Last Epoch Save Editor
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- Noobzor
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Re: Last Epoch Save Editor
I think something in the save editor may remove your faction and prophecies, this happened to me after using it to remove weaver's will from an item due to the spam. (favor and lenses were still intact but had to rejoin and get new prophecies)
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- Noobzor
- Posts: 5
- Joined: Fri Feb 23, 2024 10:48 pm
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Re: Last Epoch Save Editor
i have no stash or bank tabs in save editor how do i fix that
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- What is cheating?
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Re: Last Epoch Save Editor
same hereinfinityinc wrote: ↑Sun Feb 25, 2024 4:17 amI think something in the save editor may remove your faction and prophecies, this happened to me after using it to remove weaver's will from an item due to the spam. (favor and lenses were still intact but had to rejoin and get new prophecies)
it showed that i had a faction
tried to buy prophecies (had no old ones) said i had to join
and then joined again
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- What is cheating?
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Re: Last Epoch Save Editor
I created a new character offline on new cycle and tried to edit equipment at lvl 1. It does not save any changes made to that equipment anyone know why?
Edit: Nvm fixed it. the base was not saving correctly
Edit: Nvm fixed it. the base was not saving correctly
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- What is cheating?
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Re: Last Epoch Save Editor
I'm on the struggle bus.. please help.
Downloaded file,
Downloaded Melon Loader
Installed with 5.7
Put the mod in the mod file
When I load last epoch in offline I see a Login/Base Stats/Items menu at top, but they don't appear to work. In game I tried to hit F1-f12 keys to pull up a menu. I'm not sure how to launch the save editor. I have reviewed instructions, but I'm missing something.
Downloaded file,
Downloaded Melon Loader
Installed with 5.7
Put the mod in the mod file
When I load last epoch in offline I see a Login/Base Stats/Items menu at top, but they don't appear to work. In game I tried to hit F1-f12 keys to pull up a menu. I'm not sure how to launch the save editor. I have reviewed instructions, but I'm missing something.
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- What is cheating?
- Posts: 1
- Joined: Sun Feb 25, 2024 2:02 pm
- Reputation: 0
Re: Last Epoch Save Editor
Hi mate. How you fixed it? have also this trablegames4baba wrote: ↑Sun Feb 25, 2024 1:47 pmI created a new character offline on new cycle and tried to edit equipment at lvl 1. It does not save any changes made to that equipment anyone know why?
Edit: Nvm fixed it. the base was not saving correctly
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- What is cheating?
- Posts: 3
- Joined: Thu Feb 22, 2024 2:00 pm
- Reputation: 0
Re: Last Epoch Save Editor
Tried multiple times with the recent version of the save editor to change blessing in a monolith, save in that interface tab, save character, exit, launch game - same blessing as before, didn't change. I remember that working in the beta... Any tips on how to do that manually inside the save file? Or any plans for a fix?
Re: Last Epoch Save Editor
after each change, click save at the bottomjoyfulrogue wrote: ↑Sun Feb 25, 2024 4:46 pmTried multiple times with the recent version of the save editor to change blessing in a monolith, save in that interface tab, save character, exit, launch game - same blessing as before, didn't change. I remember that working in the beta... Any tips on how to do that manually inside the save file? Or any plans for a fix?
Re: Last Epoch Save Editor
Prefer to use mod, latest version allow selecting blessing by clicking in discovered blessings (value can be edit using Drop -> Item Data -> Implicit value)
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- What is cheating?
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Re: Last Epoch Save Editor
I did, it didn't save. The button doesn't do anything. I can even click "save", navigate to another menu tab, come back and see the chance reverted instead of saved.Cobepeuh wrote: ↑Sun Feb 25, 2024 5:54 pmafter each change, click save at the bottomjoyfulrogue wrote: ↑Sun Feb 25, 2024 4:46 pmTried multiple times with the recent version of the save editor to change blessing in a monolith, save in that interface tab, save character, exit, launch game - same blessing as before, didn't change. I remember that working in the beta... Any tips on how to do that manually inside the save file? Or any plans for a fix?
Re: Last Epoch Save Editor
Anyone willing to share latest DB for the Save Editor please ?
Re: Last Epoch Save Editor
Getting a directory not found with the save editor. Replaced the LastEpochLib.dll with the one provided earlier and it gives me an unhandled exception.
Re: Last Epoch Save Editor
For anyone having issues with saving items heres how you do it:
1. Buy any item from npc. Exit game.
2. Open editor and change the item to anything you want. Do not generate the item from thin air, or it won't save it. Kinda weird, but thats a fix I discovered.
1. Buy any item from npc. Exit game.
2. Open editor and change the item to anything you want. Do not generate the item from thin air, or it won't save it. Kinda weird, but thats a fix I discovered.
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- What is cheating?
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Re: Last Epoch Save Editor
I would love to use the Mod, but I am unable to get it to work. I am on steam 1.0.0.4
I think There are some nuances that are missing in the install. I am guessing there are assumed steps that were not layed out. It looks like I am missing some portions of either the unity-explorer install libraries or some thing else related to is. I do have the .net pre-reqs, and I tried to follow all the git-hub bread crumbs. However I still cannot get it to load properly. My best guess it is dependencies listed below from melonloader that are missing. I however am unable to find them to install.
