Last Epoch Save Editor
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- What is cheating?
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Re: Last Epoch Save Editor
You know i cant find it anywhere on internet but as we are working on unique and set files, why not set up files to get saves post story?
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- Noobzor
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Re: Last Epoch Save Editor
So, I figured out how to edit my items several months before this tool was released, but I just discovered this thread today.
When I loaded my char, I noticed that my unique idols are unreadable by this app.
[Link]
Update:
The app cannot read the unique idols in character inventory/idol inventory/stash if you select a different item first. Nor are you able to convert any item into an idol.
When I loaded my char, I noticed that my unique idols are unreadable by this app.
[Link]
Update:
The app cannot read the unique idols in character inventory/idol inventory/stash if you select a different item first. Nor are you able to convert any item into an idol.
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- Noobzor
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Re: Last Epoch Save Editor
Can you share the process or a link to a tutorial? Just curios how it is done "for research purposes". hahahahwtchirino wrote: ↑Sun Jan 23, 2022 3:03 pmSo, I figured out how to edit my items several months before this tool was released, but I just discovered this thread today.
Re: Last Epoch Save Editor
App read idols fine in your screen, but app don't have icon for your idols, it's fixed for the next release.hwtchirino wrote: ↑Sun Jan 23, 2022 3:03 pmWhen I loaded my char, I noticed that my unique idols are unreadable by this app.
Nor are you able to convert any item into an idol.
I lock function for converting item because of item size
Save files it's json files, so open with text reader, remove EPOCH at the beginning, then copy on [Link], click on Tree, then edit, ...MrEprize0001 wrote: ↑Mon Jan 24, 2022 2:46 pmCan you share the process or a link to a tutorial? Just curios how it is done "for research purposes". hahaha
Statut of app code :
I just finish all affixes, you have to choose the name of your affix then the tier, no need to do math for tier_value.
exemple with rare item
External database done for all items except shards and blessings, so at this time, Shards name in shard section is broken (but you can set shards amount with GetAllShards button).
List for all Skills is done, i have to implement in the database to allow using other class skills
For Blessings, i have a list of unlocked blessings id, but i don't have names for create a list.
Tell me if you want a Debug Version of this, or if you can wait until i fixed Shards and Skills and make a Ui for add/remove item in database.
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- Noobzor
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Re: Last Epoch Save Editor
Thats cool Ash, I can wait unless you need some testers or something.
Re: Last Epoch Save Editor
Does anybody know how to edit blessings?
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- What is cheating?
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Re: Last Epoch Save Editor
Hello,
I just discovered your tool, and I think its great. I am however having difficulty saving my edits. When I log back into the game nothing is changed. I'm not sure what I'm doing wrong. Could someone please explain to me how to save the edits. I am clicking on the load/save button, but I don't see an option to actually save. Any help would be great thank you. Another issue that I am having is that the window for the editor will not change size. Am I using an outdated version of the editor? Again thank you so much for any help you might be able to give.
I just discovered your tool, and I think its great. I am however having difficulty saving my edits. When I log back into the game nothing is changed. I'm not sure what I'm doing wrong. Could someone please explain to me how to save the edits. I am clicking on the load/save button, but I don't see an option to actually save. Any help would be great thank you. Another issue that I am having is that the window for the editor will not change size. Am I using an outdated version of the editor? Again thank you so much for any help you might be able to give.
Re: Last Epoch Save Editor
help boss,
The entire screen is not visible and it is cut off.
Is there a workaround?
The entire screen is not visible and it is cut off.
Is there a workaround?
Re: Last Epoch Save Editor
Boredgamer wrote: ↑Wed Jan 26, 2022 6:13 amI am clicking on the load/save button, but I don't see an option to actually save.
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- Noobzor
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Re: Last Epoch Save Editor
Anyone know the id code for Chance To Cast Smite When You Hit With Throwing Attacks?
Also, i tried adding level smite to relic but ita not working for me. Any tips?
Thanks in advanced for the help
Also, i tried adding level smite to relic but ita not working for me. Any tips?
Thanks in advanced for the help
Re: Last Epoch Save Editor
It is 276.shadowdios wrote: ↑Thu Jan 27, 2022 9:40 pmAnyone know the id code for Chance To Cast Smite When You Hit With Throwing Attacks?
