Last Epoch Save Editor

Post by AlexMercer78 »

Ash06 wrote:
Wed Dec 29, 2021 8:40 am
This is the start of the character save :
EPOCH{"characterName":"Ash","level":84,"slot":5,"currentExp":

Modify slot to match filename (1CHARACTERSLOT_BETA_5 so slot = 5 here)
oh i missed that, i am gonna try it

edit: yup now it works without problems, thank you

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Re: Last Epoch Save Editor

Post by Swag »

Hi, thank you for this. Was wondering, are some items missing from the dropdownlist? For example Omnividence(unique 2H staff) base type(abyssal) and name is missing.

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