REQ:CITY OF GANGSTERS
Re: REQ:CITY OF GANGSTERS
m sure new table will be better..funny of dev loves to update in 48hr..maybe
Re: REQ:CITY OF GANGSTERS
hi friend thanks for the table..wonder any option on material..or supplies..thanks
sny chance which option on the table is for friend..
sny chance which option on the table is for friend..
Re: REQ:CITY OF GANGSTERS
Does anyone know what type of value XP is for crew members to help level up to captain for the achievement?
Re: REQ:CITY OF GANGSTERS
Hi there..if you have steam..u may go thru their community chat..there may be a guide or google for their clue guide version..anyway thanks to the table maker who help us in this game..appreciated..
Re: REQ:CITY OF GANGSTERS
hi friend what is the option pid and nid ..thanks
Re: REQ:CITY OF GANGSTERS
good morning all and friends..as damn usual its been update to ver1.07..what the...can the table be used once again,,thanks
Re: REQ:CITY OF GANGSTERS
morning all..my great friends,table creator..
how so once again..our dev updates the version 1.08
just only few days...such typical of them
wonder the table ver 1.07 works..this is so much....dont thy stand still..so far the game is in good shape...compare to others...what to say...
how so once again..our dev updates the version 1.08
just only few days...such typical of them
wonder the table ver 1.07 works..this is so much....dont thy stand still..so far the game is in good shape...compare to others...what to say...
Re: REQ:CITY OF GANGSTERS
hi morning all,game been updated ver 1.0.11
Content fixes:
Change so that bottle racks in all fronts can be built while territory is expanding, not just the first front
Make later game skills generally more avialable and less dependend on player's built operations
Add more manager updates for tier two (counterfeit wine, bathtub gin, etc.) alcohol production
Remove previous cap on building manager upgrades that made the management upgrades and production upgrades mutually exclusive (you can now follow both tracks)
Update tutorial to include steps about resource favorites and overlay hotkeys
will our great table works..
Content fixes:
Change so that bottle racks in all fronts can be built while territory is expanding, not just the first front
Make later game skills generally more avialable and less dependend on player's built operations
Add more manager updates for tier two (counterfeit wine, bathtub gin, etc.) alcohol production
Remove previous cap on building manager upgrades that made the management upgrades and production upgrades mutually exclusive (you can now follow both tracks)
Update tutorial to include steps about resource favorites and overlay hotkeys
will our great table works..
Re: REQ:CITY OF GANGSTERS
morning guys...its updated again ver1.0.14
what the heck..
what the heck..
Re: REQ:CITY OF GANGSTERS
are there any working cheats for inventory and resources?
Re: REQ:CITY OF GANGSTERS
hi ndck76 and all
seem the game been updated..hope the table will provide new option..
1 hit 1kill to gang ,auto recruit,god mode transport or auto friendly 999 with favours 999
thanks sir..
seem the game been updated..hope the table will provide new option..
1 hit 1kill to gang ,auto recruit,god mode transport or auto friendly 999 with favours 999
thanks sir..
Re: REQ:CITY OF GANGSTERS
hi guys any help here
Re: REQ:CITY OF GANGSTERS
found some codes in the console:
"territory" gives the player all the districts. "player" makes the player invulnerable. "motherlode" gives 50k money - the developers are apparently fans of the Sims)
There is also "ai" and "skill", but ai gives something to other ai-bosses, and I still did not understand the syntax of the second cheat.
the console started working when in the file "StreamingAssets\Settings\Settings.sim" I removed the sign ";" in the lines:
"territory" gives the player all the districts. "player" makes the player invulnerable. "motherlode" gives 50k money - the developers are apparently fans of the Sims)
There is also "ai" and "skill", but ai gives something to other ai-bosses, and I still did not understand the syntax of the second cheat.
the console started working when in the file "StreamingAssets\Settings\Settings.sim" I removed the sign ";" in the lines:
Spoiler
debug {
;skipSwoop #true
;skipDecos #true
;skipStarterQuests #true
;showdebugZoneColors #true
forceRandomSeed 3366
forcePacks [ deluxe preorder ]
;showGoonsAtStartup #true
ignoreSeasons #true - must be removing snow, etc.
;powerfulGuns #true
startingTrucks 1 - now at the start the boss has a car and a truck at the start
;disableIndirectInstancing #true
;dumpModCount #true
;dumpModSkills #true
;dumpBizCount #true
;dumpAIStatsOnExit #true
;dumpTraits #true
;runOnlyAIUntil 1932
}
;skipSwoop #true
;skipDecos #true
;skipStarterQuests #true
;showdebugZoneColors #true
forceRandomSeed 3366
forcePacks [ deluxe preorder ]
;showGoonsAtStartup #true
ignoreSeasons #true - must be removing snow, etc.
;powerfulGuns #true
startingTrucks 1 - now at the start the boss has a car and a truck at the start
;disableIndirectInstancing #true
;dumpModCount #true
;dumpModSkills #true
;dumpBizCount #true
;dumpAIStatsOnExit #true
;dumpTraits #true
;runOnlyAIUntil 1932
}
Re: REQ:CITY OF GANGSTERS
Confirmed. Useful reply. Thanks.The Mogician wrote: ↑Tue Aug 10, 2021 2:39 amHere's what I found. You can easily find the Action Points and Movement Points with Group Search. The command should be something like 4:Action Point 4:Movement Point as the two are adjacent to each other. As for money and goods, asg0noir is wrong about it being in float. Money is in 4 bytes with the number * 100. For money, make sure you check for decimals, sometimes they have decimals on them so you should mouse over them. Also, you can only change the cash on one person at a time, for example, you can change the money on your boss or the money in the warehouse as they are calculated separately. For example, 55.20 dollars translates to 5520 in 4 bytes. The *100 rule applies to the goods as well.
Re: REQ:CITY OF GANGSTERS
hi everyone..we can now have business on gambling..game been updated yesterday city of gangsters atlanta..one of the game we can control gambling business....
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