Errors:
08:44:41.848] [Il2CppAssemblyGenerator] [Info] [Program] Attribute Injector finished in 754.178ms
[08:44:41.849] [Il2CppAssemblyGenerator] [Info] [Program] Outputting as Stub ("Dummy") DLL Files to D:\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out...
[08:44:45.268] [Il2CppAssemblyGenerator] [ERROR]
[08:44:45.269] [Il2CppAssemblyGenerator] [ERROR] Unhandled Exception: System.UnauthorizedAccessException: Access to the path 'D:\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out\Unity.TextMeshPro.dll' is denied.
[08:44:45.275] [Il2CppAssemblyGenerator] [ERROR] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[08:44:46.115] [Il2CppAssemblyGenerator] [ERROR] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
[08:44:46.118] [Il2CppAssemblyGenerator] [ERROR] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
[08:44:46.134] [Il2CppAssemblyGenerator] [ERROR] at AsmResolver.PE.File.PEFile.Write(String filePath)
[08:44:46.135] [Il2CppAssemblyGenerator] [ERROR] at Cpp2IL.Core.CorePlugin.AsmResolverDummyDllOutputFormat.DoOutput(ApplicationAnalysisContext context, String outputRoot) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL.Core\CorePlugin\AsmResolverDummyDllOutputFormat.cs:line 103
[08:44:46.136] [Il2CppAssemblyGenerator] [ERROR] at Cpp2IL.Program.MainWithArgs(Cpp2IlRuntimeArgs runtimeArgs) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 436
[08:44:46.136] [Il2CppAssemblyGenerator] [ERROR] at Cpp2IL.Program.Main(String[] args) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 359
[08:44:46.582] Loading Mods from 'D:\Steam\steamapps\common\Last Epoch\Mods'...
[08:44:46.606] ------------------------------
[08:44:46.625] Melon Assembly loaded: '.\Mods\LastEpochMods.dll'
[08:44:46.635] SHA256 Hash: '22d20aa9d437af88ac69a891cdffaa0f65124a796f9c6fa0029e62da886f5c38'
[08:44:46.652] Melon Assembly loaded: '.\Mods\UnityLastEpoch_GameExtractorMod.dll'
[08:44:46.653] SHA256 Hash: '276dc3ae05f744ae4025b2827ae37240df7380494c1adc1959d8aeee64ec87e3'
[08:44:46.706] [WARNING] Some Melons are missing dependencies, which you may have to install.
If these are optional dependencies, mark them as optional using the MelonOptionalDependencies attribute.
This warning will turn into an error and Melons with missing dependencies will not be loaded in the next version of MelonLoader.
- 'Game Extractor' is missing the following dependencies:
- 'UnityEngine.CoreModule' v0.0.0.0
- 'UniverseLib.IL2CPP.Unhollower' v1.5.1.0
- 'LE' v0.0.0.0
- 'Il2Cppmscorlib' v4.0.0.0
- 'UnhollowerBaseLib' v0.4.18.0
- 'UnityEngine.JSONSerializeModule' v0.0.0.0
- 'UnityEngine.InputLegacyModule' v0.0.0.0
- 'LastEpochMods' is missing the following dependencies:
- 'UnityEngine.CoreModule' v0.0.0.0
- 'LE' v0.0.0.0
- 'UnityEngine.IMGUIModule' v0.0.0.0
- 'Il2Cppmscorlib' v4.0.0.0
- 'UnhollowerBaseLib' v0.4.18.0
- 'UnityEngine.UI' v1.0.0.0
- 'UniTask' v0.0.0.0
- 'UnityEngine.InputLegacyModule' v0.0.0.0
- 'UnityEngine.TextRenderingModule' v0.0.0.0
- 'Unity.TextMeshPro' v0.0.0.0
- 'UnityEngine.UIModule' v0.0.0.0
- 'UnityEngine.ImageConversionModule' v0.0.0.0
[08:44:46.734] ------------------------------
[08:44:46.736] LastEpochMods v2.7.3
[08:44:46.736] by Ash
[08:44:46.737] Assembly: LastEpochMods.dll
[08:44:46.737] ------------------------------
[08:44:46.764] ------------------------------
[08:44:46.767] Game Extractor v4.5.1
[08:44:46.767] by Ash
[08:44:46.780] Assembly: UnityLastEpoch_GameExtractorMod.dll
[08:44:46.781] ------------------------------
[08:44:46.783] ------------------------------
[08:44:46.795] 2 Mods loaded.
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- Noobzor
- Posts: 13
- Joined: Wed Apr 19, 2017 3:32 pm
- Reputation: 1
Re: Last Epoch Save Editor
Hey Ash,
short question: Are you going to update the source on github for the mod?
Thank you!
short question: Are you going to update the source on github for the mod?
Thank you!
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