Also, i tried adding level smite to relic but ita not working for me. Any tips?
Thanks in advanced for the help
Re: Last Epoch Save Editor
Use this list with [Link], contain all affix
Max id is 255 so we have 256 id count (0 to 255)
276 -256 = 20, so id = 20 with X = 1
In my list : {"Id":20,"name":"CHANCE TO CAST SMITE WHEN YOU HIT WITH THROWING ATTACKS","X":1}
Max id is 255 so we have 256 id count (0 to 255)
276 -256 = 20, so id = 20 with X = 1
In my list : {"Id":20,"name":"CHANCE TO CAST SMITE WHEN YOU HIT WITH THROWING ATTACKS","X":1}
- Attachments
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- Affixs.rar
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- Noobzor
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Re: Last Epoch Save Editor
tyvm <3 it work
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- Noobzor
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Re: Last Epoch Save Editor
Sorry about all the questions!
Can I be caught or banned for this while using it when MP is not released yet? I don't plan on doing arena or anything with obvious edited items.
I loaded the save, can I run this with game open?
When looking at items in the game, it says they all have 8 modifiers and there is a value for each of them? Do I just edit from the top down?
I followed the picture and enabled the setting in properties but I still can't see the full application and everything is cut off? I'm not sure how I can see the whole thing and don't know how to get to the other setting
Should I disable steam cloud save?
Do I just keep all parts in one folder like downloads?
I changed my items to legendary and the color changes but the legendary affixes were not added? When I go back and look, it adds extra stuff too and there are overlapped lines on everything
Creating legendaries is not working
I think the issue is I was using beta? Thought the other version was an old one. Will I need to manually calculate values for that one?
It also keeps crashing when selecting affixes
any help is appreciated!
Can I be caught or banned for this while using it when MP is not released yet? I don't plan on doing arena or anything with obvious edited items.
I loaded the save, can I run this with game open?
When looking at items in the game, it says they all have 8 modifiers and there is a value for each of them? Do I just edit from the top down?
I followed the picture and enabled the setting in properties but I still can't see the full application and everything is cut off? I'm not sure how I can see the whole thing and don't know how to get to the other setting
Should I disable steam cloud save?
Do I just keep all parts in one folder like downloads?
I changed my items to legendary and the color changes but the legendary affixes were not added? When I go back and look, it adds extra stuff too and there are overlapped lines on everything
Creating legendaries is not working
I think the issue is I was using beta? Thought the other version was an old one. Will I need to manually calculate values for that one?
It also keeps crashing when selecting affixes
Spoiler
*********** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at LastEpochSaveEditor.Main.Infos_ComboBoxIndexChanged(Object sender)
at LastEpochSaveEditor.Main.Infos_ComboBoxIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
LastEpochSaveEditor
Assembly Version: 1.4.8063.25777
Win32 Version: 1.4.8063.25777
CodeBase: file:///C:/Users/fltpj/Downloads/LastEpochSaveEditor%20v2.0%20Beta/LastEpochSaveEditor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at LastEpochSaveEditor.Main.Infos_ComboBoxIndexChanged(Object sender)
at LastEpochSaveEditor.Main.Infos_ComboBoxIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
LastEpochSaveEditor
Assembly Version: 1.4.8063.25777
Win32 Version: 1.4.8063.25777
CodeBase: file:///C:/Users/fltpj/Downloads/LastEpochSaveEditor%20v2.0%20Beta/LastEpochSaveEditor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
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- Noobzor
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Re: Last Epoch Save Editor
The 2.0 BETA works for some stuff but not others.
EX: You can edit implicits but not modifiers. They just go back to the old value.
Same thing with the shard effect, sometimes it stays sometimes it goes back to the old affix.
syntheticlion: Disable cloud saves and do not run the editor with the game open, that is just asking for problems.
About being banned, probably only an issue when Multiplayer drops.
EX: You can edit implicits but not modifiers. They just go back to the old value.
Same thing with the shard effect, sometimes it stays sometimes it goes back to the old affix.
syntheticlion: Disable cloud saves and do not run the editor with the game open, that is just asking for problems.
About being banned, probably only an issue when Multiplayer drops.
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