Scripts & Editors
- One Hit Kill *Hotkey Included*
- Infinite Hunt Points *Hotkey Included*
- Player Data Inventory *Hotkey Included*
- Quick Item *Hotkey Included*
- Combat Module *Hotkey Included*
- Player Attributes Handler *Hotkey Included*
- Character Data *Hotkey Included*
- Dash Handler *Hotkey Included*
- Regen Handler *Hotkey Included*
- Climb Handler *Hotkey Included*
Those boxes checked [X] are the most frequently used. Extended Table. Note: Screen Capture may differ due to alterationChangelog Lists Of Changelog
Version : 1.2.41 (Compatible with v1.2.43 - v1.2.45)
- Some minor revision to the Player Attributes Handler Editor pointers offset as well as added some pointers
Version : 1.2.0 [This table update is only available on my discord server via Membership Platforms]
- Ai Parameter Editor Added in Character Data
- Combat Module relocated to Character Data
- Movement Module relocated to Character Data
- Combat & Movement Module are no more under individual scripts
Version : 1.11.2 (Compatible with v1.11.3 - v1.11.11)
- All scripts revised and most of the pointers offset revised
Version : 1.1.56
- No changes. Added 3 additional pointers for Player Attributes Handler
Version : 1.1.54
- Some minor revision on the Climb Handler pointers offset
Version : 1.1.42 (Compatible with v1.1.5)
- Movement Module script revised
- Added an add process script for easy activation
Version : 1.1.37
- Player Attributes Handler offsets and script revised
Version : 1.1.121 (Compatible with v1.1.131/1.1.25/1.1.26/1.1.27)
- Player Attributes Handler offsets and script revised
Version : 1.0.4 (Compatible with v1.0.0-v1.0.3/1.0.4.5/1.0.5.2/1.0.6.7/1.0.6.8/1.0.6.91/1.0.6.92)
- Revised some minor offset changes for the Climb Handler Editor
Version : 1.0.3 (Compatible with v1.0.0)
- Movement Module Added *Hotkey Included*
Disclaimer Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much.
Support Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link] or [Link]. I really need your support in continuing my work. Please take note that only KoFi/Patreon Members will get full access for my tables update which is available in my official discord channel effective on January 2023
Hey thanks for the table. its working good but now Ive seem to run into an issue. Im a few hours into the game, but basically enemies are no longer dying and I wonder if you ran across this. You meet that giant NPC surrounded by hanging crystals and he gives you access all the way to the right. When I go there the enemies I reach now no longer die once they take damage. I tried turning off invisibility (which is the only cheat im using) but nothing works.
edit: the problem was located in SERVANTS PATH. I restarted the game and it fixed the issue!
You have invincibility in the table, under Player Attributes Handler. The first two options, toggle them on/off. No, they do not work with falling from great heights and I doubt you will get such an option.
I really suggest not acting ignorant and bumping the topic just cuz you're unable to pass some spots, die from falling and are taken back to last known checkpoint. I read your first reply where you specifically ask for ignoring fall damage. Then your next reply says "option to have invincibility". Well, you have it in the table. Ah.. that it's not what you want it to be.. Well, what's love? Can you define it in an objective way? Same here, invincibility is what it is: you don't die from damage dealt by enemies. And that's that.
Trying to use the 1.04 table for Grime 1.0.6.7 but half the table doesn't seem to work and a lot of values aren't propagating. Also does Invincibility still have you take damage but just not die when health runs out? Because if it's supposed to prevent damage I can't get that to work either. I was just freezing health at maximum but I can't even get the list with HP and stuff to even expand in 1.0.6.7. Not sure if I'm just doing something wrong or if it's actually not working correctly.
Edit: Naturally I post and then I decide to try again and it decides to work and make me look like an idiot. No idea what changed, but it appears to be working.