DUST TO THE END V1.0

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PeaceBeUponYou
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DUST TO THE END V1.0

Post by PeaceBeUponYou »

Here is the CT is made for DUST TO THE END V1.0. Read INFO for some important information. Leave a LIKE if you like and if you dont like still leave a like, I mean who cares, ITS FREE

Contents:
  • [[SCRIPTS]]
    • Super Weight Capacity ;Carry as much as you want
    • COMBAT_CONTROLS
      • One Hit Kill ;Flags if enemies should be killed with one hit.
      • Maximize HP [Health Points] ;Restore Player HP ,and Effects Enemies according to One Hit Kill
      • Maximize SP [Shield Points] ;Restore Player SP ,and Effects Enemies according to One Hit Kill
      • Maximize AP [Action Points] ;;Restore Player AP
    • In-Map Speed Multiplier ;A Multiplier Variable for in- Map movement speed
      • Multiplier
    • Gain XP Level Up ;Each XP you gain will Level you Up
    • Maximize All Reputations ;All reputations of all factions are maximized
  • [[POINTERS]]
    • Coins
    • All-Characters
      All-Characters
      • Total:
      • Character Selection:
      • Character # [0:20 | 1:28 | 2:30 | 3:38]
        • Attributes
          • m_BaseInitAttr
          • m_BaseAttr
          • m_BaseAddAttr
          • m_SecondAttr
          • m_SecondExAttr
          • mName
          • m_nPlayerID
          • m_bTempPlayer
          • m_bIsMercenary
          • m_nMercenaryLevel
          • m_nProfessionId
          • m_nReputationID
          • m_PlayerLevel
          • m_nFreePoint [Upgrade Points]
          • m_nFirstAP
          • m_nMaxAP
          • m_fMoralAddAtk
          • m_nLackFoodCost
          • m_nLackWaterCost
          • m_nRadiationCost
          • m_nSexual
          • m_nStarNum
          • m_nBaseCost
          • m_nBaseOffset
          • mWeekCost
          • mHireCost
          • m_bDelinquent
          • m_InjuredTime
          • m_nBaseImmunity
          • m_SickBeginTime
          • m_SickEndTime
          • mCurHp
          • mCurExp
          • m_nCanEquipItem
          • m_nHeadIndex
          • m_nHairIndex
          • EQWeight
          • m_bLevelUp
          • m_bTippedDisease
          • m_nMood
          • m_nMoodLevel
          • m_MoodColor
        • ID:
        • Team:
    • FinalSpeed [In-Map Travel Speed]
    • Characters Basic(Global) Data
      Characters Basic(Global) Data
      • Delinquent
      • CurFoodNum
      • CurFoodEaten
      • CurFoodCost
      • CurWaterCost
      • CurOilCost
      • FinalSpeed [In-Map Travel Speed]
      • WaterCost
      • ForageCost
      • OilCost
      • slowTipped
      • SuperSlowTipped
      • StopTipped
      • TippedLackFood
      • TippedLackWater
      • TippedLackOil
      • TippedWaterZero
      • TippedOilZero
      • TippedFoodZero
      • LastCheckHour
      • checkOneHour
      • checkThreeHour
      • checkSixHour
      • checkOneDay
      • TeamCommunicateDisease
      • m_bInRadiationArea
    • Hovered Equipment [Caravan Menu]
      Hovered Equipment
      • Name
      • Edited Name
      • description
      • category
      • rarity
      • myID
      • equipmentType
      • ID
      • m_SellID
      • m_UseConfig
      • buyPrice
      • sellPrice
      • oriPrice
      • m_bCanDrop
      • m_bSellItem
      • sellPirceFacter
      • buyPirceFacter
      • m_ItemUID
      • mItemType
      • mItemSubType
      • mItemStatusType
      • mItemFrameType
      • m_fFragment
      • m_nAddMoral
      • m_nAddImmunity
      • m_nNeedSupply
      • m_nLeftDurability
      • index
      • weight
      • maxStackSize
      • currentStackSize
      • cooldownTime
      • equipmentPosition
      • equipmentRotation
      • m_nUid
    • Player Inventory
      Player Inventory
      • inventoryCollections
        • Count
        • List Selector
        • Items List
          • Name
          • Edited Name
          • Label
          • Description
          • Category
          • rarity
          • myID
          • ID
          • Current Stack Size
          • buyPrice
          • sellPrice
          • oriPrice
          • CostPrice
          • m_bCanDrop
          • m_bSellItem
          • sellPirceFacter
          • buyPirceFacter
          • m_ItemUID
          • m_UID
          • mItemType
          • mItemSubType
          • mItemStatusType
          • mItemFrameType
          • m_fFragment
          • m_nAddMoral
          • m_nAddImmunity
          • m_nNeedSupply
          • m_nLeftDurability
          • index
          • useCategoryCooldown
          • layoutSizeCols
          • layoutSizeRows
          • weight
          • requiredLevel
          • isDroppable
          • isSellable
          • isStorable
          • maxStackSize
          • currentStackSize
          • cooldownTime
      • IsMain
      • Index
  • [[DEBUG]]
    • Print: Info Related MAX_XP for each Level ;Prints out all information related to MAX_XP for each level
Patreon Only
  • Kill All Weight ;SCRIPT: sets player weight to 0
  • m_EquipConfig;POINTER: a pointer map that lets you change very basic stats of each equipment
INFO:
  • Scripts are pretty easy to use nothing fancy there!
  • Enable anything when in a game. Before using any child entry of [[POINTERS]] make sure they have been populated!
  • In POINTERS there are some entries with dropdown option that contain the list of each element you can select from that specific pointer list. For example, in All-Characters, the pointer entry named Character Selection:, gets updated every second, when the header script is enabled. This entry contains the dropdown list of specific elements of that array and you can select whatever you like. Same goes for List Selector in Player Inventory pointers section.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dust To The End -F.CT
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Neobleak
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Re: DUST TO THE END V1.0

Post by Neobleak »

thank ^^

Finnickz
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Re: DUST TO THE END V1.0

Post by Finnickz »

THX!!!

birdieebird
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Re: DUST TO THE END V1.0

Post by birdieebird »

cheers 8-)

pacifista
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Re: DUST TO THE END V1.0

Post by pacifista »

Well, it's 1.0.1 now so an update would be so wholesome, thx in advance.

GaleBosna
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Re: DUST TO THE END V1.0

Post by GaleBosna »

+1

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