Last Epoch Save Editor
Re: Last Epoch Save Editor
The LastEpochSaveEditor has an error. What should I do?
This dialog box invokes just-in-time (JIT) debugging instead.
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************** Exception text **************
System.ArgumentOutOfRangeException: The value '16' cannot be used for 'Value'. 'Value' must be between 'Minimum' and 'Maximum'.
Parameter Name: Value
Location: System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
Location: Ui.Tools.Items.Item_Infos.Set_Basic()
Location: Ui.Tools.Items.Item_Infos.Init_Infos()
Location: Ui.Tools.Items.Item_Infos.<ShowData>d__18.MoveNext()
--- End of stack trace at previous location where exception was thrown ---
Location: System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
This dialog box invokes just-in-time (JIT) debugging instead.
See later in this message for details on how to do this.
************** Exception text **************
System.ArgumentOutOfRangeException: The value '16' cannot be used for 'Value'. 'Value' must be between 'Minimum' and 'Maximum'.
Parameter Name: Value
Location: System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
Location: Ui.Tools.Items.Item_Infos.Set_Basic()
Location: Ui.Tools.Items.Item_Infos.Init_Infos()
Location: Ui.Tools.Items.Item_Infos.<ShowData>d__18.MoveNext()
--- End of stack trace at previous location where exception was thrown ---
Location: System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
Re: Last Epoch Save Editor
Items structure has changed with latest patch I don't update main post, because i try basic unique set and legendary editing only
Use only for game version 0.9.2J
I try your save with this new version and i have the same issue.
Launching the character once in game (force game save), then opening with Save Editor work well
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- Noobzor
- Posts: 13
- Joined: Sat Oct 14, 2023 5:29 pm
- Reputation: 0
Re: Last Epoch Save Editor
Fix works for items, not working for Blessings. Thank you for your effort
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- Noobzor
- Posts: 14
- Joined: Fri May 22, 2020 1:10 pm
- Reputation: 1
Re: Last Epoch Save Editor
Thank you so much for the great mod! The Unlock Cosmetics option doesn't work due to not being online, right?
Re: Last Epoch Save Editor
I already have all new structures, i will fix this tomorrow if i have timeinfinityinc wrote: ↑Tue Oct 31, 2023 1:18 pmFix works for items, not working for Blessings. Thank you for your effort
All cosmetic parts of the game are incomplete, so I have to write everything we need from scratch.ILOVEPANCAKES wrote: ↑Tue Oct 31, 2023 8:35 pmThank you so much for the great mod! The Unlock Cosmetics option doesn't work due to not being online, right?
Show cosmetic tab, Open and close MtxShop are already written and worked fine
I have to do 2 things :
- Create function for Selecting cosmetic On Click (create cosmetic item then add to slot)
- Hook "Load cosmetics" function for adding all cosmetic to player if need
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- Noobzor
- Posts: 13
- Joined: Sat Oct 14, 2023 5:29 pm
- Reputation: 0
Re: Last Epoch Save Editor
Again thank you for your hard work. A couple of minor things: 1) could you alphabetize the Blessings listing? 2) is there anyway I can make the Affix listing more readable? (like a bunch of things get cut off)Ash06 wrote: ↑Tue Oct 31, 2023 10:01 pmI already have all new structures, i will fix this tomorrow if i have timeinfinityinc wrote: ↑Tue Oct 31, 2023 1:18 pmFix works for items, not working for Blessings. Thank you for your effort
All cosmetic parts of the game are incomplete, so I have to write everything we need from scratch.ILOVEPANCAKES wrote: ↑Tue Oct 31, 2023 8:35 pmThank you so much for the great mod! The Unlock Cosmetics option doesn't work due to not being online, right?
Show cosmetic tab, Open and close MtxShop are already written and worked fine
I have to do 2 things :
- Create function for Selecting cosmetic On Click (create cosmetic item then add to slot)
- Hook "Load cosmetics" function for adding all cosmetic to player if need
Re: Last Epoch Save Editor
it seems that the site removed your link of the save editor,could you upload again?
Re: Last Epoch Save Editor
Referring to your LastEpochMods (awesome piece of work!), how does the "Items Multiplier" work? I enable it and don't notice anything different. I was interested in multiplying glyphs and runes.
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- Noobzor
- Posts: 14
- Joined: Fri May 22, 2020 1:10 pm
- Reputation: 1
Re: Last Epoch Save Editor
I would like to report that Flame Ward from Runemaster isn't affected by cooldown removal, have tried relogging and despeccing but nothing works.
Re: Last Epoch Save Editor
Link work fine, use Firefox or Chrome
Set Item drop to 100 %, then Multiply item drop by mobs
Set to 1 to only get 100% item drop, more to multiply drop
When you launch a skill, function "OnStartedUsingAbility" is load by game, but not for this skill (maybe because this is only a buff)ILOVEPANCAKES wrote: ↑Fri Nov 03, 2023 7:03 amI would like to report that Flame Ward from Runemaster isn't affected by cooldown removal
Fix was created by hooking "OnAbilityUse", but you have to launch your skill once before you get "No Cooldown" or "No Mana"
Sorry i don't have more time to fix "Blessings" in Save Editor, but i will check this soon.
Re: Last Epoch Save Editor
Hi. Installed LastEpochMods. Did everything according to the instructions.
Is the tool no longer relevant?
The game does not want to start, hangs on the registration screen and exits. In the log is this error.
UPD: Found that if you delete Config.json it starts the game, but does not work mod. After restarting the game it gives an error again
UPD:Found where the log is [Link]
Is the tool no longer relevant?
The game does not want to start, hangs on the registration screen and exits. In the log is this error.
UPD: Found that if you delete Config.json it starts the game, but does not work mod. After restarting the game it gives an error again
UPD:Found where the log is [Link]
Re: Last Epoch Save Editor
Install melonloader 0.5.7, See how to install in main post
Re: Last Epoch Save Editor
Thanks so much for the mod, Ash. What does "Developer Mode" do? I don't notice anything.
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- Noobzor
- Posts: 6
- Joined: Sun Feb 16, 2020 5:40 pm
- Reputation: 1
Re: Last Epoch Save Editor
While the Mod is pretty cool. I have a few suggestions: On the Item drop option, make it so we can set the tier level for each individual affix. I don't like how ALL the affixes have to be the tier you set. Also I know we can make blessings drop as items, but they are pretty useless like that. Perhaps add an option for ust to actually edit our blessings?
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