[Request] Idle Monster Frontier

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Datapel54
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[Request] Idle Monster Frontier

Post by Datapel54 »

Game Name: Idle Monster Frontier
Game Engine: Unity
Game Version: 2.0.3
Options Required: Coins, Gems
Steam Website:

raxele123
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Re: [Request] Idle Monster Frontier

Post by raxele123 »

+1

nightmareLVX
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Re: [Request] Idle Monster Frontier

Post by nightmareLVX »

+1

foda1424
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Re: [Request] Idle Monster Frontier

Post by foda1424 »

+1

Doge of Venice
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Re: [Request] Idle Monster Frontier

Post by Doge of Venice »

+1

SenaBlue
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Re: [Request] Idle Monster Frontier

Post by SenaBlue »

Code: Select all

{ Game   : Idle Monster Frontier.exe
  Version: 
  Date   : 2021-08-10
  Author : SenaBlue

  Give party infinite health points
}

[ENABLE]

aobscanmodule(Injection,GameAssembly.dll,488378600048)
registersymbol(Injection)

alloc(newmem,128,Injection)
label(return)

newmem:
  push rbx
  mov rbx,[rax+70]
  mov [rax+60],rbx
  pop rbx
  cmp qword ptr [rax+60],00
  jmp return

Injection:
  jmp newmem
return:

[DISABLE]

Injection:
  db 48 83 78 60 00

unregistersymbol(Injection)
dealloc(newmem)

joykent
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Re: [Request] Idle Monster Frontier

Post by joykent »

SenaBlue wrote:
Sat Aug 14, 2021 5:34 pm

Code: Select all

{ Game   : Idle Monster Frontier.exe
  Version: 
  Date   : 2021-08-10
  Author : SenaBlue

  Give party infinite health points
}

[ENABLE]

aobscanmodule(Injection,GameAssembly.dll,488378600048)
registersymbol(Injection)

alloc(newmem,128,Injection)
label(return)

newmem:
  push rbx
  mov rbx,[rax+70]
  mov [rax+60],rbx
  pop rbx
  cmp qword ptr [rax+60],00
  jmp return

Injection:
  jmp newmem
return:

[DISABLE]

Injection:
  db 48 83 78 60 00

unregistersymbol(Injection)
dealloc(newmem)
How to use? Sir?

SenaBlue
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Re: [Request] Idle Monster Frontier

Post by SenaBlue »

Includes God Mode, some pointers and base address for World, Party Instance and Character Instance if anyone wants to add more pointers.
Attachments
Idle Monster Frontier_R.CT
(39.46 KiB) Downloaded 616 times
Last edited by SenaBlue on Tue Aug 17, 2021 10:18 pm, edited 2 times in total.

foda1424
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Re: [Request] Idle Monster Frontier

Post by foda1424 »

SenaBlue wrote:
Mon Aug 16, 2021 2:28 pm
Includes God Mode, some pointers, base address for World, Party Instance and Character Instance as well as structure layout if anyone wants to add more pointers.
how to use is this ? Sir?
God mode I understand, because if you don't leave it on the Run characters tab, the code itself doesn't work, but what about the structures part?

SenaBlue
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Re: [Request] Idle Monster Frontier

Post by SenaBlue »

foda1424 wrote:
Tue Aug 17, 2021 4:20 am
what about the structures part?
For World:

Memory Viewer -> Tools -> Dissect structures
In new window File -> Import -> Select World.CSX
Copy World base address and paste it into the address box in the "Structure dissect" window.

You can also put World base address, define new structure and let mono find out the names.

purewastingtime
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Re: [Request] Idle Monster Frontier

Post by purewastingtime »

structures.zip has a password?

Doge of Venice
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Re: [Request] Idle Monster Frontier

Post by Doge of Venice »

i cant understand where copy the World address in the "structure dissect" window, can you help me please with an image maybe?

SenaBlue
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Re: [Request] Idle Monster Frontier

Post by SenaBlue »

Alright, do it this way:

1. Activate mono features.
2. Here 0x1CFF874A840 is World base address:

Image

3. Go to dissect structures.
4. Put the address into "Group 1" input field.
5. Structures -> Define new structure -> Let mono find out the names.
6. It should look like below:
Image
7. From here expand on whatever you want eg. characters and add another one.

Doge of Venice
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Re: [Request] Idle Monster Frontier

Post by Doge of Venice »

thx a lot! i can edit the gold and gems value or the drop rate of the creature? i cannot find those values :/

[update]
I wanted to do some test, but i cant activate "Idle Monster Frontier" button on che cheat table anymore, i didnt changed anything on the CT file. anyone got this problem after the patch?

DonFknKnotts
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Re: [Request] Idle Monster Frontier

Post by DonFknKnotts »

Doge of Venice wrote:
Wed Aug 18, 2021 12:29 pm
thx a lot! i can edit the gold and gems value or the drop rate of the creature? i cannot find those values :/

[update]
I wanted to do some test, but i cant activate "Idle Monster Frontier" button on che cheat table anymore, i didnt changed anything on the CT file. anyone got this problem after the patch?
Yeah, I can no longer activate the script either after the small patch

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