EVERSPACE 2 [ v1.0.34616] v3 *Fixes/Adds* June 29, 2023

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gideon25
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by gideon25 »

seeker0003 wrote:
Mon Nov 08, 2021 5:14 pm
So how do I PM you?
Nvm. Found updates.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by gideon25 on Thu Nov 11, 2021 5:35 pm, edited 1 time in total.

Nareyda31
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by Nareyda31 »

Any luck finding/modifying ship passives? I've been trying to find them, either to manually swap passives (instead of relying on RNG for appearance & passives), or just to play with the values the passives provide (ex: change Interceptor 10% primary damage increase to 100%).

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Darkedone02
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by Darkedone02 »

gideon25 wrote:
Mon Nov 08, 2021 6:42 pm
seeker0003 wrote:
Mon Nov 08, 2021 5:14 pm
So how do I PM you?
Well you should be able to view my profile and click on send private message where it says Contact gideon25.. BUT i can't send you a pm either as it says you dont have permissions for PMs.. You can try this invite to discord and pm a message there i guess:
[Link]
You can also add in your discord name and numbers so we can dm you as well.

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Darkedone02
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by Darkedone02 »

Also it seems this does not work on the xbox game pass (no surprised there).

anonymouz
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by anonymouz »

cant wait for a table update, this table is awsome. thx a lot

is there any chance to trigger the ship respawns at shops & any chance to have more ship slots for your homebase?

EDIT: ye well, seems there wont be any update anymore then, thats sad :(

gideon25
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by gideon25 »

anonymouz wrote:
Tue Nov 30, 2021 2:38 pm
cant wait for a table update, this table is awsome. thx a lot

is there any chance to trigger the ship respawns at shops & any chance to have more ship slots for your homebase?

EDIT: ye well, seems there wont be any update anymore then, thats sad :(
Here is the roadmap. It may be coming next month so I might wait:

[Link]

EDIT: Not going to wait, see below.
Last edited by gideon25 on Sun Feb 20, 2022 1:12 pm, edited 1 time in total.

gideon25
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Re: EVERSPACE 2 [v0.6.20298] (Zharkov: The Vortex Update)

Post by gideon25 »

Ok, actually going to go ahead and update to latest version now cause when the next DLC come around don't want to be too far behind. So be on the look out in the next few days..

gideon25
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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by gideon25 »

This one Took a LONG TIME so Gimme some REP people :P!
Updated to [v0.7.22403] (Khaït Nebula: Stranger Skies)
!!FOLLOW directions on the table and as ALWAYS this is early access so SAVE OFTEN. If some of the options cause you to skip dialog/mission triggers and something messes up then disable the fast travel/long teleportor/fast speed options when doing those particular missions!!

Updated and fixed All scripts and added many more. Some of these scripts were VERY hard to find and figure out (especially the craft Upgrade ALL script)Several devices are no longer available to use in the code including the BEST->Unstable Translocator :(
Added:
  • Ultimate 1 Kill Charge and Charge when Docking: Only takes one kill to fully charge Ultimates and Ultimates recharge when you dock.
  • Primary and Secondary Weapon Hacks: You can set Range, Velocity, and Fire Rate(I set some values in but you can open the script and set the values it will always load). NOTE: In order to reset the values to the vanilla game must disable script, save game and reload.
  • Better Light Speed fast charge
  • Show Ship Speed on Hud: Speed shows under the health/energy bars
  • Craft Upgrade ALL (Including Superior) Directly to Legendary + Add Max Bonus Attrribs: This will even alllow you to "re-upgrade" Legendaries to add Max (up to 5 depending on item) bonus attributes

gideon25
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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by gideon25 »

BTW, if anyone has a savegame with lots of companions unlocked, it would be nice to either post a link or pm me some of those savegames so i can include them in my next/updated table. Its located:
C:\Users\{YOUR_USERNAME}\AppData\Local\ES2\

Zip up the ENTIRE save folder cause more than one file is needed for the save game to load.

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WhiteRau
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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by WhiteRau »

okay. 1: bloody fantastic table, mate! damn! :D thank you.
2: one small thing that may not be fixable: augments, that used to require 3, now require 999 when the bigger stacks is activated. which means you need 1000 of them to get an upgrade. like i said, knowing the nature of the beast, it is unlikely that it is fixable, but if you're curiosity needs feeding, it'd be a good one to chew on. :)

thanks for keeping it updated as well. that's marvellous.

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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by doc8376 »

New major update on April 1st made everything break. Any chance of an update?
Bought this a little while ago and was excited to try it but now the table won't even load.

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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by assasin01 »

yup, sad to see it break like that. I hope it's not too hard too update it.

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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by MrEprize0001 »

+1 For an update please.

gideon25
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Re: EVERSPACE 2 [v0.7.22403] (Khaït Nebula: Stranger Skies) **UPDATED!**

Post by gideon25 »

Working on an update...close to being done.

gideon25
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Re: EVERSPACE 2 [v0.8.25327] (Stingers Debut) **UPDATED!**

Post by gideon25 »

Updated to [v0.8.25327] (Stingers Debut)
1. Fixed Scripts and Pointers
2. I did not have time to test all the loot weights..So they have not changed. Might be a few weird spawns here or there...
3. Did not add or do anything to or with Catalysts.
[4. Due to the way they changed crafting the script:
[X] <== Set Legendary Item Spawns [Enable in Main Menu] (Loot Drops, Pickups from Containers, Merchant Inventory,Crafting, etc.)
MUST be DEACTIVATED in order to unlock the different blueprint tiers when you dismantle things. If you activated it and used the item spawns script, then you have to CLOSE the game COMPLETELY and restart game and not activate the spawn script or the blueprints from item dismantling won't work.. So basically just unlock all the blueprints you want first before activating the legendary spawner.

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